Feedback and Suggestions

Feedback and Suggestions

Suggestion: Knight's ability should give Players endurance

Member Posts: 155
edited January 15 in Feedback and Suggestions

I have it so often that a knight just tunnels a player until they get chased by one of his guards, the guard hits the player and the Knight just gets the down basically for free with no cooldown. An endurance effect for like 1-2 seconds to actually benefit from the speed boost you get on damage would be much more balanced than it is now

Post edited by Rizzo on

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Comments

  • Member Posts: 869
    edited January 14

    Agreed, killer powers should buff survivors instead of benefitting the killer. Knight’s power already does if you get the banner, but it’s not beneficial enough for his opponents, I guess.

  • Member Posts: 209

    he’s suffered enough. Just let him have the double tap. Please I’m begging he sucks so much rn

  • Member Posts: 3,253

    Your death your problem

  • Member Posts: 2,915

    If you are getting consistently two-tapped by a Knight, that’s a skill issue on your part

  • Member, Alpha Surveyor Posts: 3,106
    edited January 15

    This requires that the guard hits you first, so you have 2 options;

    1. Double back into the guard, take the hit, make distance
    2. Run through the knight, as you have no collision with him. If he hits you, the guard gives up. If he doesn't, he's plowing through that guards timer now and chasing from the same side

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