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Please don't put lockers right next to pallets

The extremely close placement of this locker next to the pallet screwed me over. You can even see the animation bug out as the game tries to decide which interaction it should prioritize. It cheated me out of a great Chem Trap play :(

Comments

  • MechWarrior3
    MechWarrior3 Member Posts: 2,528

    For real. Same with lockers right next to windows

  • Memesis
    Memesis Member Posts: 186

    Or that one totem next to the window in the RPD west wing office

  • Emeal
    Emeal Member Posts: 5,167

    maybe you should not spam the button well before you even reach the pallet?

  • smurf
    smurf Member Posts: 342

    lol That's a lesson that can take some time to learn. I don't know how many times I jumped into the locker in shack when I was going for the window before my timing got better :/

  • MechWarrior3
    MechWarrior3 Member Posts: 2,528

    Also no totems directly next to windows. So annoying. Got downed by a clown because my character went to cleanse a totem instead of vaulting.. 🤦🏻‍♂️

  • BlightedTrapper
    BlightedTrapper Member Posts: 355

    You can clearly see I was facing the pallet. The game just decided to sloppily vacuum me into the locker.

  • SidneysBane1996
    SidneysBane1996 Member Posts: 363

    Yes please.

    Maybe also no pallets really close to other pallets or vaults. Not only does it screw Survivors out of actual plays, it screws M1 Killers over with pallets and vaults being too dense. It's good for nobody.

  • CrypticGirl
    CrypticGirl Member Posts: 658

    Yep, I've had some instances of this happening.  Though admittedly in this one, I may have pressed the button too soon…

    And I definitely agree that that totem next to that window in RPD needs to go.

  • I_am_the_Phoenix
    I_am_the_Phoenix Member Posts: 2

    Yes, Pallets or vault points too close to lockers lockers. If you turn your camera angle even the slightest angle, it switches the action on you. I've been screwed over by this many times. It has nothing to do with "button spamming" as some idiots say.

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,262
    edited November 24

    Reminds me of that one loop on Eyrie of Crows that has a Locker right by the Window so you have to cut the loop a bit wider to avoid entering the Locker.

    Overall just not good design, I wish they would fix stuff like that.

  • YuffieGreatestWaifu
    YuffieGreatestWaifu Member Posts: 232
    edited November 24

    The easiest idea is allowing vaults/ Pallets to be its own separate action button. Cleansing, Lockers should be special actions. Most controllers have multiple buttons BHVR DBD stubbornly refuses to allow it.

  • buggybug
    buggybug Member Posts: 332

    Yes am sick of being screwed by lockers and even gens by windows in shack, its the most pissing thing. Unless its myers who I expect them all to run braindead tomb piece or legion trying to frenzy slash that is the only two reasons I wanna hop in a locker.

    Locker tech works so nice vs legion as they are so use to dodging pallets they seem to dont expect locker jumps, chefs kiss you got head on to give them another doze of stun when they get out off fatigued. Id say bubba too but I cant just cant seem to locker tech that stupid saw.