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Losing thrill of the hunt 1 minute into the game.
Comments
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Pentimento, enough said
Haunted Grounds, Totem Defense that can snowball
Ruin, passive regression that doesn't require you to do anything
Blood Favor, blocks pallets which can stop Pallet Saves and deny loops
Crowd Control, the nerf did impact it some, but can still deny troublesome loops
Face the Darkness, built in Totem Defense AND detection AND Screams
Lullaby, need I say more? 5 stacks is stupid
Plaything, enabler of Pentimento singlehandedly AND can also get free injures/hooks, plus Self Defense on Totem
Third Seal, Unironically powerful, has the ability to deny many perks, including Killer Detection perks
The totems that need bigger buffs so they actually ARE HR/HR is Two Can Play and Wretched Fate. Wretched Fate should (imo) make the obsession Incapacitated, only able to hook save and cleanse the Totem, with a blocker from other survivors breaking it for 40/50/60 seconds. Two Can Play needs more duration.
Any I didn't mention are O.K. but not HR/HR.
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I'll happily admit I was wrong about Haunted and BF but Lullaby is trash.
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Okay so prepared survivors bust his totems, but he still wins and no gens were done. This is a problem how?
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