Please don't put lockers right next to pallets
The extremely close placement of this locker next to the pallet screwed me over. You can even see the animation bug out as the game tries to decide which interaction it should prioritize. It cheated me out of a great Chem Trap play :(
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It's incredibly awful with the stupid controller button prompt all sharing the same button
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For real. Same with lockers right next to windows
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Or that one totem next to the window in the RPD west wing office
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maybe you should not spam the button well before you even reach the pallet?
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lol That's a lesson that can take some time to learn. I don't know how many times I jumped into the locker in shack when I was going for the window before my timing got better :/
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Also no totems directly next to windows. So annoying. Got downed by a clown because my character went to cleanse a totem instead of vaulting.. 🤦🏻♂️
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You can clearly see I was facing the pallet. The game just decided to sloppily vacuum me into the locker.
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Yes please.
Maybe also no pallets really close to other pallets or vaults. Not only does it screw Survivors out of actual plays, it screws M1 Killers over with pallets and vaults being too dense. It's good for nobody.
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Yep, I've had some instances of this happening. Though admittedly in this one, I may have pressed the button too soon…
And I definitely agree that that totem next to that window in RPD needs to go.
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Yes, Pallets or vault points too close to lockers lockers. If you turn your camera angle even the slightest angle, it switches the action on you. I've been screwed over by this many times. It has nothing to do with "button spamming" as some idiots say.
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Reminds me of that one loop on Eyrie of Crows that has a Locker right by the Window so you have to cut the loop a bit wider to avoid entering the Locker.
Overall just not good design, I wish they would fix stuff like that.
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