General Discussions

General Discussions

Uh oh 😥 bots are in 2v8 lobbies now

2

Comments

  • Member Posts: 321
    edited February 6

    The funny part is, you can't play the normal game either 😂 since everyone is gonna be hyping up 2v8 or not playing at all. Rather then giving duo killers and swfs a seperate queue, they added bots. W planning

    Post edited by Rizzo on
  • Member Posts: 382

    I need high BP bonus to play with those bots

  • Member Posts: 3,968
    edited February 6

    I think bots would be fine, if bots got additional basekit perks with the goal to help/support the real players:

    • We'll Make It
    • We're Gonna Live Forever
    • Shoulder the Burden (minus the exposed)
    • Prove Thyself
    • Empathic Connection

    At least if the bots are gonna sacrifice themselves for me, or make up for their lack of map awareness with good abilities, it'd still be managable.

    I figure you could give them Escapist and effectively just make a "Bot build" for 2vs8 that is purely focused on helping the bots be effective support for survivors

  • Member Posts: 461

    They are adding legion at the same time they're adding 2 bots to matches, imagine doing your best just for the brainless bots to gift chain hits to the legion.

  • Member Posts: 249

    I don't see how having 2 bots will do much because most solo queue players play like them anyways.

  • Member Posts: 2,048

    Man, Rizzo had to edit a LOT of posts lol. Busy busy busy!

  • Member Posts: 2,412

    A teammate that misses skill checks when you most need it

  • Member Posts: 3,554

    Addons only change killer powers. But for offerings I think they should let all other offerings used though just not anniversary cakes. Last time the 150% bp bonus was not much at all.

  • Member Posts: 2,238
  • Member Posts: 1,157

    To be fair to BHVR, we represent a tiny fraction of the player base (and a weirdly dedicated one at that).

    So while a majority on the forums might be dead set against adding bots to 2 Vs 8, there might not be a huge negative reaction beyond here. Lots of games already use bots to shorten queues, so it's not going to be a big deal to a lot of players.

    Besides, I don't think the bots will be as bad as people think. I suspect a lot of Survivors in 2 Vs 8 are pretty new to the role anyway and bots might be a little bit more active as teammates. It's such a chaotic, low stakes, casual mode that many players probably find it to be a good way to dip their toe into playing Survivor for the first time.

  • Member Posts: 9,432

    If bots got you to end game then they did better than most randoms.

  • Member Posts: 1,157

    They're probably going to be more like the ones on live servers and less like the ones in custom matches, so I doubt they will be too difficult for most Killers to deal with.

    That said, I do wish maybe they'd tried something else before resorting to bots, even if it is the most obvious and easy solution.

    Anyway, I don't take 2 Vs 8 very seriously and the games are typically so short that wining or losing won't matter so much if queues are quick enough for both sides to get a game. But if it still makes almost no difference to queue times then I would be against bots in 2 Vs 8.

  • Member Posts: 1,218

    If they make the bots smarter, I don't think it will be bad. Maybe adjust the AI based on the skill level of the killer. I consider 2v8 a BS farm mode and don't take it seriously at all, anyways. I mostly play it to hang out with DBD buddies that don't feel like playing standard DBD anymore.

    I do think they can make the bot matches a little bit more interesting though, like having them be commandable by a team captain or maybe let them be extra effective in support roles.

  • Member Posts: 1,878

    This is not the solution I prefer, but, if it means I actually get to play killer sometimes, I'll try it. Last 2v8 it was basically impossible to get a killer match.

  • Member Posts: 227
  • Member Posts: 227

    I actually was cause the abilities were a lot of fun good try making that a diss though

  • Member Posts: 2,243

    because it’s probably built to a degree off a self learning model meaning its reactions are built off its time with player interactions. In short if most people didn’t leave the bots in that scenario the bot wouldn’t leave you, but bc the bot in its game got mostly left behind it will mostly leave you. That’s how that works. I’m not being funny but it’s how self learning works. A bot reaction of the own players making….

  • Member Posts: 8,332

    It was a rhetorical question in an example based off what crogers271 was saying.

    When it comes to feelings in the moment of gameplay people are going to be mad at the devs for bot behaviors since the devs can go in and tweak the AI behavior. BHVR did it when it comes to missed skill checks - when bots first came out the devs set the skill check miss to a % that basically made bots nonstop miss, they adjusted the % and while they still miss often in comparison it's not as bad as when they first came out.

    The devs have the ability to change the priority of the bots when someone is on hook in end game. If bots were learning what people do in game they'd be sitting in the exit gate waiting for the killer to come over and chase them out, not run straight out the moment an exit opens with the killer no where near. The devs designed the code so when gens are finished the bots prioritize opening the gate and immediately leave so killers don't have to put up with bots hanging out in the exit until they chase them out, the priority to leave also removes end game saves so if a killer is practicing with bots in customs they don't feel crappy from bots going for end game unhooks that result in an escape. Unfortunately the leave priority the devs have set also causes them to leave real survivors to die on hook.

  • Member Posts: 2,243
    edited February 7

    Yeah I'm sure they can make the bots come back for people on the hook at endgame. I don't know if they should though. That's a lot of if/then/priority statements that can turn into a buggy mess really quick or you end up in situations where now you have bots ripping people off hooks mid game with the killer right behind them. There's a lot of things to consider not to mention that there's a very real HUMAN player also on the other team trying to get kills. Should the devs program the bots to function like a swf bot? BC most survivors read the room and if the room doesn't look safe they just leave unless you're swf. Like if they gave survivors this where would it stop bodyblocks, flashlight saves? It's not that I don't think they can, it's that I don't think they should. If survivors in a normal match don't usually go back for each other bc normally the killer is hanging out by the person on the hook why should they go through all the effort to give the advantage to survivor? it's not normal/average survivor behavior. Not to mention that the bot saving could very much play out to be escaping with you, and now the person playing killer also is losing another kill and out bp. I'm just saying, I know it sucks to watch the bot run out, but maybe it's for the best. Idk would that feel fair to you? Personally it doesn't bother me because it's a bot with brakes on it, and I get that. I'm not going to go back and forth about whether it's self learning to a degree or not I've read the bot fixes and laughed uncontrollably. Though to see where they started and what they are doing with them now is assuring to me at least that they are cooking, let them cook. Pretty sure they are still teaching them how to use perks atm and interact with killer powers training AI takes a while. It's not some thing that happens in like 2 hrs. You know those images that say "are you a human" or "making sure you're not a robot" that's companies getting you to train their AI for them to recognize images. Idk if you know that and that's just like basic Machine Learning AI, it's what helped build pattern recognition for unlocking your phone with your face.

    Post edited by HeroLives on
  • Member Posts: 95

    If they have a 400% bp incentive to play survivor, id do it. These past iterations were dog water when it came to bp, especially since you cant bring offerings. Trust that if theyd just bump the incentive, people would play that side more. And id be able to prestige my characters faster.

  • Member Posts: 2,243

    I hope you read that over and over again and listen to yourself. It's still a no from me, and I'll be in those survivor trenches with the bots. Agree to disagree.

  • Member Posts: 1,564

    Ah, thank you so much for that clarification! That makes me feel much better!

    Aaah that makes a lot more sense! LOL I was thinking "Dang, people are being so naughty in this thread and Rizzo is overworked!" but glad it's much more mundane. :)

  • Member Posts: 444

    I'm fine with bots, it's a necessary evil. Queue times were the main problem, and there aren't really other options.

    Just like previous iterations, the forum is frankly being overdramatic, I doubt it's representative of the actual playerbase for anything 2v8-related. The last survey specifically asked if players were okay with bots to alleviate queue times. So, if BHVR actually ends up implementing it, it's likely that most people voted yes.

    I trust the 2v8 dev team personally since the previous iterations were really huge Ws. Bots might backfire and not help with queue times but there's no other way to know than to try. If survivor ends up too weak, that can easily be addressed later.

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