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Nerfing killers that need buffs?

inspiringg
inspiringg Member Posts: 2
edited July 2025 in General Discussions

THE CLOWN? Are you guys serious? cause there is no way you looked at a percentile of yellow vs pink bottles and said “yea nerf the pink to the ground” just because we use yellow less? Then you go a step further and nerf ALL the add ons that help his pink bottles. but don’t touch the ones for yellow except cigar box literally one of his best add ons it’s hilarious. Clown needed a buff instead you change his whole playstyle and base kit to force us to use yellow bottles more.all this is going to do is make his pick rate even less then it already is and the ones that will still pick him will be forced to tunnel and face camp because the kit is so in the dirt and the add ons are on the ocean floor. I mean seriously there’s no saving him if you don’t revert these changes and you’ll be killing off one of your first original killers or be forced to rework him in 3 years R.I.P Clown you had a good run.

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Comments

  • MDRSan
    MDRSan Member Posts: 760

    Think about the change logically. If people found using only the pink bottle to be effective enough most of the time, how would only buffing the yellow make them suddenly care about using both? Literally nothing would have changed about the method they were using before to win so why would they bother trying the yellow?

    In regards to tier based arguments:

    Why did he need a buff? Was it because he was low on some streamer's arbitrary, opinion based tier list?

    So long as there are killers who can teleport or dash, lower mobility killers will be placed lower on a list of comparative power levels. That doesn't make them ineffective, just comparatively less effective - and that's assuming their placement is backed by actual data and not just someone's opinion. The only way to compensate would be to give them map traversal powers too or just make them so ridiculously overpowered that they don't need it.

  • UnluckyMan
    UnluckyMan Member Posts: 46
    edited July 2025

    It is like… Now you have to use both types of bootles to get any value. People will go play easyer and stronger killers instead like blight and nurse. Not like clown is rare already.

  • TheMonsterManor
    TheMonsterManor Member Posts: 23

    Maybe if his invigoration was instant more people would use the yellow bottles more. But the fact they take a second to activate makes Clown need to spam his bottle throw the whole game to get any value out of his kit.

  • Choaron
    Choaron Member Posts: 818
    edited July 2025

    Clown needed neither buffs nor nerfs. He actually was one those killers that was in a quasi-perfect spot in terms of balancing so the fact that they decided to rework him this hard is puzzling, to say the least. The only nerf he "needed" to have was for Cigar Box and the only buff for Pinky Finger.

  • Choaron
    Choaron Member Posts: 818

    True but let's also not pretend that he is "one of the best Clowns". One of the best controller Clowns, sure.

  • Unknown
    edited July 2025
    This content has been removed.
  • CLHL
    CLHL Member Posts: 429

    He needs buffs and he is underplayed. How many Clowns do you meet in 100 games? Maybe one or two? But don't worry, more Ghouls and Blights for everyone. It's easier to have 2 killers under control than 40.

  • MDRSan
    MDRSan Member Posts: 760

    I don't mean why would anyone use yellow in general. I mean if a player felt playing with purple alone was fine before why would they suddenly think it's not fine if yellow gets a buff. What about their previous strat has changed?

    I know there's only a certain number of charges per color before you need to reload but that's not changing. If they played around that before without using yellow then why would they feel like they need to include yellow now unless something changes to make just relying on purple not as effective as they previously felt it was?

    Remember, they didn't say they wanted to buff or nerf clown - just that they wanted to encourage more people to use a mix of yellow and purple rather than just purple. Just buffing yellow doesn't do that.

  • SoGo
    SoGo Member Posts: 4,513

    They kinda made the situation they tried to fix worse.

    Now instead of spamming purple bottles, he will spam yellow ones.

  • squbax
    squbax Member Posts: 1,778

    They objectively made clown worse, his old addons offer more value than before and for people who only use purple bottles the slow and addons have been made worse, idk what you are on but he is worse in all regard even and specially if you want to just use yellow bottles. Not only because his basekit got changed in a way that alienates clown players but also in a way that his addons got downgraded.

    This is like saying I want to make springtrap players use the teleport more so we add 5 seconds to his undetectable but nerf everything about his axe and also nerf the addons related to the doors. I am genuinly baffled people do not see this as a net nerf, even the best of clown mains have explained these changes in detail and how they butcher the killer.

  • MDRSan
    MDRSan Member Posts: 760

    Did I say he was better? No. Did I say he was worse? No. In fact, I made absolutely zero statements about how strong clown is either before or after the changes. You're all arguing against a point I never made in the first place.

    I was explaining the concept of why, when the goal is to get players to do something other than what they're already doing you can't just buff yellow bottles and expect them to suddenly care that they exist more than they did in the first place. End of statement.

    If you want to argue numbers, then do that with someone who's arguing numbers. If you want to argue how 'strong' clown is, then do that with someone who's arguing how 'strong' clown is. I'm just explaining why blanket buffs or blanket nerfs aren't likely to encourage players to use a mix of both yellow and purple when they weren't using yellow in the first place.