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Could we consider a change to Lethal Pursuer, please?

As the title says, I think there needs to be a change in how Lethal works. I’m so tired of loading into matches and being almost instantly ######### slapped by high mobility killers like Nurse, Billy, Wesker etc. it’s really disheartening being chased and downed within the first 5-10 seconds of a match.

I propose, rather than all survivors be highlighted to a killers at the start of the match. It changes to a token based approach. Start with 4 tokens, up to a maximum of 5 at any one time, tokens can be regained by hooking survivors. For each token gained, the survivor is revealed to the killer for 11 seconds when they first touch a new gen.

This still makes it a viable information perk for killers and makes it feel a bit more fair at the start of the match.

Comments

  • JPLongstreet
    JPLongstreet Member Posts: 6,017

    Distortion helps with Lethal Pursuer nicely, and is even better if you're on comms. Despite changes Distortion is still very useful.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,040

    Imo this is an issue with Blight and not with the perk. I think his power should start the match on cooldown similar to Chucky and Dredge.

    The rework you proposed would actually make a decent perk but we don't need to replace current Lethal with it

  • HolyDarky
    HolyDarky Member Posts: 849

    If you go down within the first 10 - 15 seconds, that is your fault. Lethal pursuer only shows the aura of the survivor and does not down them or makes them unable to move. If you hear the terrorradius it is up to you what you do. Either you go to a strong area or stay in the open so Billy can chainsaw or wesker can grab you. At the start every pallet is up and it the strongest moment for the survivors. You can also run Distortion which is still a good perk.

    Otherwise, if we would look at the right things and not complain about the wrong ones, I agree with sizzling. Some killers need a tweak and not a perk.

  • VibranToucan
    VibranToucan Member Posts: 123

    This would be a bad change. It completely removes the extended aura reading, the token system with triggering on hook means it must compete with BBQ and Chili, and the condition of triggering when a survivor touches a NEW generator means there is a hard limit on how much it can trigger. Lethal Pursuer is a completely fine perk as it is. Getting pressure early is good for the killer, but they are giving up an entire perk slot for it.

  • Wezqu
    Wezqu Member Posts: 108

    Lethal does not need a change. Its one of the perks that are totally fine how it is. There is tons other perks that would need reworks or buffs.

  • trapners
    trapners Member Posts: 95

    The perk is literally disabled after 9 seconds. Instead of hopping on a generator first 10 seconds of match maybe observe and you wouldnt have this problem.

  • GonnaBlameTheMovies
    GonnaBlameTheMovies Member Posts: 776

    The perk is not the issue here, it's Blight. I would rather Blight, Nurse, etc. be blinded when they use their power this way, Legion isn't allowed to see scratch marks or auras nor is Spirit or Drac, so why can Blight and Nurse do that?

    Lethal itself is kinda a weak perk pick used to help less skilled Killers and also to enhance aura reading. It's not a necessary pick for anyone and not really problematic whatsoever. The issue is the fact Blight and Nurse can use it to insta-merc.