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If Franklin's Demise was Written Like a Survivor Perk

MDRSan
MDRSan Member Posts: 759

It would only activate after stomping a boon totem, convert the first swing into a non damaging attack that forces the survivor to drop their item, and then be deactivated until another boon totem is stomped.

It's not written like a proper survivor perk unless it requires you to do something completely situational and unrelated to core gameplay loop mechanics before giving you a maybe mildly useful effect and then disabling itself unless you do the thing you were lucky to be able to do in the first place, a second time. (That's even IF it can be reactivated at all)

😋

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