http://dbd.game/killswitch
Haddonfield.
Hot take: We should go back to the OG version of Haddonfield and work from there.
Remove the infinites and long fences. Update the textures (frankly, those sucked)
But keep the road slim and keep the old lighting because that old map looked SO MUCH better.
Thoughts?
Comments
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id say keep the current map make the road slimmer (like you suggested) and maybe add an extra park or pond style thing next to the main house?
-3 -
heavy on old lighthing
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Dbd needs darker in general
5 -
I'd rather add in an extra house.
The map is also really small, the last time it got shrinked too much.
2 -
it depends on how they tackle i personnaly hate looping them simply bc of the elevation increase.
0 -
yeah they really should return coldwind to a darker settings and turn eyrie of crows into an actual graveyard.
3 -
just bring back the blue tint
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It feels so crazy that nemesis released before haddonfield was nerfed feels like so long ago lol
2 -
I would love to see this map return and being able to play on it for the first time. It looks so much better than what we currently have.
Balance wise they only need to adjust the things you said. One thing I‘d like to see them trying out would be increasing the gen count so it can stay as big as it was.
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