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Buffing Boon Perk's.

Single_Lady
Single_Lady Member Posts: 7
edited December 5 in Feedback and Suggestions

Boon perks are either near useless or super situational at best. So here are my Ideas to buff them:)

tweaked a couple things.

______________________________________________________________________________________________________________

"Boon: Circle Of Healing"→ Mikaela Reid

Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon Totem.

Soft chimes ring out in a radius of 24 meters.

Any injured survivor inside the Boon Totem's range will regenerate 1% healing progress every second.

When Healing other survivors in the Boon Totem's range gain 80/90/100% healing speed bonus and convert up to a maximum of 35% of the healing progress onto you.

Only one Totem can be blessed by your Boon Perks at a time and all of their effects are active on the same Boon Totem.

______________________________________________________________________________________________________________

"Boon: Shadow Step"→ Mikaela Reid

Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon Totem.

Soft chimes ring out in a radius of 24 meters.

Any Survivors within the Boon Totem's Range will have Silent Footsteps, Silent Rushed Actions, no scratch marks and auras hidden to the killer. This effect lingers for 3/4/5 seconds after leaving the boon's radius.

If you have a lit Boon Totem and a survivor enters a chase within 24 of a dull totem, change the position of your current boon to that dull totem.

Only one Totem can be blessed by your Boon Perks at a time and all of their effects are active on the same Boon Totem.

______________________________________________________________________________________________________________

"Boon: Exponential"→ Jonah Vasquez

Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon Totem.

Soft chimes ring out in a radius of 24 meters.

All survivors within the Boon Totem's range recover 80/90/100% faster and can completely recover from the dying state.

Survivors inside the boon's range become unkillable. {Kill=Mori}

If you have a lit Boon Totem and a survivor enters the dying state within 24 of a dull totem, change the position of your current boon to that dull totem.

Only one Totem can be blessed by your Boon Perks at a time and all of their effects are active on the same Boon Totem.

______________________________________________________________________________________________________________

"Boon: Dark Theory"→ Yoichi Asakawa

Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon Totem.

Soft chimes ring out in a radius of 24 meters.

Any Survivors within the Boon Totem's range gain a 2% Haste Status effect. Lingers For 3 Seconds after leaving the Boon's range.

Additionally, gain 1/1.5/2% more Haste for every status effect the survivor currently has while inside the boon's range.

If you have a lit Boon Totem and a survivor enters a chase or gets injured while in chase within 24 of a dull totem, change the position of your current boon to that dull totem.

Only one Totem can be blessed by your Boon Perks at a time and all of their effects are active on the same Boon Totem.

______________________________________________________________________________________________________________

"Boon: Illumination"→ Alan Wake

Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon Totem.

Soft chimes ring out in a radius of 24 meters.

Any Survivors within the Boon Totem's range gain a 2% Haste Status effect. Lingers For 3 Seconds after leaving the Boon's range.

Survivors inside the Boon Totem's Range See the aura of all Generators, Chests, Exit Gates and the hatch in blue.

When the killer enters or exits the Boon's range reveal their aura to all survivors for 5 seconds.

If you have a lit Boon Totem, You cleanse or bless Totems 10/15/20% faster.

Only one Totem can be blessed by your Boon Perks at a time and all of their effects are active on the same Boon Totem.

______________________________________________________________________________________________________________

Post edited by Single_Lady on

Comments

  • Hanuka5
    Hanuka5 Member Posts: 162

    Boon: Circle Of Healing

    .

    That sounds very OP. 2% means 0,32 ct/sec. Selfcare only gives 0,35 ct/sec so you basicly give your whole team free selfcare but in better.

    Normal altuistic healing gives 1ct/sec, in boon 2/sec, with your buff 2,35ct/sec.

    Before healing 2 people full = min. (first person) 8sec + (second person) 8sec = 16 sec. for both

    With your buff: First person 6,8 sec

    Second person (would get 8ct (50% healing) + 2,3ct (2% per sec) = 2,42 = 9,22sec for both.

    So if 2 injured players are in boon the effect is basicly doubled and give free selfcare for the whole team so they can soloheal. If the boon is in Genradius they can also make the Gen while healing themself, whats also not possible with selfcare

    "Boon: Shadow Step"

    10 Seconds is alot I think you undererstimate it.

    "Boon: Exponential

    The "no kill" sounds more as a gimmic as something real usefull since you can still lift the survivor up and bring him out of the radius. But I agree that this one needs to be buffed. Besides for SWF fun groups its really useless.

    If you have a lit Boon Totem, You cleanse or bless Totems 10/15/20% faster.

    I mean atm with "thrill of the hunt" hexes are very strong, but im pretty sure it will be nerfed soon. All in all do hexes perform weaker as other perks from killer, i dont think there should be talents to make em even weaker.

  • Tits
    Tits Member Posts: 376

    The only other way i see buffing boons is to give them mapwide range like hexes, but thatd be kinda broken lol

  • SidneysBane1996
    SidneysBane1996 Member Posts: 878

    Last time CoH was strong it created a miserable heal meta.

    No. You can argue for the other boon perks but NOT CoH. Do not buff CoH.

  • Arsyn
    Arsyn Member Posts: 80

    I love boons, love the idea. Sadly, they're almost useless in soloq. I'd love to see improvements on them.

  • BugReporterOnly
    BugReporterOnly Member Posts: 622

    Hell no! If anything they need to be nerfed. I just had a miserable time with Shadow Step because they kept booning the same one I stomped on. If anything they shouldn't be able to reboon the same one over and over again. Hell I'll get slaughtered for this but I don't think they should stack on the same totem. Hexes don't so why should they? Maybe for everytime a killer steps on it it takes longer to boon because of bad juju left behind or something if anything they need to be nerfed. Also before you come after me I play both sides and I can't stand how some people move the boons around to farm points. I got screwed over in solo Q because of that.

  • SoGo
    SoGo Member Posts: 1,530

    I personally see CoH and Exponential as decent, Shadow Step as nice but a bit undercooked, Illumination as weak and Dark Theory as dumb and weak.