The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

2v8 Que times are still brutal

Going into the second 2v8 interation, one of the biggest concerns was que times. The hope was that by adding more killers, it would not only add variety, but make que times a little less brutal since one killer or two killers wouldn't be so dominant. Survivors also got some really cool class abilities that make the game far more engaging.

Aside from that, I'm not sure what else could've really be done to help the cue times. They're still very brutal, and very costly to the point that it's not exactlt worth waiting anymore. Five minutes, sure. Seven, alright then. Ten, that's pushing it. Fifteen and I'd rather be playing a different game.

Comments

  • fixblitzskin
    fixblitzskin Member Posts: 114

    My average wait time for me and my duo playing trapper with blight is 13 minutes. Pretty bad and the 1v4 is also taking more time.

  • MechWarrior3
    MechWarrior3 Member Posts: 2,528

    I agree - the 1st iteration of 2v8 my duo and I were waiting 7-10 minutes at most. Its popular I get it, but hopefully bhvr can find a way to reduce times. Even if it means adding a couple bots.

  • Chiky
    Chiky Member Posts: 785

    yep, it's agaim time to not play killer at all for weeks until the mode ends...

  • Lixadonna
    Lixadonna Member Posts: 234

    Survivor got nothing outside of being chased and Killer can only chase 2. Leaves other Survivor smashing Gens or twiddling their thumbs. These game Modes offering nothing for Survivor than what Standard Mode has.

  • MissClove
    MissClove Member Posts: 64

    yeah, seems like this time round, every match I get tagged teamed by both killers. Not fun at all.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 1,068

    Getting chased by 2 killers is half the fun and reason to even play survivor in this

  • bm33
    bm33 Member Posts: 8,243

    Killers this time got more killer options and classes they could choose from while survivors pretty much have the same classes with only major change being the ability. Really it encourages more killers because there's more for the killers to check out (8 killers to try different combos with plus 4 classes to mix around with the combos) on top of being able to play with a friend which is much different from normal gameplay. For survivors they have the same 4 classes slightly tweaked and an ability added, it doesn't take long for someone see the "new" things for survivor - only 4 matches and then they can play killer that has alot more to see.

    They need to make the survivor side more appealing for the people that don't already prefer the survivor role. While the addition of abilities are nice it's not enough to get more people to play survivor over killer. They also should've added atleast one new class for survivors to check out, maybe a trouble maker class where the survivor has Head On, Flashbang, Blastmine, and Diversion.

    For the incentive they should start including a XP bonus on top of BP. With XP people will earn more Iri shards which are harder to earn normally, BP isn't as big of an incentive as it once was. More survivor specific challenges for 2v8 - play 5 games as each class and use each class ability 10 times. Challenges that will have people playing the survivor role more.