General Discussions

General Discussions

DBD confirms Bot fills

Member Posts: 227
edited January 11 in General Discussions

Dbd posted on the official twitter revealing Bot Fill has been added to drastically reduce Queue times on PTB.

In lobbies is a default clothing anon mode survivor but when loaded in the match reveals a bot tag on the survivor.

Most likely this will be added to Live and event gamemodes like 2v8 to help reduce the extremely long queue times.

Screenshot_2025-01-10-20-25-31~2.png

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  • Member Posts: 227
    edited January 11

    Most likely they won't added to base live matches but event gamemodes only I know 2v8 needs it desperately since event mode are supposed to be casual in a sense

  • Member Posts: 751

    i wouldn't necessarily mind this if all bots didn't play the same way. for the most part, they all have the same template behavior which kind of makes them boring to go against when they do happen to take over. i hope they look into at least giving variances in how they play to increase some of the randomness.

  • Member Posts: 5,804
    edited January 11

    Ive already seen / felt this happen for 2~3 periods of time in live matches, usually following a big release to give new survivors an average experience and helps fill up the pool to balance queues because usually a lot of people try the new killer, and a 10/15 minute wait would lead to a bad experience.

  • Member Posts: 872

    It looks like the message says they won't go into regular solo lobbies, but may go into events. I bet some killers in 2v8 would appreciate it. I queued up for some killer lobbies in both 2v8 runs, but always dropped out before ever finding a match because I don't want to wait 10-40 minutes for a game.

    If this went into regular solo queue, they'd have to give the bots MMR dependent buffs/nerfs or people would start dodging lobbies if they see basic skins. (High MMR would eat normal bots alive, but at quite low MMR the bots might frustrate the killer.)

  • Member Posts: 8,633

    It really wouldn't be worth it. Would be wildly shortsighted on their end. Not to say they wouldn't do it, but it would be pretty stupid. Someone will eventually figure it out, and then they'll be chasing their tails trying to explain or backtrack when it hits social media.

  • Member Posts: 272

    Its a pretty good change. I dont wanna spend 30+ minutes on the que for killer plus after the first couple days most people have tested what they wanted and went back to normal game.

  • Member Posts: 5,806

    Excellent, and about damn time.
    If only they would give us a reward on Live for every match played fully in PTB, they I would be super happy.

  • Member Posts: 1,237

    I think it's fine for the PTB.

    But if they bring this to live or the events, I don't look forward to being in "bot lobby MMR". But on the plus side, at least they will do gens. I don't know how I feel about this. I do play other PVP games that have a lot of bots in them (Fortnite and Star Wars: Hunters) and that doesn't really affect my enjoyment of those games, but for DBD part of the hook is the surprising, funny (and sometimes infuriating) ways that your teammates and opponents might behave. And it would feel very lonely to be the only human in a lobby. At that point, you may as well be playing a single player game.

    I wonder if they'll tailor them to the MMR of the lobby, with low MMR getting the potato type bots currently on live and high MMR getting the god loopers that you typically VS in custom games.

  • Member Posts: 227

    Then what about events that are implied to be casual like 2v8 where matches are like 40 mins and extremely long is this not okay to do?

  • Member Posts: 9,513

    bots will never be coming to live. it is only for ptb to test changes.

  • Member Posts: 1,764

    Most likely this will be added to Live and event gamemodes like 2v8 to help reduce the extremely long queue times.

    Based on what evidence? To me this looks like they're saying this is a PTB only feature to make sure everyone gets a chance to play the new killer without having to wait 20 minutes

  • Member Posts: 938

    Honestly, if this hits live servers then it can only be in 2v8 queues.

    No matter how weird it would be to play with like 2-4 bots in lobby, no one likes waiting in queue for 20+ minutes. So many people would stay in the mode rather than going "The moment I'm done with the 2v8 tome challenges I ain't touching it again".

    Bots in normal queue would just completely skew any kind of stats (even more so than the current wave of people going next on hook which greatly inflate killrates) and would be boring over time.

  • Member Posts: 217

    Watch them add bots for 2v8

  • Member Posts: 6,349

    Funnily enough, "The moment I'm done with the 2v8 tome challenges I ain't touching it again", would be my exact reaction if they added survivor bots to 2v8 lol

  • Member Posts: 21,497

    Especially not when there's nothing new other than Freddy lol

  • Member Posts: 1,351
    edited January 11

    At least in my region (US eastern time zone), I have instant killer queues any time after 5:00 PM all through the night, so that's telling me that there is still an excess of survivor players, at least during that time period. During the daytime, killer queue times are usually longer than survivor queue times, but killer queue times are still nowhere near as long as survivor queue times during the peak evening hours. I sure don't see any evidence that "nobody wants to play survivor", and I'd be willing to bet that a majority of the overall player base plays survivor either a majority of the time or 100% of the time.

  • Member Posts: 148

    Every PTB I've participated on for several years now has been like this even when it's just a reworked killer. I guess your experience has been different.

  • Member Posts: 1,351

    You really think getting rid of DC penalties will be good for the game? Haven't you seen what happened when they've done this in the past? The game becomes unplayable for survivors.

  • Member Posts: 148

    That's really interesting. It's the opposite for me. During the day survivor queues are instant and killer takes bit. Come night and it swaps. East coast US.

  • Member Posts: 1,351

    I respectfully disagree. Although you are correct that bots are better than someone who doesn't want to try, no DC penalties means that survivors will DC at the slightest inconvenience because there is no punishment. The time bans help keep chronic DC-ers out of game queues, which is the whole point. Removing time bans means that these crybaby quitters are going to stay in the queue population and far more matches are going to have people who don't want to try. The whole point of the DC penalty system is to prevent these people from queueing up for games.

  • Member Posts: 1,351

    Sorry, you're not crazy - I just reversed what I meant to say :) Comment edited above

  • Member Posts: 21,497

    It's actually not.

    It's to force the average player to stay and suicide. It's not harsh enough to punish chronic leavers but it's negatively impacting normal players.

    This system would also allow Killers to DC, which is nice since they have no concede option.

    There would probwbly be a lot of DC's for the first month, then it would calm down. Novelty factor, since 99% of players probably don't remember the days before the penalty

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