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Closing hatch should give aura on a downed survivor

ContentCreator
ContentCreator Member Posts: 16
edited December 17 in Feedback and Suggestions

What's the point of bleed timer hide and seek? The game is over.

Post edited by ContentCreator on

Comments

  • smurf
    smurf Member Posts: 486
    edited December 16

    If you've closed hatch, there shouldn't usually be a bleedout timer going. Did I misunderstand this?

    Edit: nvm, I see the responses below mine. Yeah, if someone slugs for 4k, they should expect this.

    Post edited by smurf on
  • Boons123
    Boons123 Member Posts: 961

    I won't blame that survivor, you left the survivor to rot on the ground so you could look for the fourth survivor so this survivor wanted you to drink from the same cup and made you search for this survivor desperately.

    Seems fair😂.

  • SoGo
    SoGo Member Posts: 1,526

    Deerstalker exists, mate.

  • ContentCreator
    ContentCreator Member Posts: 16
    edited December 16

    Slugging is only toxic if you force the bleed out. Plenty of situations encourage slugging.

    - An aggressive team swarming pickups with flashlights/flashbangs.
    - A successful sabotage makes you drop someone.
    - Two survivors left and they trade for an unhook.

    If I'm crawling and hiding, it's in hope of being picked up or finding hatch.
    If neither is a possibility, I just want the game to end quickly so I can play again.

    The malicious replies in this thread speak for themselves tbh.


  • Xyphus
    Xyphus Member Posts: 154

    And yet you gave them the time to crawl away - meanwhile killing the last Survivor AND finding the hatch.

    Yes, I'm totally convinced that you didn't have any toxic intentions!

  • ContentCreator
    ContentCreator Member Posts: 16
    edited December 16

    There is nothing inherently toxic about slugging to win. It's only advantageous in certain circumstances anyway.
    Slugging to bleed people out is toxic. This whole thread is about not bleeding them out. The game is over by that point.


    If you'd prefer shutting hatch just instantly kill them like end game collapse- fine.

  • ContentCreator
    ContentCreator Member Posts: 16
    edited December 16

    Every instance of a final survivor hiding to bleed out and waste the killer's time is "toxic"
    If toxicity is the issue, this prevents that.

    It also just speeds along a foregone conclusion.

  • Xyphus
    Xyphus Member Posts: 154

    After that last sentence I'm going to remove my abnormal presence from this conversation. Have a good one o/

  • SidneysBane1996
    SidneysBane1996 Member Posts: 823

    If you have two people downed like this you have no need to go find and close the hatch, just kill them instead of wasting everyone's time.

  • BugReporterOnly
    BugReporterOnly Member Posts: 622

    If this is an issue for you use Deerstalker but anyone who slugs for the 4K and Mori deserve to have to find the last person.

  • Anti051
    Anti051 Member Posts: 691

    If unbreakable or exponential is in play, there shouldn't be an aura read.

    If there is no way for them to get up and death is inevitable, there should be an aura read.

  • ContentCreator
    ContentCreator Member Posts: 16

    That's fine. The point is that when a game is unwinnable, it doesn't turn into hide and seek bleed out timer. Pointless stuff.