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This is why survivors DC for this exact reason. A lot of killers wanna slug for 4k it’s annoying.

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The killer slugged us and he didn’t even pick us up he was trying to find the last survivor and this kind of stuff is very annoying and needs to be fixed anti slugged should be talked about. Matches have been going too quickly because a killer wants to end us in seconds by slugging.

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Comments

  • Nomade
    Nomade Member Posts: 329
    edited June 30

    I am, at this point, allmost totally convinced that anyone who complains about being slugged for the 4k is not an experienced player thinking rationally. Any expierienced player knows that overwhelmingly the biggest reason killers slug for the 4k is hatch. Its. Not. Personal. Its the way the game was designed.

  • Rudjohns
    Rudjohns Member Posts: 2,814

    Slugging is stronger than hooking

  • Rapid99
    Rapid99 Member Posts: 326

    Well they dc because of that…

    And because they didn't like the map. And because they didn't like the killer. And because they had a bad first chase, yea that too. Oh and also if their teammate has a bad chase, yea they'll dc over that too.

  • Madmillennial
    Madmillennial Member Posts: 120

    Ive never liked the masquerade event. Looks great but the powers each side gets I've always hated. Insta pallets aren't that big a deal at small loops I guess but blocking pallets mid chase? Nah...

  • Rapid99
    Rapid99 Member Posts: 326

    I'm talking about in general not just this specific situation.

  • TimberGoingDown
    TimberGoingDown Member Posts: 944
    edited June 30

    This isn't a "slug for the 4k."

    Look at the hook stages. You have two survivors on the ground, neither has been hooked. Either or both could have DS. The only survivor left standing is on death hook. We don't have any idea how much progress is on the last two gens.

    The smart play is to slug the other two and go for the Lara. Down and hook her, and you win the game. If you start hooking now, then the other survivors can reset and possibly win the game. Not to mention a well-timed DS could do the same. Slugging it out and getting Lara out of the game is the best play and guarantees the win.

  • tjt85
    tjt85 Member Posts: 1,655

    Oh no, we're experienced alright. As in we've experienced this tedium way too often and we'd like BHVR to do something about it. Doesn't matter if it's not personal when it's not the way the game is intended to be played.

    Survivors have three hook states and Killers are rewarded with pips and BP for progressing through them for a reason. Could it be because that's the intended way to play the game? Tactical slugging is fine, but it's hard to justify this cheesy shortcut to securing a 4K.

    Since BHVR have now taken away all informal methods of tapping out (or "going next" if you prefer), Survivors should at the very least be given the option to bleed out quicker when slugged like this. Nobody wants to be stuck in a match like this.

  • LordGlint
    LordGlint Member Posts: 9,779

    Judging by the bleedout bars and recovery progress, you 2 were barely on the ground for long. If the killer sees multiple ppl that he can down, it makes sense to down them instead of letting one run off while he hooks. The fact that your teammates have been hooked shows he doesn't have some slug build going on and just took advantage of your team's missplays.

  • Hexbadboy23
    Hexbadboy23 Member Posts: 50

    This is a more of a clear picture he literally slugged 2 of us just to find the last survivor he greed for a 4k

    IMG_5853.jpeg
  • CruelLimits1982
    CruelLimits1982 Member Posts: 76

    Its also not necessary for survivors to stand at the exit gate till EGC finishes im not trying to turn this into Us Vs Them but I hope if they find a solution to the slugging for 4k situation they do the same for what I just mentioned

  • Scarlett1111
    Scarlett1111 Member Posts: 154

    It is your job as the killer to push them out or kill them then. Why are you sitting there letting them elongate a game? Killers always control the state of the game.

  • CruelLimits1982
    CruelLimits1982 Member Posts: 76

    We're talking about things that are necessary vs unnecessary that isn't necessary whats up with this rules for me but not for thee mentality? Just leave why do I have to push YOU out and watch YOU teabag? Ok if you're slugged on the floor get up/alt tab and go do something else then

  • Scarlett1111
    Scarlett1111 Member Posts: 154

    No, actually. That's not how it works whatsoever. You need 4 survivors to live out your ENTIRE game that gets "ruined" less than 10% of the time. Slugging is never necessary. Tunneling is never necessary. That is the demand for free wins, which no one deserves. All killer mains need to realize they are being coddled by the devs and have been for multiple years now. Your role is disgustingly overpowered and you barely need to be looking at the screen to play it. Don't forget you have the ability to quite literally kill them, on any killer, just to salt the wound that much more. So why is it okay for killers to be toxic and have the ability to kill the survivors directly, when that's not their job, its to sacrifice them. But survivors aren't allowed to gloat that they won their rare game because crazy concept, the game is balanced in the killers favor, survivors escape less than half the time as intended by the devs, and that scenario you just mentioned barely. happens.

  • Coffee2Go
    Coffee2Go Member Posts: 771

    Honestly if you know about the perks, there is perk the boon one that lets you pick yourself back up if you are near that radius so you can try running that and crawl into that totem radius if the killer is doing this on purpose but other than that nothing much you can do its not againts the rules, they are killer roles after all they dont get crows or penalties

  • Khastrx
    Khastrx Member Posts: 245

    Players DC often because of so many miserable aspects of the game, though then you wonder; why don't they just play some other game if they are not having as good time with DBD? Well it can still be fun despite it's many flaws. Problem is BHVR take way too long to address many of the frustrating issues (regardless of role) and often throw things in that make them even worse as a temporary fix...

  • CrypticGirl
    CrypticGirl Member Posts: 1,440

    People sure do love to use that to invalidate any and all Survivor frustrations.  (Mind you, I'm not saying those things don't happen, but they are in the minority.) There is way more to the DC/go-next epidemic than just not liking the Killer/map/perks, etc.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,667

    Survivors are fine with extending games for the 0k, so it’s ok if killers extend the game for the 4k.

    There are a lot of games, where all the generators have been repaired, 3 survivors are at the exit gates, and the killer is face camping the 4th survivor. The 3 survivors at the gate could easily escape, and get a 1k, but they’ll often extend the game to try to save the last survivor.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,667

    But the killer doesn’t have options. The survivors are keeping the exit gates at 99%, so the EGC timer won’t start, and the killer can’t open an exit gate because they are defending the hooked survivor.

  • iloveandhatethisgame
    iloveandhatethisgame Member Posts: 547

    Why are people defending this?

  • Mr_K
    Mr_K Member Posts: 10,342

    sometimes video will tell more than a picture. Judging from the timer the killer found that third survivor rather quickly. Now that could mean the third survivor is bad at hiding or the killer knew where the third surviors was.

    Regardless how your match went, lets say all three of you were in the same area, the killer downs two survivors and the third survivor was standing in the open full view of the killer. Is it not reasonable for the killer to chase down the third survivor over hooking the slugs and searching for the third?

  • Marzipan210
    Marzipan210 Member Posts: 139

    There are a couple changes they could make to make these situations happen less often.

    They could allow the slugged survivor to abandon

    I think they should also make it so that killers can get adept if the last survivor escapes though hatch.

  • hermitkermit
    hermitkermit Member Posts: 984

    I do agree that survivors lingering at the exit gate can be a form of BM and should be addressed. But I don’t agree that it’s the same as being slugged. Being fully mobile is fundamentally different from being immobilized. That is not an opinion, it’s an objective difference in agency and gameplay experience. And to try and disregard that very important fundamental difference is not reasonable. 

    Now, I understand that the broader point might be: “Shouldn’t all forms of BM be dealt with, regardless of the role?” And to that, I absolutely agree. I’ve even shared suggestions before like speeding up the EGC timer when someone lingers, or giving exposed/aura read effects to survivors who stay in the gate too long to discourage stalling behavior. (I will mention though that with those suggestions people then said it wouldn’t be good enough because then survivors would wait outside the gate. To which then it gets very confusing because I thought the entire point was to stop them being in the gate.)


    So if the question is about just general BM then yes, of course it should be stopped by any player regardless of role. But the solution to BM is different case-by-case because all BM is not the same thing. Gate BM and slugging are not the same. One allows for full player control and even a choice to engage with the BM or not. The other removes control entirely. Both deserve attention, yes! But we shouldn’t treat them like they’re the same thing just because they both fall under the BM umbrella. A solution for slugging can’t work as the solution for the gate because they’re two entirely separate issues.

  • hermitkermit
    hermitkermit Member Posts: 984

    I do agree this case doesn’t look like BM, as the survivors seemed to be in close proximity to eachother in order for their bleed out timers to be where they are in the pictures. I brought up BM because someone replied to me about BM, about survivors in exit gates. My original post was in reply to someone claiming this slugging was necessary to avoid hatch and I was explaining that it wasn’t necessary to slug like this to avoid hatch, not that this slugging was BM.

  • LordGlint
    LordGlint Member Posts: 9,779

    I get ya. People like to pretend slugging only happens to BM or to prevent hatch. This game however seems to have just been a perfect snowball opportunity. We also have no clue what the other survivors were bringing. We know OP had a medkit, but the other 2 could've been going for a flashlight save and got caught.

    Being slugged for 40 seconds though isn't a problematic amount of time in general. Obviously the killer isn't bleeding people out and started the game by getting 5 hooks before this moment.

  • terumisan
    terumisan Member Posts: 2,181

    i like winning so i'll slug for the 4k if i have the opportunity i don't see perks though why aren't you running unbreakable?

  • hermitkermit
    hermitkermit Member Posts: 984

    Yes, slugging is complex. I personally do think slugging does need some changes when used excessively. We all have our opinions on how that should be done or if it should be done. I don’t like full team slugging, and I do feel it should be looked at, but there is a difference between a full team slug and survivors that were in a group getting full swept down by like a billy or something. This particular case seems to be the latter, so I do agree it isn’t problematic. But I do believe that slugging can be problematic.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,756
    edited June 30

    people play toxic because they have no control over their real lives

    all these changes and killers still just slug the 3rd guy

  • TimberGoingDown
    TimberGoingDown Member Posts: 944

    Sorry, I meant Deliverance.

    Both of the survivors on the ground could have deliverance. Or there might be a Luck offering in play. OP is intentionally hiding their perks for some reason.

    Regardless, this isn't "slugging for the 4k." It's slugging for the win.