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Do you feel tunnelling is necessary for a good win rate in public matches?

TheSubstitute
TheSubstitute Member Posts: 2,590
edited January 6 in General Discussions

If so, what do you consider a satisfactory win rate?

If you feel certain Killers need to but others don't at what tier do you think it's required or which Killers do you think need to and which don't?

I've seen answers all over the place for this so I'm just asking who thinks it's necessary.

Edit: Do you feel it's not necessary at certain MMRs and it is at certain levels?

Post edited by TheSubstitute on

Comments

  • danielmaster87
    danielmaster87 Member Posts: 9,773

    As annoying as it is to say this: the question isn't specific enough. I think at high or even mid MMR you have to tunnel, just because of how fast they do the gens vs your time to kill. And MMR being hidden means everyone thinks they're on top. That's why it's hard to answer.

    I think I hover at pretty high MMR. For me, tunneling or hook juggling only 2 people is necessary, except in the small window of time I get put with consistently mid survivors. I've even started using coins to count hooks, because I don't want to forget, since the game hides individual hooks from you on purpose, and then I lose the match from accidentally playing nice. If you play Nurse or Blight, you probably don't need to tunnel. But against the very top survivors, all killers will need to tunnel.

  • TheSubstitute
    TheSubstitute Member Posts: 2,590

    It's not annoying; I'm just asking for opinions and perspectives and you answered the question quite clearly. Thanks for taking the time to answer.

  • Steakdabait
    Steakdabait Member Posts: 1,296

    No. If streamers can get 4ks as perkless trapper and afking for the first 30 second of the match you should be able to manage without coinflip tunneling lol

  • CrypticGirl
    CrypticGirl Member Posts: 735

    If one person can win without tunneling, then so can anyone else.

    But most people won't. They'll just do what they want. As Pulsar said, most people will take the path of least resistance. Not because it's necessary, but because it's easier.

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 717

    This is an incredibly flawed statement. So if the best player in the world can without tunneling, then anyone can? OK

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 717

    I would say it depends on the skill level of the survivors. I go against very good survivors on a regular basis. These players know how to run every loop, greed pallets and have no problem staying injured to get gens done. Against these type of players, I find it extremely difficult to win without tunneling someone out.

    If I'm going against average to low skill players, it's much more feasible to win without tunneling.

  • TheSingularity
    TheSingularity Member Posts: 354

    I'd rather lose a match then hard tunnel to secure a victory in a game like this. Any tunneling for me is if by happenstance just keep running into the same survivor by luck.

  • Rulebreaker
    Rulebreaker Member Posts: 2,147

    For just the question? No.

    Tunneling is probably necessary under specific scenarios (ex: 3 survivors greatly out class you, 1 don't) but overall it isn't necessary to keep a good win rate. It'll help but its not necessary.

  • CrypticGirl
    CrypticGirl Member Posts: 735
  • jesterkind
    jesterkind Member Posts: 8,025

    Definitely not, no.

    It's a lot easier to tunnel because it's currently unbalanced and gives a lot more value than it should for how easy it is to perform + how hard it is to counter, but it's nowhere close to necessary for a good win rate.

    For clarification, a good win rate to me is anywhere that hovers around 50%, since that's about balanced. If you're winning at least half of your games, you're doing fine, and you don't need to crutch on cheese strats like tunnelling to get there in the current state of the game.

    The weaker your killer, the more you need to be able to perform killer fundamentals well to do well, but even on Trapper you don't need to specifically tunnel depending on your build and playstyle.

    This concept should scale with your MMR, because as your MMR goes up, you should be getting better at the fundamentals. If not, you'll plateau at your current skill level, hypothetically.

  • UknownShredder
    UknownShredder Member Posts: 46

    Peronally i feel tunneling for me at least is to slow down the pace of gens. I play Ghost Face as main and if i want to play him like he is supposed to be marking , downing, Flawed reveal mechanics (which i do most of the time ) I waste possibly 25% of a gen rather than running knockout, Deerstalker, franklin and Surge and just have everyone on the ground within a minute or 2 and use shroud as some sort of mind game ability rather than setting up kills properly.


    For me its 2 options. 1 i want to have fun , Then i dont care of the outcome of the game so much , i want to jump scare , set up kills etc

    Option 2 , i want to win. i play the most sweaty build and playstyle that isnt even fun for me and the reason i do so is because with 4 survivors with toolboxes and thy yourself and other gen speed perks you dont have time to let the survivors have fun.

  • jmwjmw27
    jmwjmw27 Member Posts: 555

    In general, no. Without tunneling, you can bring good builds and still proxy camp / slug where efficient and win most of your matches. The average public lobby is not that good. Your winrate with most killers would just be "how often did I go against a good SWF bringing everything they could to win", which is not that common.

  • TwinsMain2004
    TwinsMain2004 Member Posts: 78

    some form of tunnelling and gen regression is required for all killers including nurse blight and billy

    you simply can't win some teams without these two things

    now 4 slowdown billy is not required but you bet yo behind that you need pain res / pop with corrupt

    same with tunneling

    you dont need to tunnel the first guy off hook every time

    but at the very least you need to ignore 1-2 survivors and just juggle the others

  • hermitkermit
    hermitkermit Member Posts: 476

    I feel like a helpful perspective to look at this question with is about reliance. Tunneling is similar to relying on specific perks—if you can’t perform well without it, it may have become a crutch. Many perks on both “sides” can be used as tools for areas you find yourself lacking in. But if you become far too reliant on those tools, similar to an inability to secure wins without tunneling, it is likely holding you back from improving your individual skills.

    Weaker killers add another layer of subjectivity. Choosing to play them is a decision, and if you find yourself struggling consistently with one and being forced to rely on certain perks or tactics to be successful with them, there’s always the option to switch to another with abilities that fit your natural strengths better. Take advantage of the variety.

    Even some of the “weakest” killers are extremely deadly in the right hands, and those players didn’t get that way by relying on tunneling or perks to do so. The players that perform the best with their killers is because of dedication and intimate knowledge of how they work, not because of their reliance on anything other than their own personal skill. Similar to a survivor who can loop incredibly without any perks equipped at all.

    Perks and tactics should enhance your gameplay, not define it.

  • edgarpoop
    edgarpoop Member Posts: 8,487

    Not really. But that also doesn't mean I'm sitting here evenly distributing 8 hooks before eliminating someone. You need some level of target priority, but that doesn't mean you have to hard tunnel people.

  • Devil_hit11
    Devil_hit11 Member Posts: 9,246

    what if your priority does not matter? What if end result is always 1 hook on dwight, 1 hook on meg, 1 hook on feng, 1 hook on jake? priority barely matters now when an entire can bring shoulder of burden and always force killer into worst possible games. hooking now might as well just be evenly distributing every hook.

    vs soloq, the vast majority of games as killer, you are to kill-rush your opponent because your opponent is not efficient at gens or efficient at healing.

    VS swf, the time is not on your side and you need to be able to eliminate survivors early to win.

  • Zebbao
    Zebbao Member Posts: 12

    No and yes, it depends on a lot of variables. Let’s consider a few different scenarios:

    1. Strong and organized premade
      In this case, you can adopt any tactic, but the survivors you face will know exactly how to counter your strategy. They will almost certainly have the appropriate builds and the right coordination to dismantle your plan. You can choose to tunnel, but even then, you usually won’t win. At best, you might secure one kill or force a draw if they make small mistakes and you’re lucky.
    2. Medium-level premade
      Here, the coordination won’t be as high as with very strong premades, but the survivors will still put significant pressure on gens. In this situation, you need to create a scenario where you can apply a lot of pressure on them while they’re doing gens. Tunneling may be more viable, especially if you’re fortunate enough to chase the weakest survivor on their team first—one who may not have anti-tunneling perks. Even if they do, you can still aim to down them in a reasonable amount of time, even at the cost of taking a decisive strike.

    To summarize, against medium-level premades, it depends heavily on the situation, particularly on how your early game goes.

    1. Weak premades or solo queue players
      Here, the dynamic is similar to facing a strong premade but in a positive sense. The better you are as a killer, the less important your specific strategy will be, as you will likely win regardless.

    Conclusion:
    There’s no precise rule for when to tunnel; it’s certainly the simplest tactic to execute, but it’s not a broken move for killers. As we’ve seen, the stronger the survivors, the less useful tunneling becomes. Other strategies, like maintaining a three-gen setup or pushing for an advantageous endgame, can become more critical. For example, tunneling might be useless if it doesn’t allow you to pressure a strategic area of the map.

    Advice for new killers:
    Vary your approach. Spend one evening focusing on chases and another on tunneling to experience as many scenarios as possible and build your knowledge. The more you play, the better you’ll understand what to do in different situations from the start of each match."

  • TheSingularity
    TheSingularity Member Posts: 354

    Yep sometimes that first kill comes on the 5 or 6th hook etc.

  • Thusly_Boned
    Thusly_Boned Member Posts: 3,025
    edited January 6

    I agree. It's rarely necessary*, even at higher MMR.

    But like many things, it's prevalence is due to its ease/simplicity, and people who do it consistently make it a habit because stopping after doing it for a protracted period makes not tunneling seem harder than it is. It becomes the proverbial crutch. Tunneling to start every match as a rule is playing killer with the training wheels on, imo.

    If you always do it, you'll almost never know if it was actually necessary, because getting to a 3v1 will almost always result in a win regardless of the quality of the team you're facing.

    And of course this usually goes hand in hand with the "but at my MMR you have to" self-delusion that is so often used to justify the practice. Admitting that you don't need to do it is tantamount to admitting that you just might not be playing at the top of the SBMM pyramid (for what that even is).

    It's why I have never done it; I'd rather lose a few more matches than I otherwise would than play like a soulless robot.

    *I am defining tunneling solely as tunneling out the first surv down in every match as a basic strat

  • edgarpoop
    edgarpoop Member Posts: 8,487

    I've seen STB used that way once since it was released, and it was still a 4k. The perk hasn't been all that impactful