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2v8 - new hell for survs (who could have quess?)

So, let's start with the fact that the new "buffs" are not worth what we got (like "omg now survivors can pick up/build a pallet!"... once a minute, lol). So I won't even talk about them, I'll talk about how bad, horrible, disgusting, completely devoid of any fun for survivors this amazing mode is.

1. Now on already small maps with TWO killers who literally don't give you a chance to breathe, you are constantly visible to them and you have no chance to hide.
2. How often have you encountered a group of survivors in a normal mode? Personally, I haven't often, neither as a survivor nor as a killer. Finding 4 people who play well is usually a difficult task. And what can we say about 8? Oh, and how often do you see a crazy duo of killers who sweat like there is no tomorrow? I think the answer is obvious and even more obvious is what I'm getting at. If a normal mode is not balanced for survivors who play WITHOUT discord (solo q hello), then it's literally a cold death for 8 completely random players against 2 damn discord friends. How is this compensated? Oh yeah, you can build pallets, wow.
3. Does the "anti-tunneling" system help to avoid tunneling in normal mode? NO. Hmm, it would be funny if it was not there in 2v8 mode?😌Oh and slugging mmm…. My fav.
4. What happened to the bp %? I personally don't understand ppl who joining this hell having only 250% bonus to this. When it was 400% I was only thinking abt going in my solo q as a surv. But now I don't think abt this at all. With biggest pain in my life, I did first page of book and I'm not gonna join it as a surv till they give me second part. And I hope for this they will not have surv-only challanges.🙃

So, how to fix these problems? (only my opinion ofc)
1. a) Maps should be bigger. Like, 2x bigger. Or two-story (why hasn't Gideon been added yet?).
b) This is a problem in normal mode too, but in 2v8 it's just insane. Gates spawn VERY close to each other. VERY. This should stop existing. I doubt it's that hard to tweak gate spawn settings (and generators too???) to avoid what I see in 90% of matches.
c) Logic here: 2 gates for 1 killer, 2 gates for 2 killer. Totally fair, ngl. It should be 3.
2. Give this mod anti-tunnelling system (and anti-slugging too). There is no hooks, so all survs should always have Unbreakable. And not only once.
3. Buff % of bp for survs so they are at least will have some reason to play.

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