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Blight

why do his speed addons still exist? let it be better the viewing angle or the sharpness of the turn, but not the speed + he should be a 4.4 killer, because his ability allows him to quickly catch survs.

Comments

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,131

    He's fine being 4.6, but the speed addons should be removed

  • kit_mason
    kit_mason Member Posts: 321

    A drop to 4.4 doesn't actually do anything meaningful, because he spends the vast, vast majority of time in power, where his speed is increased to 9.2m/s.

  • Rogue11
    Rogue11 Member Posts: 1,522

    It would in the sense that he would be punished a bit for missing with his power. This happens to spirit. If she uses a large portion of her phase and doesn't get a hit, she's forced to chase at 110% while her power recharges. It would help preserve resources vs a S tier killer.

    Currently even if you greed a pallet/mind game/the blight player just misses, you'll just get 115% chased and have to drop the pallet quickly anyways. At that point the blight breaks the pallet, and you get no distance before he runs you down with his power.

  • kit_mason
    kit_mason Member Posts: 321
    edited January 16

    Spirit's cooldowns are significantly longer than blights, who sits at a maximum of 10 seconds vs her maximum of 15 seconds. She also has a lot more guesswork inbuilt when it comes to her power as denying her information is relatively straightforward. Blight, however, is not denied information - denying a hit against a blight worth their salt should be significantly harder.

    I'm all for nerfing him, but a drop to 4.4 is placebo - it wouldn't nerf him in a way that matters.

  • Adrien
    Adrien Member Posts: 114

    I agree with the 4.4 m/s, the removal of bonus speed and I would add a longer cooldown for pallet break (like Dracula in Wolf form : 2.7 seconds instead of 2.5 seconds).

  • Devil_hit11
    Devil_hit11 Member Posts: 9,326
    edited January 16

    Blight is also closest killer to have a cooldown similar to nurse. Nurse has 6 second cooldown on blinks with roughly 2 second fatique time and 2 second charge time. let's consider cooldown and her charge time as total cooldown of 8 seconds.

    Blight has 10 second cooldown by default but yellow add-on shred notes reduces his cooldown to 8.66 seconds. His ability has same cooldown as Nurse's blinks.

    Something you notice about killers that are higher-tier is how low their cooldown is to activate ability.

    Nurse →8

    Blight →8.66s

    Spirit →10.5 second with rusty flute

    Dracula → 3.5(To switch form between bat & wolf or Vampire which have 8/20 but orb reduces this to average of ~12 second) -Cooldown add-on factor in.