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Please address the ping exploiting

I’m tired of killers having an advantage when they have bad ping. Why does having more than 100 ping benefit the killer? It’s completely ridiculous and it makes me never want to switch away from killer. Please do something about this issue. Every time I press tab as a survivor the killer has over 100 ping and I already know I’m going to get hit through pallets and vaults that shouldn’t be hitting. Please address this issue. Because it IS AN ISSUE

Comments

  • Cryopier
    Cryopier Member Posts: 67

    You can see their ping in the game now, just disconnect.

  • bubbamain_0230
    bubbamain_0230 Member Posts: 35

    I was just in a game where the killer openly admitted to using a vpn so he could win more games with high ping. Devs you need to do something

  • defaultuk
    defaultuk Member Posts: 33

    players with high ping should play with the same, its bollocks getting hit when ive vaulted a window,landed and still getting hit, why ids this a thing?

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 619

    The pings need to be visible in lobbies. Seeing pings in the game is useless because if you want to get out because of a killer abusing VPN, YOU get punished with a DC penalty instead of the person who actually deserves punishment which would be the VPN abuser. As I said earlier, this issue has been a very common complaint from players for years, but the devs have never talked about it and AFAIK they have no plans to do anything about it. Very disappointing.

  • buggybug
    buggybug Member Posts: 338

    Specially if your already 2 feet away after fast vaulting said window.

  • buggybug
    buggybug Member Posts: 338

    No because other games do this like fighting games, you can set connection requirments and even passwords. Your idea is the same thought as mine ^^

  • buggybug
    buggybug Member Posts: 338

    I third this because fighting games like tekken and what not allow it and its so nice. Imagine trying to use a speed char or a combo that syncs with your rhythm only for it to be thrrown off.

  • Unknown2765
    Unknown2765 Member Posts: 2,478

    As a former killer main, survivors do this as well as lag-switching when they get into a chase, - making them impossible to catch because they teleport all over.

  • radiantHero23
    radiantHero23 Member Posts: 4,248

    Just want to step in to say that this involves all players. Not just killers. All grabs are dependant on survivor ping as an example.

    However, I do agree, that in some extremes, ping makes the game almost unplayable.

  • Toystory3Monkey
    Toystory3Monkey Member Posts: 821

    cant wait till they "fix" ping and i would never be able to hit 20 ping survivors on my abusive exploiting 60 ping.

    yay i guess

  • jmwjmw27
    jmwjmw27 Member Posts: 437

    if they made a theoretical "fix" to ping your window to hit would be shortened by a grand total of 40ms, which at 4.6m/s is 0.184 meters lol. Nothing to complain about, realistically you would not see any change if your ping is that good.

  • Toystory3Monkey
    Toystory3Monkey Member Posts: 821

    if you actually played the game enough, you'd know how much of a difference 60 ping and 20 ping on surv vs 60 ping killer make despite current "killer sided" ping. spoiler: it's a palpable difference amounting to a hit.

  • jmwjmw27
    jmwjmw27 Member Posts: 437

    I have 4000 hours friend, I have played the game enough. If you think you would be unfairly impacted at 60ms you either need better internet or yourself do not have as good an understanding of the game as you claim.

  • Autharia
    Autharia Member Posts: 378

    Thing is a killer with 60 ping is much higher as hits are killers PC/console sided on registering in this game. Server pings survivors location to killer, killer swings and hits on their screen to ping back to server, then server pings back to said survivor as them being hit when they vaulted and ran 2-4 steps past the window.

  • MaTtRoSiTy
    MaTtRoSiTy Member Posts: 1,945

    The worst I versed was two killers both with ~250ms ping, clearly not from my region but living at the same address. One was a Huntress and the other Wraith and the match was impossible as hatchets were hitting me from 20 feet away and the Wraiths hits were impossible to avoid as they also hit from so far it was close to impossible to out play them.

    I play on other servers with ExitLag but never killer and I never goto servers where my ping would exceed 200. I feel that for survivor it generally puts me at a disadvantage as I cant greed anything and I get hit around corners with Hatchets and 10 feet through a window I already vaulted.

    I never play killer on other servers as I feel it would be completely immoral and I do consider it exploiting.

  • Toystory3Monkey
    Toystory3Monkey Member Posts: 821

    and i have 12 thousand, so? im terminally online in this game and i literally know better. 20ms survivors are already getting away with so much ######### they never should and adding extra means of "validation" will only make it worse.

  • sirlemonhead
    sirlemonhead Member Posts: 58
  • BurnedTerrormisu
    BurnedTerrormisu Member Posts: 178

    There is nothing worse than losing against someone because he just has bad internet.

  • Mr_K
    Mr_K Member Posts: 9,228

    The game is client-server based so the only way to play with other players is to connect to a server. Take a look at where BHVR host their servers. They're not near everyone. +100ms is not uncommon for most players.

  • KerJuice
    KerJuice Member Posts: 1,910

    I’m with you on this; EVERY game that has a vs. should have a ping limit.

  • Toystory3Monkey
    Toystory3Monkey Member Posts: 821
    edited November 26

    i dont even want to argue with that nonsense.

    if what you are saying was the case, then low ping survivors would get hit equally as everyone else in the same lobby as the killer, yet that's never the case.

    try actually playing the game and seeking out lobbies where most survs are +- on the same 50-60 ping as you except some guy who lives in the same building as the server. then try to get any close hits on them, like hitting them into last moment of fastvault, hit them through pallet while they drop it halfway through, etc.

    even by your logic they're still at double if not triple reaction time advantage than normal ping survivors which allows low ping survivors to trivialize a lot of tiles and interactions that require making basic reads on what killer does instead of just holding checkspot and be guaranteed to react & make it to the vault / get the stun. dumb, boring and onesided ######### and it's sad you're apologizing it.

    validation systems that ppl like OP are suggesting and people like you are defending will result into making this game even further ping dependant than it is already, while removing actual interaction between players that's possible because not everything is reactable.

  • Saiph
    Saiph Member Posts: 361

    Tournaments are played with <80 ms ping restriction and killers have no trouble winning chases there.

    If they can win without exploits, so can you.

  • MaTtRoSiTy
    MaTtRoSiTy Member Posts: 1,945

    In OCE?

    I think this is a far more common thing than it should be and it happens all over the world and it damn well shouldn't :(

  • turksmall236
    turksmall236 Member Posts: 112

    Yeah, they need to add more server locations. There's an AWS server in Montreal, Quebec. I really wish they would use it.

  • SweetbutaPsycho
    SweetbutaPsycho Member Posts: 266

    Not really sure if validation really happens only on killer screen and always gives killers advantages.

    At least in my experience as a 2000 hours huntress main I had a lot of high ping survivor get hit by a hatched, make an injured sound and bleed but not lose a health state cause the hit didn't register for them.

    If it would only be killer validation shouldn't that hit count?

  • Saiph
    Saiph Member Posts: 361

    I've noticed that regularly as Huntress too, even though I have 20 ms ping. I don't know why this happens but I'd say that behavior is specific to her hatchets and probably a remnant of when the game was server-sided.

  • angrychuck
    angrychuck Member Posts: 105

    Man I wish having bad ping gave me an advantage, I've gotten this high ping and it's unplayable for me. In short, I hit survivor, they get hit, they then continue being healthy, and this repeats.

  • MaTtRoSiTy
    MaTtRoSiTy Member Posts: 1,945

    Just had another killer from another region exploiting ~250ms ping, I don't really check ping until I get hit 20 feet through windows or just plain questionable hits and sure enough, every time it is some scummy exploiter with excessive ping.

    I wish there was some indication of killer ping in the lobby, as I would be more than happy to sit and wait until I find a lobby where I am going to have a fair match.