We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
It's stats time! Sign up for our newsletter with your BHVR account by January 13 to receive your personalized 2024 Dead by Daylight stats!

Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1

Consider a Health Chapter

kommandantlocke
kommandantlocke Member Posts: 39

this year for dbd has been bug after bug nerf after nerf patch after patch and some still existing in the game. At this point a major Health Chapter would be necessary kinda like a health update but for DBD overall focus on fixing issues i dread how bad the FNAF dlc might be if the focus on dlc's continue like this, at some point something has to improve.

Post edited by Rizzo on

Comments

  • Mooks
    Mooks Member Posts: 14,854
    edited December 2024

    additionally to what was already said, the devs cant just magically fix everything wrong in this game within one ‚Health Chapter‘ - people working on new content cant just start to fix something out of their field, and you can not expect to have groundbreaking fixes within one update without breaking other things - as overdone as the ‚Spaghetti Code‘ complaint is in this community it is still an actual real issue as the Game wasnt planned to become this big and long lasting

    Also it’s Not a longterm solution - it will just go back to the mess it is right with the next Major Update after such a health chapter

    instead, greater focus on Game Health in all chapters is needed (more resources for QA, more flexibility with Release dates; ideally have a Team b work on a longterm Solution that rebuilds the game completely - though thats sadly just a dream)

  • JPLongstreet
    JPLongstreet Member Posts: 6,078

    Oh myyyyy but what a wonderful thing a complete recoding from scratch would be!

    Imagine if you will, a built-in match replay system that not only takes the heaviest burden of reporting off of the players, but also allows them to rewatch their trials for improvement's sake. Could also iron out the most notorious of the long standing bugs. Perhaps including stat tracking as well, maybe even showing ally perks somewhere too. An opportunity to do a thorough optimization, and have the game play nicely with UE5 also.

    The list goes on. Here's to a fansical DBD2 some year! 🎉

  • Mooks
    Mooks Member Posts: 14,854

    I guess there would be licensing issues if it would result in a DbD2 but.. yeah this all sounds so good..

  • DeBecker
    DeBecker Member Posts: 355

    One chapter wouldnt be enough to fix the bugs and overall gameplay. And with FNAF coming this game will probably get a fatal blow too.

  • kommandantlocke
    kommandantlocke Member Posts: 39
    edited December 2024

    rip the game and fnaf chapter then, yall would rather have more content than a working game

  • JPLongstreet
    JPLongstreet Member Posts: 6,078

    We're trying to be realistic here, what is likely to happen

  • kommandantlocke
    kommandantlocke Member Posts: 39

    but if we all as community yell for it maybe we can change why do we have to let it just happen? why let this game get buggier every month? look at destiny bugs and content is all they do

  • crogers271
    crogers271 Member Posts: 1,983

    BHVR has talked about it a couple of times. With how their teams work, they would have multiple groups with nothing to do. So it wouldn't really fix any more bugs than they normally do, it would just be a contentless chapter.

    A ground up recode would probably be the best way to deal with all of the bugs, but license issues would prevent it from being DbD2, and a full recode of the game wouldn't make financial sense (not at this point at least).

    but if we all as community yell for it maybe we can change why do we have to let it just happen?

    While I am always quite pleased when a BHVR dev actually responds to me, its important to remember that this 'community' is a tiny sliver of the DbD playerbase. Even someone like Otz is really only interacting with a small portion of the players.

    And the realistic thing is that the player count is quite healthy and that the thing that tends to drop it is when there is a gap in new content. That's just how a live service game works, there needs to keep being 'new' stuff.

    I suspect the FNaF release will get a lot more attention then most of their content as it will likely bring in new players and they'll want it to have minimal problems.

  • Crowman
    Crowman Member Posts: 9,657

    We had a mid chapter that was only fixes. People complained there was nothing exciting about it.

  • MaTtRoSiTy
    MaTtRoSiTy Member Posts: 2,179

    This has been said for years but unfortunately they no doubt base their profit models off earning a certain amount from quarterly DLC.

    It seems they may be considering other forms of monetisation though (custom moris etc may be a possibility) as I think they realise there are simply too many perks/addons/killers as it is and they cant continue adding to the overwhelming number as a business model.

    Maybe when the quarterly DLC model finally stops, they will be able to focus on QOL improvements more

  • Akumakaji
    Akumakaji Member Posts: 5,494

    What if we opted for a 4 month cycle instead of a 3 month cycle? Yeah, it would mean 1 less chapter per year, but things wouldn't be forced out at this sorta breakneck speed, BHVR would have more time to finetune and get things done and overall have more time to dedicate on game health.

  • kommandantlocke
    kommandantlocke Member Posts: 39

    focusing more on licensed DLC is whats hurting this game look at doomed discourse absolute dumpster fire of a start GREAT JOB BHVR, ya lets just keep getting broken bugged filled garbage dlcs instead of being patient and wanting a working game, server disconnects, dsync hits , silent bangs, not able to vault some areas, vpn abusers, killers with bugs that exist to this day , ya lets make that normal DBD instead of what it should be. its only popular BECAUSE of licenses, we even got rainbow six on here some how.

  • akaTheBARON
    akaTheBARON Member Posts: 379

    I totally agree with 3 DLCs a year vs 4. I've said this in another post, and I'll say it here. They'd surely lose money on that 4th DLC they wouldn't release but there's ways around that.

    Instead of a 4th chapter that year, just come out with a group of 6-8 cosmetics. Can't be bought individually, they have to be bought in a DLC pack, and they'd cost what a new survivor or killer DLC would cost. They'd have to have a theme, and they'd have to actually be good, no boring recolors.

    Imagine if they came out with 2 packs of cosmetics, one for killers, and one for survivors. An example theme I think people would like would be cosplaying as the other side. So for the killer pack you could have a dwight cosmetic for Hillbilly, Doctor dressed as Ace, Huntress dressed as Taurie (and she'd have Tauries mask I guess) just for some examples, then flip that for the survivor pack. A bunch of survivor skins where they're cosplaying as killers.

    5 bucks each pack, available all year round, people would buy them and it would definitely make up for the loss of income from doing one less DLC. Some cosmetics cost 10 bucks each just for one. So surely people would look at it as a bargain. And once they're done, they're done. Cosmetics don't need constant reworks/monitoring, ect.

    As long as they look cool, and have a cool theme, getting 6-8 cool skins for the price of a DLC would be much much easier to do than what coming out with a DLC with a killer would, and give them more time to take care of some of this backlogged BS they keep putting off, or putting the bare minimum into when they do get around to it.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 1,167

    Dbd cant get people to stick. The game can attract hordes of newcomers but they get chewed up and spat out, never to return.

    That's fine and somewhat normal, but I think its a bullet that can't be dodged forever. This game has always survived by constantly bringing in fresh meat for the grinder but we really could be so much better off.

    For example, we hear a lot "we can't focus on health, it's new content or we get BORED!" but I believe confidence in new content is at an all time low; why get excited for new content when it could be Chuckyd or Skull Merchanted?

    I want to be hyped for Springtrap but I don't even want to get excited anymore. If somethings good it'll get nerfed. If it's bad, then it'll get buffed then nerfed.

  • Dadeordye
    Dadeordye Member Posts: 72

    I really like this game, but I'm foreseeing the FNAF chapter will be a major disaster.
    It'll surely break the peak players record of 105K set from Nemesis DLC and with the amount of bugs that keeps getting bigger, old bugs returning and the fact that there's so much people playing during anniversaries that the server almost melt down (ping above 100) + newcomers for this chapter = catastrophe.

    I think it's past time BHVR hire a entire new dev team to rebuild DbD from scratch.A DbD 2 would result in the need to renew all the licenses, so I think if it's the same game, but with a better skeleton we would be fine.

    THIS 100%!

  • kommandantlocke
    kommandantlocke Member Posts: 39
    edited December 2024

    exactly that why get hyped for a killer when it gets nerfed to the ground or overbuffed then nerfed and become unfun to play as

  • SoGo
    SoGo Member Posts: 1,620

    Replacing one of the chapters with a health chapter isn't the best idea...

    However, having only 3 full chapters, one each 4 months, would be fine.

  • brewingtea
    brewingtea Member Posts: 267

    People HATED the skull merchant, too. It's not like a ton of unhappy players is something they're successfully avoiding with their "new killer" chapters.

    I would argue that good ideas don't magically become bad ones just because they're unpopular.

  • NODD3RS
    NODD3RS Member Posts: 164
    edited January 1

    this game is not reliant on long term players, it’s reliant on a constant stream of noobies that play the game for a week and then never touch it again. 6 months of no chapters would kill the game. I also think the game is in such a bad shape code wise that 6 months is not enough time. I mean bhvr has like what 1100 employees, at least 300 of those have to be devoted to game balance, and updates are still slow and buggy

  • DragonMasterDarren
    DragonMasterDarren Member Posts: 2,886

    We're not getting one, the community would have a fit and complain about no new content for however long a health chapter takes

  • Emeal
    Emeal Member Posts: 5,387

    Literally this game has worked flawlessly for me almost the entire year, okay the Server has become a lil unstable during Bonechill and yes I have had bloodpoint bug too like twice. What are these great and awful unhealthy parts of the game, which require that bHVR set aside chapters etc? This game is banging incase you didnt notice.

  • DNet89
    DNet89 Member Posts: 85

    I feel like the mid chapter PTB are kinda of mini health chapters. The normal chapters had new Killers, Survivors, Maps, and New perks. The mid chapters tweak a lot of existing stuff like old perks, killer add-ons, killer powers, offerings, new map variations, etc

  • JPLongstreet
    JPLongstreet Member Posts: 6,078

    I imagine one strong factor would be which platform you play DBD on, which vary from awesome PC experience to Switch experience, and all in-between.

  • Emeal
    Emeal Member Posts: 5,387

    Then the post should be called, 'Better switch support and optimization.'

  • JPLongstreet
    JPLongstreet Member Posts: 6,078

    I think everyone wants that, but I meant how it varies greatly across all platforms.

  • Orvarihusklumpen
    Orvarihusklumpen Member Posts: 120
    edited January 3

    Lol they have already stated on various Q and A's, that they have no intention to release a whole chapter just related to bug fixes. Financially speaking it would not be good either.

    at 52:55 someone asked about it. This was 3 years ago but still.

    Here's their latest Q and A livestream and the question got asked again at 36:43

    https://www.youtube.com/watch?v=wIocxDbQ-9g&t=1003s

    TL;DR They will fix bugs but not dedicate a whole chapter to it. Even peanits said in the latest livestream that it's hard to balance between the people that want new content all the time and the other side that wants bug fixes.

  • Orvarihusklumpen
    Orvarihusklumpen Member Posts: 120

    The game is not friendly at all to new players, what are you talking about? BHVR are trying to balance for all types of players but they are not appeasing anyone.