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Suggestion: Knight's ability should give Players endurance

Dipper
Dipper Member Posts: 155
edited January 15 in Feedback and Suggestions

I have it so often that a knight just tunnels a player until they get chased by one of his guards, the guard hits the player and the Knight just gets the down basically for free with no cooldown. An endurance effect for like 1-2 seconds to actually benefit from the speed boost you get on damage would be much more balanced than it is now

Post edited by Rizzo on

Comments

  • H2H
    H2H Member Posts: 842
    edited January 14

    Agreed, killer powers should buff survivors instead of benefitting the killer. Knight’s power already does if you get the banner, but it’s not beneficial enough for his opponents, I guess.

  • justadreampallet
    justadreampallet Member Posts: 200

    he’s suffered enough. Just let him have the double tap. Please I’m begging he sucks so much rn

  • katoptris
    katoptris Member Posts: 3,245

    Your death your problem

  • DragonMasterDarren
    DragonMasterDarren Member Posts: 2,899

    If you are getting consistently two-tapped by a Knight, that’s a skill issue on your part

  • AetherBytes
    AetherBytes Member, Alpha Surveyor Posts: 3,092
    edited January 15

    This requires that the guard hits you first, so you have 2 options;

    1. Double back into the guard, take the hit, make distance
    2. Run through the knight, as you have no collision with him. If he hits you, the guard gives up. If he doesn't, he's plowing through that guards timer now and chasing from the same side