Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

It's been an hour of Blood Moon, and I'm not liking it.

So far from the survivor matches from Blood Moon, it's either we do the 3 normal generators on the map, or if the killer is competent in anyway we're all stuck trying to walk back and forwards to pumps to attempt to complete a blood gen, whilst the killer can easily ruin all that progress as it's he's incentivized in kicking and suddenly ruining all that progress unless he spams kicks it to the point it does no damage.

Also why do these blood gens not actually count as generators? You get no objective points from doing them and killers like Houndmaster or Freddy cannot even interact with these generators? Did they fail to code them in the game as actual generators, or am I missing something here?

Killer seems relatively easy, and survivor seems challenging. It's good to see they added a walking simulator into the game, but I remain hopeful we can adapt and as the event progresses people become smarter and better for playing the event.

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