2v8 should have Boons and Hex Classes
3rd iteration 2v8 should introduce new Boon and Hex classes to help with the uselessness of dull totems
Boon Class gives Survivors the ability to bless a totem with increased boon effect range and the following effects Buffed, Dark theory, Exponetional and Shadow step for an ULT when activated have faster Blessed speed and also old Circle of healing is added to the effects. These were added to help alleviate from excessive slugging and aura reading in mind
Hex Class at the Start of a Match Hex totems light giving the following effects buffed, Ruin, Undying, Lullaby and Pentimento. These were added to help alleviate fast gen speeds and give a totem more uptime.
What do you think would these be interesting to add to 2v8?
Comments
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It also should have a Gen Defense Class that to have something against this insane Gen Speed
Why do Survivor got a Gen Rush Clas but Killers dont got anything to Regress Gens no Pop no Pain res no Deadlock
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Having 2 killers running 4 hex totems each, or survivors all running boon might be a tad ridiculous and unfun to play against on either side.
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killers cant choose the same class and Devs can limit boon class to 2 at most
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Oh, I actually haven't played this iteration of 2v8 yet so I didn't know about the killer classes being capped at 1 per killer, and I can see boons being ok to add if they are capped at around 2.
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since theres no scourge hooks pain res wouldnt work it would have to be like Pop, Overcharge, Oppression, Thana
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Would be a fun addition
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