Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Something seriously has to be done about map offerings in Chaos Shuffle.

LockerLurk
LockerLurk Member Posts: 1,683

Ban them. It's unfair, unfun, and sweaty to tilt maps in your favor, I don't care what side is doing it, in the fun chaos mode. Map offerings should not be allowed in Chaos Shuffle period.

That is all. That's the whole post.

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Comments

  • Prometheus1092
    Prometheus1092 Member Posts: 998

    I agree to a degree, and it will probably change when they bring in map offering nerfs but untill then if people don't want to play whatever the opponents map offering is then there is sac ward.

    im aware sac ward isn't a fool proof solution as I have had many matches that people DC in loading screen because they see I have sac ward or they see I have a map offering. But like I said that will change when they introduce offering nerf which will not only reduce the percentage to 20% instead of 100% but it will hide the offerings so others can't see them.

  • ImWinston
    ImWinston Member Posts: 658
    • maybe I'll be the only survivor on planet earth and EVERY TIME I use a map offer, the killer arrives promptly and puts "sacrificial ward"🤣but why isn't it used more often? it's a very common offering in the blood web
  • HolyDarky
    HolyDarky Member Posts: 1,392

    Agree. Map Offerings are really annoying and feels so bs - after the event I had to switch back to my ScaWards which felt so bad. Luckily, according to the QoL Update, Map Offerings will get a nerf next patch, which is really good and can give us the opportunity to tell the devs, that they need more than just reducing it to 20% (e.g. reudcing it to 10%). This will also solve the issue of them in Chaos Shuffle.

  • Defnotmeghead
    Defnotmeghead Member Posts: 320

    I would be fine with map offerings being gone if certain builds, perks or addons didnt heavily rely on maps. On either side, but most criminally t1 myers (especially since they went out of their way to nerf the addon after the rework).

  • Prometheus1092
    Prometheus1092 Member Posts: 998

    past few weeks I've been doing scratch mirror and I've had mostly positive feedback that love the scares and love the change from ghoul matches. Hope they enjoy it while it lasts because after offering nerfs it's going to be tombstone Myers all the way and I get way more negative feedback from people when im doing that build lol. That's why I used blood moon event to stock up on tombstone pieces being as scratch mirror will be dead. Have over 800 ready to go.

  • coolgue1
    coolgue1 Member Posts: 249

    Let take away the ui for the killer as well in every mode no proximity camping ui with the ghoul or just basically using it for information the killer shouldent even have access too in the first place

  • LockerLurk
    LockerLurk Member Posts: 1,683
    edited May 2025

    NOBODY should have to use an offering every game to counteract people trying to unfairly tilt a mode that is inherently not supposed to be balanced in THEIR favor just to win harder.

    Nobody should be trying to purposefully abuse the fact Survs do not have antitunnel and Killers do not have generator perks.

    Nobody should be abusing maps this way to send Survs without any coordination to Lery's as a stealth Killer or MacMillan's in a SWF just because "they know the tiles/it's good for my Killer".

    Nobody should be able to GAME the CHAOS SHUFFLE mode where the point is you DON'T generally have meta and must rely on what you get.

    That's the idea. It's either random and fun, or it's another mode to sweat on others via meta any way you can. I would rather they remove map offerings.

  • Prometheus1092
    Prometheus1092 Member Posts: 998

    except if killer and survivor use map offerings or just 1 person brings sac ward then it's exactly how you want it....random. you can't tell others how to play the game, if they want to sweat and make use of the fact survivors don't have anti tunnel perks that's fine. I mean survivors made good use of the fact killers didn't have regress perks during blood moon event. i think bottom like is while survivors can still have toolboxes and use gen rush meta via items and killers can use tunneling and slugging meta without perks then you can expect both sides to try getting the upper hand in whatever way they can. Don't have to agree with it but it is what it is. Either bring your own offering, use sac ward or bring BP offering... Your choice as much as it is for your opponents.

  • LockerLurk
    LockerLurk Member Posts: 1,683

    The problem still remains that people should not have to bring offerings to counteract offerings in the supposedly chill, random mode.

  • Prometheus1092
    Prometheus1092 Member Posts: 998

    Ok where does it say that chaos mode is supposed to be chill? The name is chaos... Doesn't sound chill to me

  • Prometheus1092
    Prometheus1092 Member Posts: 998

    Still more chaotic than regular mode with random perks. Maybe not as chaotic as some might like but still chaos to some degree

  • JPLongstreet
    JPLongstreet Member Posts: 7,013

    In addition to any advantage a map gives one role, players also might be burning them up before the upcoming change to those offerings.

  • Prometheus1092
    Prometheus1092 Member Posts: 998

    You seem to be under the impression that it's impossible to sweat if everything is random. I can honestly say, regardless what is random, if there are rewards to be gained then people can and will sweat.

    It's like saying the point the normal mode is to have fun not sweat, it's possible to have fun and sweat like it's possible to have random everything and sweat.

    Me for example... If chaos mode has random perks, random maps, random items, even random killers, everything random. I can still sweat as killer and tunnel. I can still sweat as survivor in a swf.

    All the chaos mode is, is just a different game mode for people play for a change. Nowhere does it say people shouldn't sweat or the that people should. Your putting your own spin on it and giving the chaos mode a purpose that doesn't exist by suggesting chaos mode is supposed to be "chill". Random perks? Yes. Chill? No. No amount of randomness would change that.

  • Prometheus1092
    Prometheus1092 Member Posts: 998

    Firstly... Where have I insulted you?

    Secondly... The Devs have not supposedly. You have come up with that yourself. Who's to say the Devs didn't intend for the mode to be just as sweaty as regular mode but with a twist. This would make more sense as they still offer BP rewards and various other reasons for people to sweat.

    I think these alternative modes prove people have fun by winning, this explains why so many people sweat in these events just like they do in regular mode. You might have fun differently and not require a win to have fun but I think many people have fun by winning. If sweating isn't fun for most people then there wouldn't be an issue with people sweating in matches, they simply wouldn't do it if it wasn't fun.

    To answer your question I play the game because it's fun. It's fun because I win. If I lost match after match I wouldn't have fun and wouldn't play the game. We all have fun in our own way and clearly your way differs to mine but that's ok.

  • Memesis
    Memesis Member Posts: 729

    Hot take, I absolutely hate Chaos Shuffle, but love Lights Out. Both sides.

  • Nicholas
    Nicholas Member Posts: 2,124

    Everything should be random. I'm tired of the same handful of killers in every mode and every event. Most killers bring the best add-ons, so there will be a massive power shift. When survivors get stuck with four useless perks, they effectively have nothing, but Killers can still rely on their base power and add-ons - which they control in advance.

  • Dwightyboii
    Dwightyboii Member Posts: 28

    I'd say something needs to happen about most killers like blight ghoul & etc having the same base movement speed as the trapper… doesn't make any sense to me

  • LockerLurk
    LockerLurk Member Posts: 1,683

    I actually like the concept of both modes, but I prefer Lights Out because again, both sides don't have any BS or any tricks. Nobody has anything. It's just skill versus skill, making it hardcore DBD but fair. Killers have only their basekit, which is their power and reading auras of gens and hooks. Survivors have only their basekit, which is looping and doing gens, plus in Lights Out 2.0 have some ability to counter the Killer's basekit so it's not as unfair to them. Balanced. Fun. More horror themed like the game was at the start. It's just the more interesting and frankly balanced mode. I like it both sides. I have won and lost games in it both sides. It's fine. Bring it back.

    I think if they do that then you need to make Trapper and Killers like that be higher speed to keep up with Mobility Killers, not make the speedier Killers as clunky as Nurse feels base speed…

  • LockerLurk
    LockerLurk Member Posts: 1,683

    Why?

    You have posted this everywhere today. Why do Killers need to be nerfed like Nurse was (which wasn't even effective)?

    Please give a solid and well thought out reason why and how this would work.

  • Dwightyboii
    Dwightyboii Member Posts: 28

    because the nurse has the movement speed because she can traverse the map in second idk how that is apparent to you, they did that to her because she was doing the same that ghoul and blight are doing to ppl right now. Ghoul and bound put you in mend and then bound in front of you before you can even get near a pallet and come out of it and m1 because his movement speed doesn’t give you a chance to get any distance atleast the nurse you get a little room to move.

  • LockerLurk
    LockerLurk Member Posts: 1,683

    Yes, and that is a bad way to balance. The Nurse needs a power rework, not to have other Killers that are speedy put in her mold of 90% base speed. Going slower than Survivors is not fun and feels clunky, and also makes fewer people play them.

    Just set them at 110% and change the power. Survivors aren't intended to loop a Killer forever.

  • danielmaster87
    danielmaster87 Member Posts: 10,719

    You can't. And I was gonna suggest banning its use by SWF, but that doesn't seem fair either (I think), and it doesn't solve killers bringing them (Hag with Midwich, or Scratched Mirror on Lery's). I guess the best thing to do would be to balance the maps.