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Ghostface

Tamo
Tamo Member Posts: 79

Can we fix ghostface pleeease!

I can literally be looking at him & it does not reveal him at all. I know it shouldn't be & isn't instant but I get marked EVERY time I don't get it. When I play him people can't get enough of revealing me, yet I'm not doing anything different. He's meant to be stalking without being seen, so if I'm physically standing no obstruction (this is just the scenario not what actually happens all the the in game), LOOKING AT HIM, why does that not reveal the guy gawping at me?

I know he needs buffs in certain areas I'd agree with people on some of those things, but not until the reveal mechanic is tweaked to actually work with some sense.

Comments

  • DeBecker
    DeBecker Member Posts: 386

    They cant.

  • SidneysBane1996
    SidneysBane1996 Member Posts: 894

    I want a source on this and why they can't, because frankly that's BS. How do I know?

    Am a Ghostface Main, have been for several years now. And every single time they adjust HUX or Unknown, the Reveal and Stalk mechanics break somewhat. Every time, since these two Killers were added. Because they use some of his mechanics.

    To make all three more consistent, the mechanic needs to change, or at least they can fix it by making Reveal less punishing, take longer, etc. They absolutely CAN fix it. They just don't seem to want to now.

  • DeBecker
    DeBecker Member Posts: 386

    If they could, why wouldnt they have fixed it long time ago? Cause frustration is so much fun for players?

  • SidneysBane1996
    SidneysBane1996 Member Posts: 894

    Probably because it's a complex system, I suggest looking up how it works on the DBD wiki, the write up there is very good. TL;DR - it's based on how many pixels of him are on screen, if there is line of sight, and how distant he is.

    The real issue isn't reveal existing. The real issue is that it's too sensitive. On both sides the sensitivity needs reducing. It should work if the Killer is right in front of you very close, and no other time. This could easily work by having it be a cone focused on the Survivor's head (not the camera), as well as based on how many pixels of Ghostie are on screen. It's currently a vague oval centered on the camera, which allows seeing more than the person should and ends up with the "revealed through walls" effect.

  • Tamo
    Tamo Member Posts: 79

    Yeah I've found it's always been a little annoying but absolutely ever since certain releases the Unknown being a big one in this for sure it just breaks or seems to get worse. So it is fixable & I would like it to be. I played Ghostie after I posted this & couldn't believe the marks I was pulling off myself actually. It's a gripe only to Ghostfaces's mechanic not the players or any of his stats as it were. Maybe/hopefully we'll see it addressed properly at some point.

  • SidneysBane1996
    SidneysBane1996 Member Posts: 894

    I'm getting the opposite, I keep being revealed from angles I KNOW I shouldn't be. It goes back and forth on that, it was broken this way on HUX's release, then they tweaked him and it got fixed. Unknown came out and suddenly I wasn't getting revealed at all, then they tweaked both and it broke, they tweaked it again he got better and they did it AGAIN and now he's broken again.