2v8 in round 3 is the killer sided or the survivor sided?

2v8 in the first round, it feel balanced.
2v8 in the second 2, it become a survivor sided and generator is so fast
What are your thoughts on 2v8 in the third round?
Comments
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Its even more Survivor sided now. Having pampered solo queue players with all these new machanics like cage state restoring herbs, faster mend times, its still obviously survivor sided. The bots are also insane at doing gens, as long as you can loop the killers for long enough
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8 person SWF > 2 person killer > soloq > 2 random killers.
Not sure where lesser SWF groupings would fit in there, way too many possible variations. But two bot teammates is a huge weakness.
A huge part of the balance is on how well the 2 killers work together. If either killer is a weak link, they are in trouble.
The other issues is that in 1v4 the game defaults to the extreme scenarios (4e or 4k). 2v8 has a lot more middle ground type results (which I think is overall more healthy).
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Its been the same since version 1. Very favored for survivors. With the amount of crazy safe pallet setups, all of them connecting and the fact survivors require less gen time compared to 4v1 (5gens/4survivors vs 8gens/8survivors), its kind of a no brainier which side is favored to with if both sides are of equal skill. Then you add all the crazy class ######### for survivors.
Butttttttt sbmm isnt a thing in 2v8 so what side if favored or not does not matter at all.3 -
Well played around 5 rounds with my girlfriend and maybe 7 people escaped? 3 of them were gates I think and the rest were hatches because we didn't slug enough xD
Outside of hatchescapes it's not that hard to win as killer, even with the yellow herbs xD
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Bots aside it's totally survivor sided
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it is been survivor sided ever since the comeback mechanic and ultimate were introduced. hook = fast gens, ultimate → punish killer for slugging on top of yellow herbs as new feature for even more incentive to slug. bots are only wild card where the game becomes 2vs6.
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The bots are not Survivor sided lol. Survivor is easy and fun, yet no one is playing, so they had to add bots. Everyone is queuing up to play The Killer - despite it being insurmountable; I guess people like the torment and unfair experience more than the easy escapes! It's interesting how this works; you would think everyone would gravitate towards the easier role.
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Dont know how anyone can call 2v8 survivor-sided in any version of it.
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The bots are also insane at doing Generators
95% of the time they get off a Generator as soon as they hear the Terror Radius. They also tend to prioritize healing/unhooks over doing Generators.
Played a 2v8 match and decided to start a timer for the total time they were on a Generator, from a 10-minute game (Legion stalled us out), they only touched a Generator for 23 seconds, most of which at the start of the game… yea, they are useless for progressing Generators. :/
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Since Legion was added, I honestly can't understand how people still think 2v8 is survivor-sided. Playing killer in 2vs8 has never been easier.
Struggling to find survivors and outplay them at pallets and jungle gyms? Pick Legion, apply some pressure, and injure all survivors effortlessly—while a more skilled killer with a stronger chase ability finishes the job. gg ez.
P.S.: If you really think the mode is so survivor-sided, then, dear Legion enjoyers, please just play survivor and stay out of my killer queue, so I don’t have to wait 40 minutes for a match. I’d really appreciate it!
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Comically survivor sided. The only way survivors lose is if they just ignore generators (which a lot of them do).
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Survivor sided, without question. The fact that yellow herbs exist is all the evidence you need. However, with MMR being non-active in this mode, the real question becomes, "are these survivors able to take advantage of these"? I will give BHVR some credit for not only adding killers, but also encouraging them to really work together. A lot of successful killer teams I have encountered have got that nailed down and it shows. Still fun event!!!!!!
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This has always been dependent on what the killer team is, and if at least one of them has increased mobility.
Trapper + Deathslinger, or Nemesis + Huntress, is going to be survivor sided because none of the killers can easily set up pincer attacks with each other, and that is the fastest way to end chases.
Billy + Wraith, or Blight + Legion, is going to be killer sided.
2v8 also has a solo q problem for killer, where some of the killers can either be really good or really bad teammates, depending on how well they actually like teamwork. For example, Nurse and Spirit solo q players, have over a 50% chance of just randomly teleporting or phasing around the map, doing their own thing, and refusing to work together as a team, which means that unless they are really really good at the killer (hint: they usually aren't), they make the game worse for the killer side. Some random solo q Huntresses can be the same way, because they'll be so focused on sniping everything that moves, that they refuse to help focus whatever their teammate is attacking.
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The bots in my experience literally run away as soon as they hear the tiniest of terror radius. They are super inefficient, and apparently inconsistent based on your experience. This is why they should just be disabled from 2v8 and go back to the drawing board.
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Having bots in the match (-2 survs with brain) is the biggest proof this 2v8 is killer sided
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All 3 are killer sided as hell. Cant use flashlights, cant pallet save, everything survivor related is non existence and double tap is so tacky and whack, knight 2.0s.
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"The fact that yellow herbs exist is all the evidence you need."
Really? The herbs in my games are an endangered species. Can't take advantage of something I never see.
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I am yet to see a bot run away earlier than the 3rd layer of either killer's terror radius. They are not scared at all of the killers, they simply are there to do nothing but help your team and not themselves. They need to stay to maks queues faster, which atm they are in almost every game because survivor is getting a bad wrap fron people who think that bots are a downside
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First was a bit towards survivors, 2 and 3 are absolutely survivors side, the fact that the killer is punished for hooks while the survivor simply touching the herb removes the hook condition is just crazy
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In theory, if the Killers know what they are doing then it's Killer sided for sure this time around, I think. Between turbo buffed Killers, frequent aura reads and base-kit Discordance, they have all the tools needed to find and down Survivors quickly to get an unstoppable snowball going (though obviously some Killer combinations struggle).
Plus, Survivors are near guarateed to be matched with 2 bots on their team. The bots aren't a total deadweight , but they're still much worse with macro play than most Survivor players and that's a big disadvantage.
But in practice, the games are so chaotic and the skill disparities between players so great, that it could be anyone's game.
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Meh, i disagree.
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I would like to know why you think that the killers are stronger this time, because the killers literally did not receive any upgrades while the survivors received yellow and green herb
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Killers can use the herbs as well to get haste. Just taking a yellow herb out of play is pretty strong, since a Survivor can't then use it to remove a hook state.
No upgrades? Aside for all the other things I mentioned, you don't think 3 bound Wesker is strong? Or a Legion that can quickly get everybody injured to be easy pickings for the other Killer? Or a 10 Hatchet Huntress with constant aura reads (most of my games have a Huntress in them)? Or Blight, Spirit and Billy in their equally buffed up 2v8 forms?
6 of the best Killers have been added to the mode over 3 iterations and Survivors have had what, brain dead bots, some herbs that Killers can also use and the exact same classes as the 2nd iteration.
I've Survived 2 out of 10 2V8 trials so far. My escape rate was probably better in the first iteration.
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FIrst one was more balanced, but maybe survivor side (i can't compleyely remember). 2nd was survivor sided. 3rd...with bots? Killer sided. Without? Survivor. So....killer sided.
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It's too soon to call, and we may never know anyway, because there's no MMR.
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That's pretty much what I think. The mode just released, but I usually default to the survivors being advantaged. People were complaining about Legion, and that they couldn't stun a good one, but with pallets for days AND THEN infinitely rebuilding pallets with their abilities, 1 of 8 if not 1 of 4 survivors is gonna stun him out of his ability. I still don't know why we don't see 4 Sprint Burst/Windows classes every time. It's objectively the best class, and always has been.
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Uhhh….I have seen us get stomped way more than win against killers. I play survivor, and as long as they are pressuring you won't get out. I think it also depends on which killers. Trapper seems to be good at creating chaos with his traps, and if a legion is in the match I haven't won one of those yet.
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Because when survivors know what they're doing, they're unstoppable, especially 6 or 8 of them.
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There a rare breed in 2v8 (for me). I often like to paly a few games before work. This is between 5-7 am. I find usually the survivors I play with are really good at this time of day and that's why I like playing at this time. In 2v8 no one seems to even touch gens.
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I have no strong feelings one way or another.
I do think Nemesis is in bad shape though in 2v8. His zombies are weak and while the bigger vision range and radius is welcome, they need a speed boost or maybe even an extra zombie or two.
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Survivors: "2v8 is killer sided!"
Also survivors:7 -
I felt like it was quite survivor sided both of the first two times, but a little less so now with two lobotomite bot teammates every time.
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Very survivor sided, if you don't regularly escape that's simply skill issue at that point.
You can do lot of broken things. Probably easiest to do is to play with 1 friend and both use medic. You can take two hits and then instantly heal…
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Killer sided, even solo queue. The hardest part is the 15-25 min wait times. All you need to do is injure but never kill the bots. Make sure to leave one alive but ideally both so they lead you to the Survivor(s). This also guarantees no hatch, and an injured bot will always go to another Survivor; you need to watch them without getting too close. This isn't my strat, but I saw some streamers doing it, and it works perfectly if you want that guaranteed 8k.
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If the survivors are even remotely competent it's borderline impossible to win as any pair of killers, with there being 2 absolutely game breaking effects in the game in the form of the medic's ability (no explanation needed) and the guide's passive after being hooked (the skillcheck bonus also stacks with others so a 3 man can all get a bonus 10% per great skillcheck, allowing for legitimate 20 second gen pops).
I will admit the bots kind of suck with sandbagging and not wanting to do gens in terror radius, but they are better in chase than most actual players as they cannot be mindgamed on simple filler tiles, which are most of the map on any map currently. They also deal with uncaging and if they are a medic they heal sufficiently enough. They however will freak out on weak windows and vault back and forth just like 1v4 and are easy downs because of that.
Also please stop acting like a 6 or 8 second mend time is the end of the world (they nerfed it just for 2v8 btw), Legion is still not anything crazy with him having an actual nerf to his kit to 4 hit downs and a basekit brown addon. A single pallet stun in frenzy stops all momentum he can get for 20 seconds.0 -
As a 4ever solo, I agree that v1 was pretty balanced & v2 was survivor-sided. So far I think v3 is maybe slightly killer-sided, but feels pretty balanced on day 2. I would say I'm winning about half of my matches in either role.
The bots make weird choices sometimes, but I mostly find that funny instead of annoying. And, so far, I have mostly been able to stay out of the Legion's TR as survivor, so that's not bugging me too much, either.
Playing Legion, on the other hand, is really funny.
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You have a mode where 2 players arent even playing the game, get stuck on vaults, stuck and stand still with crows in corners, crouch walk around available generators and dont repair, dont help heal, body block…
List goes on for the bots.
And then you have legion, starting chase every 2 seconds revealing everyones aura, keeping everyone at 1 health state/mending, getting max out of their feral frenzy every time (if they arent an ape).
So you have 2v6 this time around and …. a killer that is way too powerful for the mode. Obviously its survivor sided.2 -
And thats an opinion, but not factual.
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Nobody said it was or wasn't an opinion? all i said was i disagree that bots should stay in 2v8.
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I've been tracking all my survivor 2v8 games and so far, it's been extremely survivor sided in my experience.
Total games played: 22
Games escaped: 19 (86.4%)
Team escape rate: 71.6%
Bot escape rate: 57.6%
Maybe it's just a regional thing, I'm playing in central europe.
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