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Demogorgon needs more buffs and QOL changes.

Since new killers are getting better then demorgon and sort of forgotten. He needs something. So i have some ideas: make some addons basekit: barbs glasses, mew"s guts, rotten green tribe (at least 10% would be nice), black heart,rat tail and maybe rat liver and reworking most of the addons like viscous webbing,sticky lining,thorny wines,elevens soda,upside down resin,unknown egg, deer lung, lifeguard whistle and rotten pumpkin. To make them more unique just like springtrap Then red moss remove the 15% longer time to emerge from a portal plus slightly nefing the percentage of the undetectable to 6%. Increase the undetectable duration to violet waxcap and wermilion webcap. Next: increase duration of undetectable to like at least 10 seconds. Give demogorgon the abillity to when he places the seventh portal the oldest one get replaced just like hag (and maybe give him 7 portals instead of 6 basekit) and maybe make him slightly more quiet with walking plus slightly increase the speed when demorgon is about to teleport. That way he would still be worth to play. Since i am an demogorgon main.

Comments

  • KingOfDoom55
    KingOfDoom55 Member Posts: 329

    I feel like demo, sadako, & xeno need buffs, they do be lacking a bit, with each new chapter that comes out

  • Filipino1490
    Filipino1490 Member Posts: 82

    Yeah but i feel like that demogorgon suffers the most. Also maybe get rid of the sound cue when he is teleporting to inform all survivors. It feels kinda outdated and it hurts him even more.

  • Elan
    Elan Member Posts: 1,444

    I will be pesimistic here. But Demo got a lot of buffs and the fact that he is not played as much i that he's not as easy while also not as fun, at least to me. He has insane map mobility and area control with his portals (tbh I don't use portals almost at all). On top of that, he has the best zoning from whole roaster, maybe Springtrap might be very close. He has already good cooldowns on shredding pallets and survivors and good demogorgon is quite deadly. So I don't really think Shred needs any buffs at all. I might see portals be faster to set up, if not instantly or being activated upon setting to be used more for info while charging power.

    Strenghts

    → Very good antiloop

    → Very good zoning

    → Very good map mobility

    → Decently fast time to down when played properly

    → Area control and info

    Weakness

    → set up

    → portal activation

  • Elan
    Elan Member Posts: 1,444

    I stated opinion about Demo above. Sadako is hard to balance because most Sadakos spam the buffed TVS and spread 5 stacks of condemned pretty quickly before you even get to tv to turn it off rather than using it for mobility. She got her invisibility which is weird but fun antiloop tool that needs some timing and practice but works against best players too. With her it's always something being taken for something being given. But overall she's kinda underrated and is by far one of the killer with highest kill rate for a very long time. Xenomorph got some buffs recently while also some nerfs. The problem with him is that his simply worse Nemesis, yes… worse. While ha has step ahead at map mobility and first hit damaging he can't really rely on any stealth as turrets are beeping crazy when he's close. I played a lot of Xeno and while I think that he is defienetly a decent A-B tier killer, he's just not as fun to play or play agianst. Why I said that Nemo is better when he has no mobility? 1) He has slowdown from injection, 2) he has AI support that might be gamechanging and overall is doing a lot of passive slowdown and pressure, 3) Nemo shreds through pallet with his power, keeping close distance all the time, while if Xeno misses he has to break pallet and catch up again. But again, none of them are bad killers, they are both actually pretty strong… just for me it will always be Nemesis over Xenomorph. They all (Sadako, Xeno, Demo) got a lot of buffs, a lot a lot, which makes question if they should be rebalanced when they are currently pretty balanced?

  • Filipino1490
    Filipino1490 Member Posts: 82

    good point and i understand your opinion but (to me at least) he feels kinda forgotten and would be really nice to make him a bit better overall since newer killers have similiar aspects to demogorgon but just better. He needs a bit extra. Not much but at least addon rework + making some of them basekit, making portals more useful and a little bit faster just to be more different from other killers.

  • Elan
    Elan Member Posts: 1,444

    I'm sure he got some buffs to portals and travel speed last and this year along with shorter cooldown for shredding pallet and survivor. Maybe some Demogorgon main might bring us more fresh infos.

  • Filipino1490
    Filipino1490 Member Posts: 82

    we will have to see but i hope gets more. He really needs it

  • Elan
    Elan Member Posts: 1,444

    I don't think he needs it. Unpopularity isn't solveable by tunening him up when he is already decent.

  • Jtflorencio
    Jtflorencio Member Posts: 240
    edited June 23

    Behaviour will not buff C-D level killers
    Learn to play Nurse-Blight-Billy-Singularity :/

  • Filipino1490
    Filipino1490 Member Posts: 82

    well then they probably should to at least feel better to play

  • Elan
    Elan Member Posts: 1,444

    Well Demogorgon is defienetly B tier, he has antiloop and map presence.

  • Filipino1490
    Filipino1490 Member Posts: 82
    edited June 23

    also when he pounces and misses the camera gets locked for no reason i think they should remove that + the reason why is kinda forgotten is becasue he is too forgiving compare to other killers. Don"t get me wrong. Having a ballanced killer is good but compare to other killers they are not that forgiving. So i think that should also be adresed.

  • KingOfDoom55
    KingOfDoom55 Member Posts: 329

    Agreed, but that's also why xeno needs buffs too, alongside sadako & demo, xeno's tail attack is better than nemi's tenticale strike due to vertical & horizontal angles the tail strike can have, but has shorter range & need to manually break pallets, just hope behavior buffs them all in the right places, xeno is a worse version of springtrap, with a less powerful special attack than both nemi & ST, this why sadako & xeno & demo need the buffs, or they'll keep getting powercrept as time goes on, I think a reasonable buff for xeno would be to get rid or reduce motion trackers radius, buff the range of the tail strike & maybe make acid blood a base kit or buff it, for demo, silent traversing & maybe a slightly less shred cooldown, sadako can have a less time to charge the guarantee mori