Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Keep Thrill of the Hunt, but buff Counterforce and Small Game

2»

Comments

  • DeBecker
    DeBecker Member Posts: 934
    edited December 2024

    Thats exactly kliller hypocrisy. If survivors dont want something to happen just use perks. Devs always try to band-aid fix their broken gameplay by forcing survivors into perks they dont want to run by force. So just because devs dont stop their failed attempts its fine to you? But the thing here is: its not even a failed attempt on band-aid ficxing their game, its just a failed attempt on buffing a perk. And (at least) such things has always been undone by bhvr.

  • JonahofArk
    JonahofArk Member Posts: 100

    It's sad that the devs buff/nerf certain perks to ALLOW some type of variety, but people always complain about it. First, it was the gen regression that got nerfed. You BARELY see pop goes the weasel because of it. Aura perks got a buff indirectly cause of distortion. Now hex perks got buffed, and people are complaining bout that too.

    I remember people used to call it cringe that the killer would bring four slowdowns. Like straight up being toxic to the killer community cause four slowdowns were met. Now, there's actual variety in perk builds, and people still aren't happy. Still complaining.

  • ChuckingWong
    ChuckingWong Member Posts: 1,263
    edited December 2024

    Its pretty unanimous that this perk is way overtuned and not intended to be this oppressive. Doctor/Legion/Plague matches with this perk are just over before they start.


    The same things were said about old DH, old Eruption, old brokenground player, old MFT. None of those talking points were good enough then and they arent now.

    It will need to be tuned down quite a bit to even be in the reasonable category anymore.


  • solarjin1
    solarjin1 Member Posts: 2,390

    dosen't matter. no one should have to run a perk to counter a build. read @edgarpoop comment if you need a more detail answer

  • Ayodam
    Ayodam Member Posts: 3,322

    Shattered Hope came out a while after CoH and by the time it did CoH was already on track to be nerfed. In fact I think it was nerfed shortly after SH released. None of the other boons are worth a counter perk though.

  • Firellius
    Firellius Member Posts: 5,465
  • AmpersandUnderscore
    AmpersandUnderscore Member Posts: 2,962

    The only survivor things mentioned that I'm seeing are perks that were nerfed years ago. Which would imply that thrill also deserves a nerf. That's a valid and reasonable stance right now.

    Since you seen to disagree with that, maybe you could list what you think is currently in the game.

    Although, your attitude doesn't really seem like your interested in a discussion at all, and just want to play the "whataboutism" card with zero examples. Which is worth nothing to begin with and by just waving your hands in the air and saying "see? Look around!" is somehow worth even less than that.

  • Firellius
    Firellius Member Posts: 5,465

    Oh I've seen what passes as 'broken' for the forum killer side. Survivors squeezing out a few more charges when the killer's on his way, survivors not squeezing out a few more charges when the killer's on his way, survivors going for the unhook, survivors not going for the unhook, 'look how OP this is' with a picture of a 4K attached…

    But anything on the level of TotH? No.