Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Why have the farming bonuses been revoked? Will they be restored as full-blown benefits?
The rationale behind the return of farming perks to the game.
- With the current abundance of content in the game, players need to invest considerable time in order to fully explore and engage with it.
- The modification of the badge system has made it more challenging to obtain new perks and cosmetic items.
- The intermittent nature of the system providing bonuses in BLOOD POINTS poses difficulties in planning gameplay.
- It is extremely important to implement mechanisms that would ensure that the perks remain relevant and do not spoil the overall impression, allowing players to earn BLOOD POINTS for every SIGNIFICANT action (repairing the generator, saving an ally, destroying a CURSED totem, installing the totem of GOOD and the frequency of its use by allies, protecting a wounded ally, etc.).
- Farm perks often lead to mitigation of a bad result in the game, both in the form of BLOOD POINTS and in the form of DROPS of FOOD.
- Many individuals have limited time available for gaming, such as individuals who must commute to work and perform household chores. For example, a person working from 8 a.m. to 5 p.m. may only be able to dedicate 6 hours per day to gaming (excluding travel time and other obligations), reducing their gaming time to 4.5 to 3 hours per session.
PS: I'm not sure, but it seems to me that these PERKS can only manifest as full-fledged ones. If you are going to implement them, I strongly ask that they do not worsen the overall impression of the game with these advantages and are not excessively difficult to execute (point 4).
Thank you for reading and engaging with the stream!
Answers
-
Awhile back, there was a post talking about blood point gain perks. The summary is that BVHR does not want perk to be selected based off bloodpoint bonus. they want perk to be selected based off merit towards gameplay.
Beast of prey is last remaining perk that gives bloodpoint bonus to hunter category. It will eventually also receive a change. It is an interesting perk to buff because it is a perk that removes information on killer position in loops through red stain mechanic for survivor. I'm curious for how they will improve the perk when it does receive a change.
0