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Survivors are far too overpowered BHVR please be more careful when balancing

The survivor role has gotten far too powerful for killers to stand a chance in high MMR. PLEASE take some time and actually look at how the game is in high MMR. Because it's basically unplayable for the killer role.

If only a single survivor was to work on generators at a time, without any speed increase, it would give the killer only 37.5 seconds to: find survivor, hit them, catch up, down and then get them to a hook and repeat. Just this is almost impossible without Nurse or Hillbilly.

But in mid or high MMR you'll have 3 survivors glued to gens, while the 4th takes chase, all 4 survivors have second chances and exhaustion that give them completely free extra time. All the while the killer slowdown and regression were gutted over the years, which is what resulted in the massive number of people relying on slugging and tunneling.

Comments

  • Elan
    Elan Member Posts: 1,447
    edited June 18

    Completely agree. Survivors are power-role in the game and insanely unfair and unfun at higher MMR.

    The main problem is that most players play as survivors.
    If you do the math, for every 1,000 killers, there are 4,000 survivors.
    That’s why the game is so incredibly survivor-sided.
    You're right — gen regression perks were destroyed under the pressure of survivor complaints.
    Unfortunately, it takes a lot of balancing to make the game fair, but BHVR has to listen to the majority of players,
    because otherwise the game could lose popularity.

  • RoyalRipper
    RoyalRipper Member Posts: 19

    While that is true, it's also not a good idea

    Both Evil Dead and Killer Klowns had games that became so Survivor sided that the killer players just quit and the games died, DbD is on that path rn, and honestly only getting carried by licenses

  • Gizmo1984
    Gizmo1984 Member Posts: 36

    the problem is that the game is brokewn sign 2021. The just make the game wrecked….collision wrecked, KIller Play wrecked. Show me my mmr please and dont see me that ihave no survs over 5000 hrs. Please make the game reset and pending backward with your incredible fixes… NHVR just saying they fix collision for wesker and billy or bubba i mean…but why an huntress can use this fixes too? nonono…..i do not wonder why all killers make pressure by no gen left….this are the shittest matches ever……..please fix this #########

  • Elan
    Elan Member Posts: 1,447

    Indeed. While Nurse and Blight need no or minor buffs, all other killer need big or massive buffs. I listed my ideas and it was accepted positively.

  • RoyalRipper
    RoyalRipper Member Posts: 19

    Literally today played against an actual comp team as my Xeno (a middle B tier killer at most) and got Toba, and it was just hopeless, i managed to get good downs but it didn't matter because of all the exhaustion and endurance they had and gens being so fast. I WANT to just play the killers i paid for, DbD is nothing without it's licenses, yet playing them is becoming impossible as only killers viable in high MMR are nurse , blight and billy running 4 slowdown / regression, and even then it's not guaranteed win, it's just playing on an equal field with the survivors (while needing far more skill and effort to use)

  • Elan
    Elan Member Posts: 1,447

    True. They should at least do this:

    → Gen time up to 120s

    → Heal up to 45s

    → Gate opening up to 60s

    → recover from dying state 90s

    → all generators are blocked for 60s at the start of the game

    → each time generator is compelted all other generators are blocked for 60s

    → increase miss skillcheck penalty to 20 %

    → Nerf numerous perks: (Decisive strike, Dead Hard, Babysitter, Blast mine, Chemical Trap, all exhaustion perks, all gen progression perks,…)

    → Nerf items: Medkits

    → Remove items: flashlights

  • Elan
    Elan Member Posts: 1,447

    Well, your name says one of the most busted combo. :D So I get it. Say whatever you want, the game is not balance even remotely.

  • RoyalRipper
    RoyalRipper Member Posts: 19

    ,,You just need to get better" or maybe i actually am going against good survivors and get to see how the game actually is.

    There is a limit to what you can do as killer, and the little the role can do is constantly being nerfed over the last several years, basically every single update since Singularity has nerfed killers in some way.

  • dramafinesseXD
    dramafinesseXD Unconfirmed, Member Posts: 159

    I’m just saying bro like maybes improve your own gameplay instead of asking for stupid nerfs and stupid ideas you basically want Surv to be misery no fun to play no options for perks and every action to take forever to do

    You wanted a gen to take 2 minutes yet again why even suggest that a massive self report

    You wanted recovering to take 90 seconds like this just speaks for itself like bro what a stupid idea

    You wanted to remove flashlights in their entirety they are by far the weakest item in the game and have fell far from grace so they are completely fine

    Medkits are strong but balanced they got nuked

    Healing up to 45 seconds like bro what planet are you on I’m not even listing everything else cause it’s actual brainrot

  • dramafinesseXD
    dramafinesseXD Unconfirmed, Member Posts: 159

    Maybes you don’t deserve to be in that mmr bracket that you’re in then this is not hate because your argument wasn’t as brainrot and stupid as the 2 minute gens and 45 second heals but also you gotta think you’re not going against 4 man swfs every game by no means should you be getting outed by solo queue players on anything above a D tier killer so if you’re struggling that much it’s down to you not the state of the games balance

  • Senaxu
    Senaxu Member Posts: 494

    While I understand the sentiment behind the concern that survivors feel overpowered in high MMR, I’d like to offer a data-based reflection that may help ground the discussion in verifiable context.

    Let’s take win streaks as an empirical benchmark. When you examine public records and competitive showcases, the difference becomes quite striking:

    Hens and co. currently hold one of the highest documented 4-man survivor win streaks with 171 consecutive escapes… a remarkable feat, but still an exception, not the rule.

    Now let’s look at killers across different types:

    • Blight (Jikkaaa) – 300+ win streak (source: YouTube/documented challenge runs)
    • Wesker (Otzdarva) – 200+ wins
    • Knight (PainReliever) – 250 wins
    • Xenomorph (Var0) – 180+ wins
    • Doctor (Not Otzdarva) – 200+ wins

    And these are not cherry-picked “God-tier” killers – they span all balance levels from A to C-tier. So what does this show?

    ➤ Survivors rely on team cohesion and coordination, which is incredibly hard to maintain consistently in solo or even duo queue.

    ➤ Killers, by nature of being a single-player role, have full control over their pacing, pressure, and snowball potential.

    ➤ Even with strong survivor perks and endurance-based loops, killers dominate long-term consistency.

    Yes, survivors may feel oppressive in some high-MMR lobbies. But raw data from streaks, tournaments, and kill-rate tracking paints a different picture: it’s the killer role that has historically proven far more consistent at high-level play.
    The discussion shouldn’t boil down to “buff killer / nerf survivor,” but rather:
    ☑ How can balance improve without flattening the skill ceiling of either side?
    ☑ How can we introduce counterplay that rewards teamwork without punishing solo play?
    ☑ And most importantly: how can we make both sides feel powerful, while keeping long-term statistics in check?

    Let’s aim for balance through data… not anecdote.

  • RoyalRipper
    RoyalRipper Member Posts: 19

    Source trust me bro, the thing is that you don't even need a SWF to win, you just need basic gen efficiency, you do gens= you win 99% of the time

    This only shows your lack of skill and knowledge about the game, hell. Why do you think actual comp matches have restrictions on what survivors can use ? Are all comp killers garbage since they cannot deal with it ? And even with survivors not being allowed to use their strongest perks or items, and the killer usually getting a map that favors them, they basically never actually win, they usually get a tie or play for stages

  • dramafinesseXD
    dramafinesseXD Unconfirmed, Member Posts: 159

    most if not every killer has a over 100+ win streak it genuinely just boils down to the skill of the player playing the killer blight has nearly a 2000 winstreak trapper has over 200 winstreak like genuinely it is the player the game is quite fair and balanced a 4 man on comms will always have an advantage but if you play the 4v1 good and get better in chase you will not get many teams that will make you struggle because the average player of dbd is very casual

  • RoyalRipper
    RoyalRipper Member Posts: 19

    Actual streak players will tell you that they rely on getting bad survivors and getting lucky, all streaks end pretty much the second they get a single team that is ready to sweat as much as the killer is.

  • RoyalRipper
    RoyalRipper Member Posts: 19

    Notice how these crazy high streaks were usually all set years ago when the killer role was far stronger, additionally if you actually talked to anybody who has a world record streak, you'd find out most of it is luck

  • Senaxu
    Senaxu Member Posts: 494

    That’s a fair point… but it goes both ways. Survivor streak players would also tell you that their runs rely heavily on not being matched into a competent killer… or at the very least, one who knows how to pressure properly and isn’t running Nurse, Blight, or Wesker with lethal builds.

    So if both sides claim their streaks "only happen when the other side is weak," that essentially neutralizes the argument. What remains is consistency… and the data.

    And this is where the numbers speak clearly:

    • High killer streaks across multiple players, roles, and metas
    • 4-man survivor streaks remain extremely rare even at the top competitive level
    • Even BHVR’s own kill-rate analytics reflect this pattern (and they don’t ignore their data, as we’ve seen with prior changes and perk reworks)

    You're absolutely right that streaks aren’t perfect proof → luck plays a role, as it always does in asymmetrical games.
    But in the long run, consistency beats anecdotes. And consistent long-term dominance in streaks and performance data is why BHVR historically balances around killer restraint, not survivor nerfs.

    It’s important that feedback comes from a place of realism… because if expectations are misaligned with the stats, we risk being disappointed when changes don’t go the way we hoped.

  • RoyalRipper
    RoyalRipper Member Posts: 19

    My issue is that the way the game is designed rn, in high mmr as killer you need to be playing one of th S tiers to stand a chance

  • dramafinesseXD
    dramafinesseXD Unconfirmed, Member Posts: 159
    edited June 18

    my guy face it it’s a skill issue lmao you don’t see if the game was in that bad of a state you would a lot more people asking for and saying what you are saying the game is fine and saying lack of skill from me but I’m not the one crying about game balance and wanting nerfs am I ?

    Also comp is a different game to dbd if you wanna get into comp and think you’re actually that skilled at the game give it a try and don’t hold comp on a pedestal trust me dbd is a casual game if you wanna more competitive setting then go play comp it’s not hard to get. Into if you’re that good at killer a team will try you out and accept you if surv is that easy they will accept you

  • RoyalRipper
    RoyalRipper Member Posts: 19

    The issue is that on EU servers, everyone plays far more sweaty than on NA

    + You are likely in lower mmr to begin with so you likely have no idea what even non sweaty high mmr is like

  • dramafinesseXD
    dramafinesseXD Unconfirmed, Member Posts: 159

    yes my 16k hours my 82% win rate in the past 30 days playing this game for 9 years i definitely don’t know what high mmr is no deffo not im a Eu player and I’m just real you just can’t accept the fact you’re not high mmr and you’re struggling at a average level 💀

  • dramafinesseXD
    dramafinesseXD Unconfirmed, Member Posts: 159

    the one thing I will agree with you on though is survivors get way too much basekit I don’t think gens should block after 8 kicks I don’t think anti camp should exist and I don’t think no more anti tunnel or anti slug should get added and I want shoulder the burden nuked other than that the game at its core and all the perks etc is fine but the game is becoming way more casual now and we gotta accept that

  • Gizmo1984
    Gizmo1984 Member Posts: 36

    to become more fair rukles to killers think 2021 there was world better…i hope behave think so too…ihave over 10k hours und spend much money in this game..please dont destroy this game…if you want make the game better balance please take the game backward to 2021 /22