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Whats the reason to not having a "Surrender" option??

Gastongard
Gastongard Member Posts: 148
edited January 13 in General Discussions

Seriously, After 8 years, why are we not having it?
I dont want to keep playing a match after a robot tunnel out my teammate at 5 gens, why should I continue playing after that? You know its kinda impossible to win a 3v1 at 5 gens… or even a killer slugging all the team for 4 minutes, why these devs let these things happen? It sounds like the most boring af gameplay you could have, the opossite of good gameplay or design.

Even at 2v1, when the hide n seek starts is the most boring gameplay for both sides.

Tunelling and slugging are at an all time peak now, please BHVR, or at least give an incentive to survivors to keep playing, extra % at repairing, or whatever. Or give the killer incentives to NOT tunnel at 5 gens, or I dont know, basekit unbreakable??

Its impossible to have fun in solo Q man. I think I won 3 games in the last few days.

Maybe just a rant, but what is the funniest thing to me is that if I switch side, its a complete different game, I win almost every game. Yes, I can get a 4 man swf and they kick my ass, but whatever, its the least amount of matches. How can be so much easier to play as killer than as a survivor? And im not saying I want to win every game as survivor, but having a teammate killing themselves almost on every match, or someone tunelled out at 5 gens, makes having "fun" very hard.

Comments

  • KerJuice
    KerJuice Member Posts: 1,959

    Fear of abuse, maybe? No clue.

  • CountOfTheFog
    CountOfTheFog Member Posts: 2,578

    I play Killer almost always now and the same types of people ruin my Killer games.

    I played as Ghostface last night and literally two Survivors just stood under hooks and pointed to them. I hadn't even got a hit yet!

    I play Freddy and the first person gives up on hook.

    I played Huntress last night too, 1 generator left and the Sable goes next on her first hook... with one generator remaining!

    I don't know what to do anymore 😕

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 799

    Do you have some video of your killer gameplay that you could share? I'm naturally skeptical when people on this forum claim that they "win all the time" as killer. People come on this forum and claim this all the time, yet not one of them has ever backed it up with video of their gameplay. I'm not trying to flame you - hope you can understand why I'm skeptical. If you're really winning all the time, even after getting into the high MMR range, then you would be among one of the best players in the world.

  • PetTheDoggo
    PetTheDoggo Member Posts: 443

    I would like to see that, but with specific triggers like too long game, holding hostage, refuse to leave, bleeding out etc.

    Definetly not something you can use in every game. Then I would increase DC penalties a lot…

  • daddroid1
    daddroid1 Member Posts: 28

    A Surrender that would let a Bot take over would be more fair to the remaining survivors , rather than just self-sacrificing on first hook. Of course, the question is whether BHVR has the computing power to run 23,000 bots at the same time.

  • AbsolutGrndZer0
    AbsolutGrndZer0 Member Posts: 1,478
  • Massquwatt
    Massquwatt Member Posts: 466

    Most matches usually run for 10 minutes, longer ones go for 15 minutes and in rare cases, can go to 20 minutes and over. Unless you REALLY want 5 minute matches then a surrender funciton isn't necessary.

  • Shroompy
    Shroompy Member Posts: 6,929
    edited January 13

    Because imagine a SWF going into a game, seeing theyre going against a killer who is actually a sentient being, and they surrender after 2 minutes

    It would 100% be abused

  • TonTon
    TonTon Member Posts: 167

    Games that have surrender mechanics it's always abused you almost never go through a match without TEAMMATE WANTS TO SURRENDER popping in your screen.

    Its abused to the point devs of these games had to make it not surrenderable within 5-10 mins of the start of a match and a 10 min cooldown when a surrender vote failed.

    We really don't want this for DBD I assure you

  • crogers271
    crogers271 Member Posts: 2,038

    The potential that a game would never really have a satisfying end, it would always be a surrender. Running for the exit gate? Killer just surrenders. Killer going for Mori? Survivor surrender.

    And of course there would be 'any bad start, surrender'.

    Chess has an etiquette around this were there are times that it is considered impolite to surrender, while others it is encouraged to not waste time. As @PetTheDoggo mentions, you would need some sort of trigger. I doubt BHVR wants to spend the time figuring out where all those trigger points could be (unfortunately).

  • edgarpoop
    edgarpoop Member Posts: 8,528
    edited January 14

    I think it's important to keep in mind how slow it is to get in and out of matches. That's a big component to all of this. You have the queue time, standing around the fire for a minute that resets every time someone leaves the lobby, and then the loading screen. It's clunky and overly drawn out.

    What frustrates me especially is having 5+ minutes in between games only to load into a completely worthless game that's over within 2 minutes but will last for 10 minutes.

    There's so much fat that can be trimmed from the game to make those worthless games sting a bit less. Standing around the campfire for a minute serves no purpose anymore. Most players can't even chat. The process is too drawn out if I can put in a load of laundry and clean my kitchen in between trials, and only half of that time is the actual queue.

  • I_CAME
    I_CAME Member Posts: 1,354

    No one needs to prove it because practically every killer main who streams achieves a 90%+ win rate when they are playing to win. There's a mountain of evidence out there for anyone who wants to see it. Someone like me who has 4500+ hours winning the large majority of my killer games in pub matches shouldn't be hard to believe at all. We're not playing against comp level survivors.

  • Spare_Them_Mori_Me
    Spare_Them_Mori_Me Member Posts: 1,864

    You are right to be angry at the state of the game. Its horrible.

    But any 'button' or otherwise to end it early isn't the right direction imo. Bhvr needs to fix the mechanics that are unfun in the game.

    No one likes: Being on the ground, not playing the game.

    Getting gen rushed without even seeing a survivor yet.

    Getting tunneled game in and game out.

    Team mates/Survivors killing themselves for [insert reason] every other game.

    Getting 'humped' for the bleedout timer only to be hooked/mori'd at the last second.

    The list could continue, but both sides have things that need addressed, and BHVR has to do it. Adding a button as suggested will be a bandaid fix I am sure BHVR would love to make work, since its little to no work at all.

    We as players need to stop asking for ways to circumvent bad design and actually hold those with the ability to make the positive changes we need accountable.

  • Saiph
    Saiph Member Posts: 425
    edited January 14

    Well, here you go.

    These are my games of the evening. I won 6 out of 6 (100%):

    Disclaimer for forum killer mains™: I'm not an exceptional killer player. When you watch the recordings you might see a lot of mistakes, and I can spot some myself. Yet notice how despite these mistakes I still manage to win way more than 60%, and it seems like you can't, and I'm not the one pretending to be high MMR. My survivors will definitely not look high-MMR to some of you, but they did send me to a map 4 out of 6 times, so maybe a bit of self-reflection... Surely if a noob like me can win, you can too right? Even better, since survivor is OP why not record 6 wins in a row on survivor and share it as well?

    (The disclaimer isn't addressed to you @I_Cant_Loop as I know you're actually sincere, that said, I still heavily disagree with your message)


    @I_Cant_Loop

    A surrender button would be universally abused. People would quit for just about any reason, as we've seen in the past during periods when the DC penalties were suspended. The game would become unplayable for anyone not in a 4-man SWF group. I know you can't force people to try in a game, but at least make it inconvenient and time-consuming to leave a match.

    PEOPLE. ALREADY. SUICIDE. ALL THE TIME.

    My video even shows it, I've had people give up twice at 5 gens TWO games out of SIX.

    Then everybody wastes their time for 10 minutes EXACTLY as OP describes, INCLUDING THE KILLER.

    Watch at 28:29 then at 48:14 .

    3vs1 at 4 gens with a bot. At this point of the match, survivors have 0 chance to win. If a surrender button was available, who would abuse it, when even ME, the killer, want to leave? I genuinely don't understand the point of playing these out. Do you enjoy playing the 3vs1 at 5 gens as the killer? Do you find it fair to punish the remaining survivors for what their random teammate did?

    People are ALREADY abusing the system and the ONLY players for whom it is "inconvenient and time-consuming to leave" are the ones who are PLAYING FAIR, and ESPECIALLY THE KILLER.

    These games aren't cherry-picked, you can check I literally recorded this hours ago, and this happens to me almost every day. When it's not the survivors who give up it's the ######### servers which randomly start an unplayable match with 300+ ping for everyone. And yeah I know I use a lot of caps but we're talking HOURS of my life being wasted every month by the EXACT SAME ISSUE OP DESCRIBED, and understand my frustration when not only do me, every streamer that I know of, and MILLIONS of soloQ players have to endure hours of our life getting wasted, we then also have to endure killer mains who live on a different planet and somehow defend this abomination of gameplay on the forums.

    Do you have some video of your killer gameplay that you could share? I'm naturally skeptical when people on this forum claim that they "win all the time" as killer. People come on this forum and claim this all the time, yet not one of them has ever backed it up with video of their gameplay. I'm not trying to flame you - hope you can understand why I'm skeptical.

    Well that's not really true. I previously shared killer gameplay here, and others like Pulsar did as well.

    The problem is that it's useless, because at this point 90% of killer defenders here ignore everything factual. They ignore BHVR stats, Nightlight stats, as well as the hundreds of players who managed to do ridiculous streaks on the killer side but not on the survivor side, it's not a few more videos that will change their mind.

    You can find this old topic of mine: FACECAMPING EXPERIMENT - 36 game win streak (old account).

    I recommend you read it. The tone was provocative, but the gameplay was there, 36 wins in a row. Now picture yourself that recording hours of winstreaks to make a forum argument took me quite some time and was also quite stressful. But finally I had it, 36 wins in a row, just by facecamping, as a complete beginner. Wasn't that overwhelming proof that camping is too strong? Well apparently it was not, according to forum killer mains who came with a variety of excuses: either my survivors were too low MMR, or the number of games was still too low of a sample size, or I was playing a too strong killer (Nurse, even though I couldn't aim #########) or I was smurfing. First I had recorded only 10 games and thought it was low, so I continued up to 18. Then I continued up to 36.

    That's literal weeks of recordings and hours of upload. Did I convince anybody with it? Nope, doubt 95% of those who replied even watched more than a few seconds. People here continued to defend facecamping for an entire year until BHVR finally fixed it.

    The irony is that to this day I still win easily by camping & tunneling EXACTLY as as I explained in this topic (you can't facecamp anymore but you can still proxy camp which is just as effective, if not more). When I read this topic 2 years later, it baffles me, that with only 10 hours of killer I somehow had already figured out critical balance issues, that BHVR still has not.

    If you're really winning all the time, even after getting into the high MMR range, then you would be among one of the best players in the world.

    Fair point, I don't think I'm one of the best players in the world, but my guess is that MMR in DBD fundamentally doesn't work like in other games. I don't know how it's even mathematically possible for "high MMR" to be a thing when the winrate targeted by the very own balance team is 60%, while MMR is designed to achieve 50%. My guess is that there are a lot of high-MMR players on the killer side and very few on the survivor side, in that case what you say is correct, but it's not "the best players in the world" who can achieve very high winrate, probably more like top 10% of the killer population and top 1% of the survivor population.

    I don't think I'm a high MMR killer. I watched a lot of DBD videos on Youtube but my profile says less than ~500 hours on killer (about 1000 on surv). But the FACT is, I win way more than 60% and most games are not even close. sure I don't win ALWAYS, but I'd say typically 60-80% depending on the killer, with some days at 100% and 10- winstreaks happening randomly. Btw I only shared 6 games but I'll continue recording & uploading every game from now on to the YT channel above, so there will be more games over time and you can eventually check that the footage is uninterrupted.

    Otzdarva also shared hours and hours of killer streaks with all kind of silly challenges, including some where he was playing perkless Trapper and spent 1 minute being AFK. Now I know you and I are not Otzdarva, but if he can win 50 games in a row on Trapper, it means even for rookies like you and I it shouldn't be too hard to reach at least 60% winrate. In contrast, notice how Otz never shared any sort of soloQ streak…

  • Eelanos
    Eelanos Member Posts: 445
    edited January 14

    "Its impossible to have fun in solo Q man. I think I won 3 games in the last few days."

    That's by design. The game is designed in such a way that killers have to kill about 3 people on average.

    Someone else said it best on another thread:

    • Here's one set of games: 4k, 4k, 2k, 2k, 2k, 2k, 2k, 2k, 2k, 2k
      The killer has a 60% kill rate, but only a 20% win rate (with an 80% draw rate).

    As you can see, if two people leave in 8 out of 10 matches, the killers only win 20% of the time, so for killers to actually feel like they're winning half of their matches, your team has to get wiped out several times each time two survivors escape a match.

    Every match you manage to escape, you're dooming, what? 20 survivors to get killed? So your options are: Play killer, or lose matches until you escape once and then quit.
    I especially encourage you to quit playing if you manage a 4-man escape. That's about as much victory as you're gonna experience for a couple of days, so just go and play something else before you become statistical fodder.

    EDIT: By the way, this is why we have a giving up epidemic. Everyone's killing themselves chasing their golden game. People log in, play the game, give up the moment they go on hook because statistically they're already dead, and then move on looking for their turn to be the one player escaping.

    So enjoy the process or uninstall the game, because nothing is gonna change anytime soon.

  • Spare_Them_Mori_Me
    Spare_Them_Mori_Me Member Posts: 1,864

    If this is all accurate, and Ive no reason to believe it isn't, then what a flawed game we play. Being 99% solo'q… I think I've finally found my reason to take a break lol.

  • Triplehoo
    Triplehoo Member Posts: 729

    Because it would be highly abusable mechanic

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 799

    So we're drawing conclusions about the typical player experience based on streamers who play this game 18 hours a day for a living? OK

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 799

    Thanks for sharing the video! I haven't watched yet but will do later today and looking forward to seeing your gameplay. You're the only one on this forum who has ever actually put their money where their mouth is :)

  • danielmaster87
    danielmaster87 Member Posts: 9,848

    I don't know.

  • Gastongard
    Gastongard Member Posts: 148

    I dont stream or anything so I dont record my matches. As I consider myself as main survivor, something like 60-40/70-30 surv/killer ratio so I would say I must be in low mmr and thats why I tend to win as killer. And tbh I would love to know how to decrease my mmr as survivor if that means to have more fun in my matches.

  • Gastongard
    Gastongard Member Posts: 148

    I should have explained more, I was very frustrated and hitted enter and never came back to the post.
    I was refering on having a vote surrender option, as you have in league of legends. something democratic where if you get the mayority of votes you surrender, and if you dont you keep playing. Maybe the post gave a different insight of what i was proposing