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Killer buffs that are easy to implement.
Some killers need a few buffs to work properly at an aceptable lvl, specially for casual players, having to wait years for it is very bad for the playerbase, here are some ideas that would make them much more enjoyable.
- Lich: trickster's glove addon baseline.
- Unknown: slashed backpack addon baseline PLUS bigger projectile area OR reduced cd OR increased time for survivor to stare.
- Chucky: slice & dice returned to its older form, with faster movespeed instead of longer range as it is now.
- Pig: she needs 2 more traps baseline, and faster crouch speed.
- Trapper: He needs iridescent stone addon to be baseline PLUS trapper sack OR trapper bag.
- Demongorgon: he needs something, making white portals to reveal survivors would be a good start.
- Dracula: hellfire pillars needs a buff, maybe faster casting time.
Comments
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Those are all already some of the stronger killers. Increased projectile range would be insanely op for the Unknown. Maybe giving the trapper some extra traps wouldn’t hurt.
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not a big fan of counterplay, eh?
describes your intended changes for unk, chucky, dracula, vecna and pig.
could be argued to describe your changes for the other two as well.
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Dracula definitely doesn't need to be buffed, he's easily one of the best killers right now.
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buffing killers would indeed make it easier for newer and more casual players, have you thought about how that would affect higher level players? Killers that are already strong such as unknown or dracula would now become broken. Such a change would make it better for newbies but worse for more experienced players. If you want to buff a killer that is super weak then thats one thing, and if you want to buff a killer that is already strong then you should also consider way to empower survivors to counter them. For example, want to give trapper more traps? then maybe decrease the amount of time it take to disarm them. Want more projectile area for unknown? maybe make his projectile slower so survivors have a more chance to dodge them.
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he doesn't need buff as a whole but his hellfire could be slightly improved.
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How so? I don't think it should be casted faster as the OP suggests, 0.9 second charge time is what it is currently with a range of 8 meters, that's pretty powerful already in my opinion,
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i think it's range is too low for its commitment. i'd maybe add like 1.5 extra pillars. maybe like 10-10.5 meter range. I am not sure how much each pillar scales the range on it.
the punishment for missing is fairely severe so i think it deserves a little bit of potency buff.
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Idk, thats a pretty sizable buff. It'd make him even better than pyramid head and i think he already is. It'd allow you to pressure a survivor trying to vault or pallet drop from even further away. I think if they are at this range you are expected to use wolf form pounce instead.
Personally i find the penalty for missing hellfire is manageable. There's times where you can just hold it out without casting it and then un charge it and just m1 them. I feel that missing pyramid heads attack is also more penalising.
I just think Dracula outclasses so many killers right now, i'd be surprised if he was to receive any buffs. I am hoping what happens is other killers get brought up to compete with him rather than him getting nerfed though.1 -
There's times where you can just hold it out without casting it and then un charge it and just m1 them. I feel that missing pyramid heads attack is also more penalising.
Sure. part of reason for this gameplay is how punishing the attack is to miss combine with his short range. The ability does not encourage long-range risk shots. my goal is to encourage long-range use of pillar of fire where your not always going for absolute safest play.
i'd be surprised if he was to receive any buffs. I am hoping what happens is other killers get brought up to compete with him rather than him getting nerfed though.
Oh, I am sure we have had many times where player have asked other killers to be brought up to other killers. for example, other killers be brought up to old Blight power-level but the reverse has always occurred. Blight got nerfed. Other killers stayed the same.
I personally think he is replaced blight as 2nd best killer in the game but i don't think a lot of people have catch-on to that.
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Killers are already strong enough! No more buffs PLEASE!
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Lich: He is already in a good spot and Mage Hand is already a very strong ability.
Unknown: His UVX needs some buffs. They should reduce the cooldown to 6 seconds and increase the weakened status effect to 12 seconds while nerfing the lingering for survivors to 0.6 seconds. This would give Unknown a slightly bigger time window to hit a survivor, which is fair since he needs to hit them twice while reducing the awkward moments of survivors removing their weakened behind a wall. A bigger blast area could become an Addon. Some of his addons are so useless and need a rework or can be combined - some examples: Rabbit's Foot is the most useless addon ever while Hypnotist's Watch and Serum Viral could become one Addon to be more reliable, Vanishing Box got a huge nerf instead of giving it a slightly nerf and make it a purple addon, Captured By The Dark has an unnecessary drawback even though it is much weaker than Singularity's and Wesker's one which are much stronger and have a second strong effect.
Chucky: The latest nerfs are too much. It would also be great to give him his 180 flicks and Window-Scampers back for a higher skill ceilling.
Pig: Her Ambush needs some buffs by making the duration longer and the movement speed faster. Without the yellow addons, this attack is still useless on bigger loops. This ambush should also be able to break dropped Pallets - similar to Blight and Demogorgon. Her biggest issue is her weak chase power and this needs improvements. Her RBT are fine and don't need any buffs.
Trapper: The next step he needs, is an Update like Freddy got. He is one of the weakest killers in the game.
Demogorgon: His basekit is fine. His Addons need an update because he has three addons that do the same (1, 3, and 7 seconds of Undetectable status effect) and many of his Portal addons are just bad like the Deer Lung one. Buff some of his Portal addons and rework some of the useless addons into useful Shred addons like longer lunge or sloppy like.
Dracula: Is overall mostly fine but the 10 seconds cooldown on Hellfire is a bit too much and should be reduced back to 7 seconds. The devs nerfed this ability to make the Wolfform better but the Wolfform is now much better. It is a really difficult to balance him and I think they missed the point of tweaking him right.
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