The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

How did behavior fail twice in a row

Alastortheradiodemon
Alastortheradiodemon Member Posts: 35
edited November 16 in General Discussions

Seriously I mean how in the hell did behavior not fix the lobby wait time for killers in the 2v8 mode I mean it's ridiculous and to make matters worse all those quests can't even be done on the killer side and if you struggle playing survivor oh well

Comments

  • smurf
    smurf Member Posts: 300

    I don't think they failed to fix it. There's likely just not a reasonable way to get enough demand among the player base for playing survivor in this mode.

  • DeBecker
    DeBecker Member Posts: 271
    edited November 16

    This cant be fixed, cause this gamemode is super annoying to play as survivor on a fundamental note. And if noone wants to play on one side thats how it ends for the other side.

  • Langweilg
    Langweilg Member Posts: 1,249

    Please tell me, what they should have done?! I’m very interested in your answer!

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,252
    edited November 16

    I think the issue is lack of interesting mechanics for Survivor tbh.

    Each Killer has their own power which acts and reacts to the other Killer's power, plus 4 classes, leading to more diverse gameplay. Meanwhile Survivor just has really basic classes, like they feel more akin to a normal match of DBD in terms of design. If Survivor had more classes or interesting aspects, more diversity, gameplay mechanics that encourage engagement, etc, it would definitely have wider appeal, but in it's current state, it's just boring compared to Killer.

    Furthermore, teammates in 2v8 are a bigger issue than in 1v4. It's generally easier to get 3 friends together for 1v4, finding 7 friends for 2v8 is just naturally harder, and there is more of a chance for gaps to be there, leading to issues where you have useless teammates, people who last 2 seconds in chase, etc. Basically, SoloQ issues are made worse, and SWF is harder to form and you will most likely have some SoloQ elements in your matches.

  • mecca
    mecca Member Posts: 324

    They failed in making survivor fun. Killers are too unbalanced strong and more fun to play and so the devs failed.

  • MechWarrior3
    MechWarrior3 Member Posts: 2,473

    I think it would help a bit if in each lobby they added a couple of bots for the survivors. Queue times would reduce for sure.

  • Pelaan
    Pelaan Member Posts: 197

    They gotta add bots to fill slots 2-3 to deflate queue times

  • devoutartist
    devoutartist Member Posts: 150

    it's really easy add new baseline mechanic that ain't currently in the game like jumping climbing pushing some shelfs to block a entrances legit something new rebuilding the pallet is the closes thing the game got to that in forever

  • bm33
    bm33 Member Posts: 8,235

    They gave killer side a bunch of new stuff (3 more killer options plus 4 classes) but only slightly tweaked the survivor classes from last time and added abilities - abilities that aren't something that will draw people to the survivor side from killer. Giving the side that is already more popular new things to encourage more people to play that side while giving the side that needs players basically nothing was definitely an odd decision.

    There's only 2 challenges that are survivor only, play as a trial as Guide class and play a trial as Medic class. You could be the very worst survivor and be dead before the first gen is completed, you will complete those 2 survivor challenges since you don't have to do anything but play in a trial and not DC. They should actually put more survivor only challenges in the tome to encourage more to play the survivor side. The more people that leave the killer queue to play survivor the better the wait times will get for killer.

  • KA149108
    KA149108 Member Posts: 367

    You need survivors and clearly not enough people are playing that role to keep up with demand. Also I play some but it's so chaotic it's starts giving me a headache and I go back to regular matches.

  • beater15
    beater15 Member Posts: 10

    My friend and I don't play 2v8 survivor unless the BP bonus is at least 250%, a lot of people are asking for an increase as well, seems like a simple fix to just increase it but BHVR are stingy af

  • tippy2k2
    tippy2k2 Member Posts: 5,204

    While I wholeheartedly agree with your suggestion, if 250% isn't enough to get people to fill up the queues, I doubt there's any number that will (maybe filled with a bunch of new players who just need BP but I imagine much of the player base is like me where BP means nothing).

  • danielmaster87
    danielmaster87 Member Posts: 9,409

    I don't see how the queue times are long. It's a garbage mode that isn't designed for killer to win on. You play well, and get nothing for it, because you give the survivors extra gen speed (which default gen speed is crazy enough), and then you're expected to patrol 3 gates and 3 hatches. The survivors just have to play bad, or that's it.

  • Autharia
    Autharia Member Posts: 347

    Its not broken its just people flock to the easier less stressful role of killer then survivor, even if survivor is at a massive BP+. Last time there was 400% and now its lower at 150-250% so less will queue as survivor.

  • Botiz
    Botiz Member Posts: 496
    edited November 17

    I'm trying to play regular 4v1 as killer and barely managing to play 3 games an hour with these queue times. It's insane

  • Vishlumbra
    Vishlumbra Member Posts: 104

    Allow players to raise rank by playing 2vs8. Playing this mode gives us less time to rank up this month.

    Never let the bonus BP go lower than 250%.

    Allow a lobby to have 2 bots.

  • Alastortheradiodemon
    Alastortheradiodemon Member Posts: 35
    edited November 17

    That's the thing is maybe they should've put survivor only quests and make it more interesting like do 1 match as Meg and unlock a free head or t-shirt yknow??? Create incentives to play survivor and at the same time use cosmetics that we abandoned and to top it off create challenges that are fun like use medic class to self revive once in a match and unlock like 15 rift tokens to help people lagging in the rift

  • I would have added specific survivor only quests that offer rift tokens for players who want to grind, added cosmetic options to the quests like special shirts and things for both sides and created some more mechanics for both sides to make it more fun

  • PetTheDoggo
    PetTheDoggo Member Posts: 157

    I mean, they tried for sure. I would say the mode is quite survivor sided and it is kinda expected for many to escape.

    But killers are still more fun. You have basically constant chase and it is still something new.

    Not really true for survivors, I would say average chase will be worse than 1v4, you have often games where your total chase is either none, or 10-20 seconds. I had many games where only thing I did was work on gen, or heal, then escape.

  • Mat_Sella
    Mat_Sella Member Posts: 3,557

    they didnt fail, they made a massively desirable game mode that has such a huge influx of players, that there just needs to be appropriate incentives/prerequisites to balance things out.

    Glass half empty is no way to live.

  • Akumakaji
    Akumakaji Member Posts: 5,452

    I personally really love the class system, it brings so much fresh air into the game, without having to deal with minutia. I really think that we should have a sort of class system in the base game, it feels so interesting and fluid and you know what to do. Playing with the classes alone makes it more interesting to me, but of course, the main draw of 2v8 is playing with two killers.

    The experience is not the same by a mile! Going against two killers isn't particulate interesting or "lets see how I can outplay them both at the same time", its usually a lost situation, no matter what. But going with two killers against 8 survivors and see what interesting combos or situations you can solve, well that is something new and intriguing. So 500% BP might be the best incentive :P

  • ReverseVelocity
    ReverseVelocity Member Posts: 4,537

    I've got 2 P100s and I'd go nuts for that much BP. I've been playing Survivor in 2v8 a bit because of the short queues and higher BP, it's a pretty great rate.

    Granted I'm trying to P9 every single killer atm but still.

  • tippy2k2
    tippy2k2 Member Posts: 5,204

    Hey, me too! Both survivor and killers. I've got the vast majority of survivors done and like…3/4 of the killers done. Slowly but surely getting everyone to P9

  • Linkdouken
    Linkdouken Member Posts: 141

    They should offer IRI shards to play survivor. BP gets boring when there are no perks or any prestige outfits left

  • iceeinchrg
    iceeinchrg Member Posts: 11

    ”Why are queue times so long for this role I chose to play as? Why don’t more survivors want to play a terrible game so that I can have fun at their expense?”

  • jayoshi
    jayoshi Member Posts: 316

    I thought killer queues would be quicker by now. It's not fun playing as killer. Gens pop left and right so quickly it's just not fun anymore, at least for me. If that's fun for you - then like more power to ya. I was excited for 2v8 to come back because it was a lot of fun, even with the long wait times. But I"m not going to wait 20 minutes for a killer game where gens keep getting done left and right after 5 hook states and you get 1-2, maybe 3 kills.

  • Unknown2765
    Unknown2765 Member Posts: 2,477

    As others, i would like to hear what fix you have for this?

    Do you know what the issue is? - its a lack of survivors / too many killers. (im pretty sure it was Mandy that said that last time, but it could be one of the other BHVR members).

  • SidneysBane1996
    SidneysBane1996 Member Posts: 221
    edited 12:22AM

    Problem is in doing this, they made the game unfun for more casual Killer players like me. I just do not wanna wait 20 minutes so me and my friend can be genrushed in 8 minutes and get no Kills because the mode is THIS Survivor sided. It's also information overload, my poor ADHD/Autistic brain cannot HANDLE this. It's not fun for someone like me at all. :(

    This is, incidentally, also why we can't have a 50/50 kill to escape rate in the main mode. Because it would feel like this. Bad.

  • vol4r
    vol4r Member Posts: 273

    Me and my friends prefer playing 4v1 with cobblers or bloody party.

    I would be playing 2v8 if incentive was higher or we could bring our cobblers into it.

    Also allowing to bring items would be a good move.

  • TWS001
    TWS001 Member Posts: 188

    Yesterday I was already seeing survivor lobbies start to fill up more slowly. Since Tuesday they've been instantly at 8.

    The problem is the mode gets boring very quickly. As last time, it was fun for a day or two but the same killers over and over and same 4 classes over and over equals no variety or depth.

    With perks you have almost infinite combinations available if you wish and you have to think way more in the normal mode. 2v8 is DBD lite. 400% bonus couldn't keep a lot of people interested last time, less this time certainly won't. I can't wait for the mode to end and really hope it isn't extended for 3 weeks again like last time so we can get back to the normal mode again with normal queue times.

    As last time