Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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4 changes that bhvr could make to springtrap that wouldnt make him weaker but fun to play against

MauriceMaverick
MauriceMaverick Member Posts: 295
edited June 2025 in Feedback and Suggestions

1. Give his teleport a starting cooldown. Now he can from the start of a match straight up teleport to the other side of the map and find 4 survivors. He doesnt even need deadly pursuer to do so. Bhvr has made that specific change previously with sadako, so if he wont get a general cooldown for the teleport, at least give him a starting cooldown.

2. [Removed]

3. Make him visible during his exit of a door. Im not asking that he has an entire animation for the full duration of the teleport, like demo has. Obviously bhvr went with more of a dredge approach on that. But the fact that he comes out invisible and can hit people right infront of a door while invisible for 2 seconds after exiting is weird.

4. Either nerf or remove his undetectable. This is more of a personal opinion because i main demogorgon but the fact that this killer with no teleport cooldown can teleport and have 20 seconds undetectable while also being able to have an insta grab during teleport is just too much. And unfair for the puppy.

Of course they should also fix the god damn headset audio for his doors but thats a know issue.

Post edited by Rizzo on

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