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Honestly The Next Chapter NEEDS To Be A Health Update

Iron_Cutlass
Iron_Cutlass Member Posts: 3,866
edited February 2025 in Feedback and Suggestions

With FNAF coming in the Summer, I think DBD really needs a health update instead of them releasing their usual Chapter/Paragraph content.

This game has had issues, bugs, and glitches that have plagued the game for months/years that have yet to be fixed or addressed. The swap to UE5 has caused so, so many issues for the game and still continues to negatively affect the game; furthermore the general performance of the game has gotten worse and worse, with many players complaining about poor optimization, frame rate issues, and various things such as awful servers and input delay.

The new player experience is really, really bad, with it being overly grindy and providing no streamline way of getting perks or licensed perks (contributing to many people feeling that the game has issues with P2W). The Shrine of Secrets exists, but it is so fundamentally flawed that it is hardly even a consideration, with many perks often taking actual years to return through it, and this issue compounding with more updates to the game.

Dead By Daylight needs a Health Update.

FNAF is one of the biggest mainstream horror IPs out there, BHVR needs to make sure that the game is a good shape before those new players come to the game, otherwise the player retention from adding FNAF wont last.

First impressions are everything. We need to make a good first impression.

Post edited by Rizzo on

Comments

  • Marc_123
    Marc_123 Member Posts: 4,066

    Scotts video?

    Saw that too - agreed. We could need some fixes.

  • Marc_123
    Marc_123 Member Posts: 4,066

    They all have the same opinion.

    Don´t think we get a health only chapter but i hope they get some big fixes out this year.

    The new player experience is another thing. But imo they should really really consider doing something to make a todays start a lot simpler than it is now.

    The grind for new players is insanely huge.

  • Smoe
    Smoe Member Posts: 3,399
    edited February 2025

    You do one health update to remove some of the issues in the game, it might just cause other issues elsewhere.

    Hell, even the update that'll include the fnaf chapter could easily cause issues by itself regardless if you do a health update before it releases.

    A single health update is meaningless if they don't fix the game's code itself, something they realistically cannot do within the timeframe of the fnaf chapter's release date, as such a task by itself would mean a potential content drought for who knows how long, potentially years due to much content that's already in the game and i don't think the playerbase have the patience to wait for that process to finish.

    It's better to do such an endeavour over multiple patches, something i get the feeling they're already doing.

    Post edited by Smoe on
  • BlackRabies
    BlackRabies Member Posts: 1,382

    Much as I wish they would prioritize a health update. I doubt they will DBD is the only game BHVR has that's making them a decent profit if they skip a chapter for a health update they would risk out going in the red. Though they really do need to make improvements to DBD especially for newer players. Once FNAF comes to DBD it'll likely be their biggest influx of new players and many of them will quickly find this game is not to their liking and won't stay.

  • biggybiggybiggens
    biggybiggybiggens Member Posts: 957
    edited February 2025

    FNAF will be make or break for the future of DBD without further health updates.. If they can't get people to stay when FNAF is added, nothing will make people stay. The only thing that will come even remotely close to FNAF will be Friday the 13th and even then it still won't bring as much attention to the game as FNAF will. Most people who have heard of DBD assume Jason is already in it anyway, so the fact that he isn't is held against DBD from the get go for said people. FNAF will be the games biggest peak. I really hope they're ready for that influx..

    The first impression is the most important. The new player experience in DBD is still abysmal as there is no guide. Keep expecting people to just "look it up themselves" and DBD will die. Just keeping an already devoted group of fans SHOULDN'T be enough for you BHVR. Get new people to play the game and then KEEP them playing….-_-

  • JPLongstreet
    JPLongstreet Member Posts: 7,135

    The most sweeping thing they can do has always been a fresh recoding from scratch, which would give them the best opportunity to address so much. They've said they have no plans for that, sadly.

    The last monster chapter was the first Resident Evil update, which had the most eyeballs on it that this game ever had. I hope we don't have a repeat of that super buggy unstable mess.

  • biggybiggybiggens
    biggybiggybiggens Member Posts: 957

    I'd imagine recoding the entire game would take years, but had they started doing it years ago, perhaps they'd almost be finished at this point… I don't think they want to tbh. They're simply trying to stay afloat at this point. The amount of people dedicated to the game must be big enough to allow them to drag their feet the rest of the way.. :/

  • JPLongstreet
    JPLongstreet Member Posts: 7,135

    It's unfortunate too, it would give them the opportunity to add in so many cool things. Besides a thorough optimization pass, they could have also implemented a good match replay system to aid in reporting and allow players to rewatch their trials for improvement.

  • Peppa_Pigsaw
    Peppa_Pigsaw Member Posts: 249

    Weird way to spell Tokyo Ghoul…

  • biggybiggybiggens
    biggybiggybiggens Member Posts: 957

    Sounds so nice. To add to your point, I'll never agree with the "just because the licenses are in the game, the game is good" mind set that lots of people seem to have in this community. I'd rather have a stable/functioning game before having something like an iconic license. That way it can be realized to it's fullest potential instead of being held back due to the inadequacies of the foundation.

  • Ricardo170373
    Ricardo170373 Member Posts: 851

    They will never do that, because a heatlhy chapter will not bring the cash for them. They dont care about FNAF players, they will have already purchased DBD when they discover these problems

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276
    edited February 2025

    I was going to say something similar. They won’t do it because they can’t delay the revenue that new chapters will bring in.

    This strategy of ignoring bugs and other potential game improvements and keeping the game in a just-playable-enough state has worked to keep the player count stable and keep the game alive for almost 9 years. If I was BHVR, I wouldn’t do things differently either. Clearly it’s working for them.

  • SoGo
    SoGo Member Posts: 4,529

    How many releases do we have between now and the FNAF chapter?

  • DragonMasterDarren
    DragonMasterDarren Member Posts: 3,101

    The problem DBD would have with adding a health chapter is that it can’t be as simple as fixing a bunch of things, they’d have to at least partially untangle almost 9 years worth of outdated spaghetti code, and if reading the comments on TF2’s code is anything to go by, that would drive even the most mentally sound programmer insane

    It should happen, but it would be a nightmare to actually implement

  • HolyDarky
    HolyDarky Member Posts: 1,440

    Next month is a killer only chapter and then the next midchapter (which will release early May) which will include a new survivor. So one chapter and one midchapter before the anniversary chapter comes out which will be FNAF.

  • Emeal
    Emeal Member Posts: 6,865

    What bug? I have not seen a single bug for like half a year and I play every night,
    Are you use its not just you guys systems that are faulty?

    Anyway, there ARE problems that I urge BHVR to fix before FNAF:

    1. Long Term Slugging - This is when a Killer leaves many Survivors to be slugged, this is incredibly boring and frustrating for Survivors. Its time we give Survivors as edge against this strategy and as a Killer I think there should be a choice between slugging or they get up for free in a minute.
    2. Go next Epidemic - There is a huge problem of players who want to go next and they dont feel like DC'ing to take a penalty and give the other players a bot who might do something. I think its about hightime you remove the ability to self-unhook except with certain perks. And then only enable the self unhook chance when the game is about to come to a close or dire situations.
    3. Vastly improve the loading screen tips for Survivors, lets face facts there are 40 Killers almost and Survivors are unlikely to keep advice, tips and strategies in their head. The tutorial is good for the basics but actual Killer advice is needed and I think the best place is the loading screens. Sure the loading screens is known to have pretty generic advice, but if you improved it and gave good advice there it could be way better.

    These are the most urgent problem, anything else can ride the wave of FNAF without issue, Sure DBD isnt flawless, but its keeping together beautifully. These 2 first problems would VASTLY improve the in game experience, even though they might be rare, when they happen its sorta like the dark point of the evening when we game.

    Honestly, I dont know a single match lately without someone taking an extra health state from themselves lately.