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Argument (survivors don't want to learn the counter-play against specific killers).

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Comments

  • BroRespectTheBoop
    BroRespectTheBoop Member Posts: 21

    During the loading screen you can give a brief breakdown of the killer you're going up against and their power. Maybe add a few easy tips on how to counter it? They already have a simplistic version of this for new players, and it won't effect actual game play outside of the starting 5 seconds.

  • Unequalmitten86
    Unequalmitten86 Member Posts: 329

    Oo here it goes. The problem lays with Console players. Not that they are a problem but we do make up a good chunk of players but our Killer picks are limited even though there are so many.

    Any killer that has a movement speed like Blight, Nurse, Billy, Bubba, etc is extremely hard for us. Oni especially because he feels so tight on the dash as if your driving on ice with no control. Now we move to this year when killers became complex to use on a controller. Singularity, Venca, Dracula, etc. These require multiple control uses in a fast paced game, something controller players can't afford tp use them if their trying for a 4K. Venca and Dracula are probably the easier of the two and I haven't tried Chucky or Houndmaster yet so I can't speak for them.

    Now yesterday I played Alien for the first time in months and his tail whip was so off to add to that changing between hits and tail whip are ridiculous. He really isn't worth playing.

    This leaves us with very few to pick from and it seems this what the majority plays. Easy non complex characters without a lot of thought process.

    Being a survivor I have seen it isn't about not learning it's the divide of console and PC plus the bugs with synching issues. A console killer has to work harder for those kills against PC players and vice versa because of logistics of it. I really want to know how I stun a killer and then they can hit me over a pallet. Majority of survivor's that give up are tantrums, they don't want to face the same killer, and team mate flubs. It's extremely hard for a console player to go against a PC Blight or Oni couple that with being tunneled or camped and it makes for a miserable game experience. Now it won't stop me from trying but other will get tired of it and just give up because 9 out of 10 you're going to lose.

    The only killer I can't successfully counter is Pinhead. Also another reason is because players strictly play survivor and strictly play killer. If people flip flopped more they would get a better understanding of how each killer works and how to counter them.

  • AlexXHunter44
    AlexXHunter44 Member Posts: 122
    edited December 14

    I should rephrase in a way that that makes more sense.

    I don't think anyone who is bad at the game is a negative. I think if you're trying to understand strategy it doesn't matter how much time it takes you and that is commendable.

    MMy Issue is with the majority of people who don't make any attempt to learn the game despite the numerous available resources.

    My post wasn't made to knock anyone, but it's frustrating as a survivor to play with people who don't even seem to understand basic strategy or try to play in an effective way. Sometimes it'd due to trying to complete a tome or something but when it's just blatantly bad strategy it's frustrating.

    Ex: This morning I had a match vs Oni where ome survivor just hid in the locker all game. We still managed to complete 4 gens, but had they participated we could have had a 3 or 4 man out vs a 4k against us. Some people either don't know how to play or intentionally play selfishly and it's an issue not with the game, but with players.

  • hermitkermit
    hermitkermit Member Posts: 450

    I absolutely understand the frustration of dealing with players that do not intentionally participate. And I can sympathize because I’ve experienced it before as well. But I wasn’t talking about trolls, more so people that just struggle. It can be very frustrating when someone makes what is obviously a bad play. But the point of bringing up how difficult it is to keep up with constant killer changes, strategies, tactics and how to effectively counter them all is why many people struggle with going against them. There is no way to practice against a killer you struggle with unless you happen to get them by chance. And with every new killer added, the chances of facing an individual killer get smaller and smaller, which requires the survivors knowledge to get bigger and bigger, and the skill required to practice that knowledge even more so.

    I know it can be difficult to see people struggle or make choices you wouldn’t make, but this is an online multiplayer game, and that’s part of the intended difficulty of survivor—strangers trying to work as a team. And it shouldn’t be written off that the game itself doesn’t teach you the right thing to do.

    MMR doesn’t change just because of a specific killer you’re facing. For example, If I won 20 games in a row against a Wraith, my MMR would increase because I’m doing well, but that MMR doesn’t change if I go against a Huntress, even if I have never faced them before. My MMR would not be adjusted to a beginner level despite being a beginner when facing a new killer. And for majority of survivor players which are Solo Q, that is for 4 different people. One member of your team could be great against huntress, the other has never been against one, another member is a huntress main, and the last one hasn’t played in 2 years so they have no clue against buffs/nerfs or add-on changes etc.

    The game demands alot from you to even be considered remotely competent. So it’s understandable that many people struggle to keep up, and struggle to survive. Which is why killer bot training would only benefit the players as a whole.

    I get that it can be frustrating but everyone is always constantly learning, despite the lack of teaching.