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All the same?
Most players won't be able to or will take a long time to get there but at the end of the game when all survivors are maxed out and have every perk the character you choose serves no purpose.
maybe we could get a Dev. selected perk for each survivor to keep at level 1
that way each survivor keeps some kind of relevance instead of everyone having the same build
I probably worded that wierd but Im dead tired and have questions cause Im a dunce lol
thoughts on it though?
Comments
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Same build? Do you mean like killers, survivors should have something unique (Like Meg-has 2% haste on base)?
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I mean if every character has learned all teachable perks then theres no difference between them
killers have different powers to change how they play but suvivors dont have that
and yes something like the 2% haste but something unique to them
an example would be Jake always having lvl1 sabotage or claudette always having lvl 1 self heal or botany
just something to set the characters apart
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Survivors are meant to be cosmetic. Devs said they don't want to make every survivor unique, since everyone will just play Meg or Claudette then.
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well if theyre not unique in any way then whats stopping people from unlocking the teachables and changing to an immersed claudette? she can hide on literally every map
this isnt me calling out or shots fired or whatever Im just confused on why
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There is nothing.
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They should give each Survivor a 4th Unique Perk. This Perk is unlocked at Level 50 and like any other Perk, it has 3 tiers. However, unlike the other 3 Perks each Survivor has, this one is not a Teachable, it is truly unique so only that particular Survivor has the opportunity to equip it (if they wish). The Perk won't appear in the Bloodwebs of any other Survivor.
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I like that idea and I think itd work well if made properly
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I had a few suggestion on this in a different thread if you wanna check it out.
https://forum.deadbydaylight.com/en/discussion/51219/differentiated-survivor-abilities#latest
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"will take a long time to get there but at the end of the game when all survivors are maxed out and have every perk"
How long is that? I'm at almost 400 hours and I have like 42 perks on Feng Min. I wonder if there is such a player as someone who has gotten all perks for all Survivors.
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well as it stands you could pick just 1 survivor and all teachables to max out and it makes no difference
then again I know people with 2-3k hours into it and they have several maxed survivors
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