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Give Ghostface the Meyers treatment.

I was looking everywhere and he was exposing me left right and center. Most likely he was crouching and leaning in a way to expose me without seeing him and I'm sick of that bullshit coupled with his broken reveal mechanic. Leaning and crouching while stalking should be removed and his reveal mechanic needs to be fixed. He also needs to expose at a distance to be able to do it faster like you did with Myers. Also we need something to prevent stalking at a distance the hooked survivors in general but stealth killers are the worst with it. Maybe we need to start seeing auras even in stealth mode.

Comments

  • ControllerFeedback
    ControllerFeedback Member Posts: 190

    Since the reveal mechanic is probably never going to be fixed, they ought to just remove a % chunk of stalk progress from any survivor that manages to reveal him. Buff him in some other way or whatever, but the 99, run up and wait for power to come back if revealed to 1 shot playstyle is just lame as hell. Especially since the exposed lasts 60 seconds for some reason despite how fast you can proc it with leans + the broken reveal mechanic.

    Removing leaning altogether just sounds lame though.

  • sanees
    sanees Member Posts: 653
  • SidneysBane1996
    SidneysBane1996 Member Posts: 890
    edited December 10

    Your idea is just as bad. Removing stalk progress is a dumb idea and would be a straight pointless nerf, why reward Survivors and punish him for an accidental Reveal?

    Leave Reveal alone, and buff other things. The Reveal needs a full on rework to its whole system, he shouldn't be harshly punished for the system being buggy.

    "One shot playstyle" IS his playstyle. You love it or hate it, that doesn't need to be a thing at ALL.

    Never, never cook again.

  • ControllerFeedback
    ControllerFeedback Member Posts: 190
    edited December 10

    It'd be a straight pointless nerf without some compensatory buffs, yeah. I dunno what those buffs would look like of course, but they'd be there. Anything that makes the intended back and forth of the reveal mechanic worth engaging with, because as it stands now it's just not. It's too hard (because it's buggy, and survivors can "steal" reveals from other survivors, which can result in situations where someone starts a reveal from far away but can't finish it, screwing over their teammate who's actively being stalked) and unrewarding to reveal for how easy it is to just 99 and 1 shot for free later (whether that later is a few minutes later or 20 seconds mid-chase when his cooldown comes back).

    Yeah he's weak overall because a coordinated team can just stalk him and maps can be really, really unfavorable for M1 killers, but those are bigger DbD problems that need to be addressed directly rather than in a "just buff every killer to where no one wants to play the game" kind of way.

    Post edited by ControllerFeedback on
  • YamamuraVideoRentals
    YamamuraVideoRentals Member Posts: 216

    Doesn't really matter if he's "C-tier" or not. All the tier lists big streamers make are trash anyway. Pretty much every exposed hit this guy gets feels cheap and unearned.

    ALL the ghost faces I wind up going against just use a little semblance of stealth to get closer, but it always ends with there being a stare down and them being revealed. Well that's great, you probably say, thinking everything is fine. But the problem? Now my stalk meter is like 80% just from that, so no matter how clumsy and hamhanded they handle their stalking next time, they just get a free down.

    At the very least, the devs need to make it so that:

    • Ghost face can't stalk you while he's in chase.
    • The meter decreases slowly over time like with trickster, or when you reveal him.
    • Give him something else to compensate. Faster cooldowns, more speed while sneaking.

  • Zuiphrode
    Zuiphrode Member Posts: 45

    You do realize he has to slow down when stalking, just like Myers?

  • RpTheHotrod
    RpTheHotrod Member Posts: 1,979
    edited December 11

    Hes one of the easiest killers to go against, though. When ghostie is the killer, all you need is one survivor dedicated to just following him around. He won't get ANY time in stalk. He's literally a powerless m1 killer the entire match - literally being the weakest possible killer in the entire game at that point.

    In tournaments vs ghostie, all survivors also don't touch ANY gens when they don't know where he is. They only do gens the moment his position is known and they arent near him. He has no map traversal abilities, so it's always an easy win.

    Have one survivor follow him. Survivors only touch gens when his position his known. Easy win. Losing vs a ghostie is always completely up to the survivors.

  • SidneysBane1996
    SidneysBane1996 Member Posts: 890
    edited December 11

    That's literally the point of Ghostface. He uses his stealth to get close and hit. It's how you play him, and with how buggy the Reveal is it's not cheap or unearned at all, it's actually pretty hard work sometimes if the Survivors know what they're doing.

    Just say you want Killers you don't like nerfed because you hate them. Just please admit the truth. BHVR is not and should not be nerfing Killers just because some people find their mechanics frustrating. I hate facing Plague, does that mean I should ask BHVR to nerf her? Of course not.

    He is not strong enough to justify the nerfs you want even with other buffs. But I do agree, he could use some more love and some working on his Reveal mechanic if not a full on rework.

  • YamamuraVideoRentals
    YamamuraVideoRentals Member Posts: 216
    edited December 12

    Ah, so we're justifying unfair mechanics by assuming all gameplay occurs in a SWF comp tourney… How classic.

  • YamamuraVideoRentals
    YamamuraVideoRentals Member Posts: 216

    You know, I have TRIED to do that, but it turns out, we get into the same problems I already mention.

    I break ghost face out of his stealth, he already has me marked 80% of the way. Then he just has to follow me around for like 15 more seconds and can instantly pop his instadown.

    Admittedly, I am not a great survivor player and rather suck at looping. But your response to cheap instadowns can't just be something like "just don't go down."

  • SidneysBane1996
    SidneysBane1996 Member Posts: 890

    Then learn what line of sight is, how to break it, and how to loop. His weakness is M1 chase. His other weakness is teamwork. He crumbles against a really good coordinated SWF. He crumbles in M1 chase. He crumbles against fast gens on big maps, especially bright ones.

    He has a myriad of weaknesses. All Killers have weaknesses. Please trust this Ghostface Main, he is very painfully easy to beat if you try.

  • RpTheHotrod
    RpTheHotrod Member Posts: 1,979
    edited December 12

    If you are marked at 80%, then someone wasn't following him around. That's definitely needed. Even if you're marked, he's an m1 killer with no chase power. You have a myriad of options to be safe at loops or at the least buy a load of time for gen repairers.

    Btw, a fun trick that sometimes works vs ghostie if you know you are 99'd and he's waiting for his cooldown. Get up in his face and keep on him. If he stealths to expose you, you'll instantly clip through him, as a stalking killer loses collision. You'll dissappear off his screen, duck inside his model, and since you're in third person camera, you can instantly reveal him. Now he's stuck having to wait for a cooldown again or just hit you normally and lose all the stalk progress. Doesn't work all the time vs veteran ghosties, but you'd be surprised how often I get away with it.

    Vs ghostie is all about denying him his ability to stalk. That's up to the survivors on focusing. You cant let him get stalk off.

    If you know you are 99'd, another thing you can do is bodyblock him if he's carrying a survivor. He either has to drop the survivor, get stunned due to a wiggle out, or hit you which dumps your stalk back to 0. If you're 99'd, you can stand at a hook and essentially guarantee that hook is not able to be used unless your stalk is resetdue to a hit.

    Even being 99'd, you can weaponize it against ghostie. He usually can't afford to hit you if you're 99'd if he's carrying someone.

  • YamamuraVideoRentals
    YamamuraVideoRentals Member Posts: 216

    Taking a hit seems like a pretty stupid idea, since being injured means he just downs you with a basic attack anyway. But now you're making extra noises and leaving pools of blood everywhere.

    MAYBE that would work with bite the bullet and self care, and you pretend to be a bush.

  • Crowman
    Crowman Member Posts: 9,569

    Like other people have said, he's still an m1 killer with no chase tools. If ghostface is winning chases easily against you, you should be struggling against every killer.

  • RpTheHotrod
    RpTheHotrod Member Posts: 1,979

    If he has no power, he's just a dude with a knife. It's literally the easiest and most optimal outcome for a survivor in the entire game. He's even weaker than trapper at that point. If you're having trouble with that, i don't know what to tell you. I might recommend looking up some looping videos. It's really, really important to know how to loop as a survivor - It's something that's mandatory to utilize in this game.

  • Zuiphrode
    Zuiphrode Member Posts: 45
    edited December 12

    The whole "cheap and unearned" crack shows just what kind of mindset this is coming from.

  • YamamuraVideoRentals
    YamamuraVideoRentals Member Posts: 216

    Clearly from an entitled survivor main who has never played killer in their entire life!