http://dbd.game/killswitch
Let me abandon when the killer is slugging for the 4k.
PLEASE. I still don't know why this isn't a scenario. I just had a match I bled out on the floor because Vecna really wanted the 4k and Ada was hiding the whole time.
Add something to make the survivor on the floor bleed out faster or just add the abandon option. It's so annoying and just want to go next instead of waiting 4 minutes on the floor.
Comments
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To be totally honest, the abandon feature is just a "legal" go next. So it might as well be improved to have a little more leniency in those situations.
2 -
Agree. There is zero reason that 2nd to last survivor shouldn’t be able to abandon in this scenario.
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Lol no. If I have to wait 2 minutes or push survivors out, you can wait for me to find the last survivor.
-7 -
Yes, the survivor should be able to abandon in this scenario.
3 -
There should be option to escape together. Simply abandoning will be abused any time in the game for example on survivor first down…
If survivors fixed more gens than survivors are alive. In this case it would be 3. They should be able to find CLOSED hatch and escape for example by finding/bringing key. It would make games more cooperative and interactive than simply RQ or DC because you are frustrated or bored
-3 -
So move back towards old hatch? Yeah, no thanks. There may be an answer here, but that ain't it.
3 -
Tell me if I'm wrong. But, if 2 survivors slugged abandon the game consider them escaping leaving you with two kills. Stats things.
1 -
Two abandon scenarios I can think of:
→ 2 survivors are left and one is slugged (survivors)
→ Exit gates are opened (killer)
I hate survivors waiting in exit gates. I'm ok with losing, but I want to go next game and not wait 3mins for your "watch me leavve" and on the other hands when I'm slugged in 2v1 scenario, I want to abandon. The time it takes them to find the last survivor and down them might last the whole 3 mins too, which is where I can already be halfway though another game.
2 -
What should be done againts survivors that camp exit gates and tbag and prolonge match for no reason, or they refuse to open the gate.
3 -
I don't really see a reason why not, if scenario is 2 survivors dead and 1 on ground.
Last survivor can choose to either try to wait and get hatch, or just run to killer, so they can abandon too.0 -
Exit gates are opened
Issue is there are challenges, where you need to unhook during EGC…
So doubt that will be a thing unless they are going to release killer bots-2 -
Abandon is a loss. If killer wants to abandon, you get it different game. Or the condition of the challenge might be changed, similiar to related achievments.
1 -
It's better than just DC because you don't want to play.
-4 -
Frankly I don't see why this would be unreasonable. Allow the Survivor to abandon if they are down and the only other Survivor is in chase. I don't think slugs for 4k are an issue, but if people feel they're an issue and it really does impact their game quality, sure, let them leave. Just make sure it doesn't affect the Killer's results when they do this, since the abandon or bleedout or whatever happens while they chase the last Survivor is not gonna change if it's a bot instead of a human.
If we're allowing go-next in a way via the abandon system, because people find certain situations intolerable, I say let them. The end of a round will lose nothing if a bot is there instead. I also believe once they iron out Killer Bots, the same should be true if an exit gate is opened - let the Killer abandon the game as a forfeit, and put a bot Killer in. That way Survivors get their gate challenges (which seem to have been retired but we do have them in tomes still), and Killers do not have to watch Survivors leave or "push them out" or waste time kicking pallets while Survivors mop up their endgame.
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There are only two legit reasons that make you slug the 3rd survivor as killer to find the 4th and these are: 1.) You're doing a quest that requires a 4k or 2.) You're doing the adept achievement of a specific killer. In all other scenarios you don't need the "physical 4k", because hatch escape is like a 4k. The hatch mechanic is 100 % based on RNG unless someone used an offering.
So, slugging the 3rd survivor and then searching for the 4th in general is pathetic and toxic, except the 4th survivor is close and it's obvious for everyone where they are (because of grunts of pain, pools of blood, scratch marks, aura reading etc.). But if you do so, you're not better than these survivors you have to push out.
-1 -
Funny. I don't get noise spammed and tbagged when I slug for the 4k. I don't have survivors saying "ez baby killer" in the EGC when I 4k. Since survivors by and large treat hatch like they "beat" me, despite getting the pity escape at 3 gens, I don't want them to get hatch. If they weren't so toxic about it, I'd probably not care. But since the vast majority of survivors are physically incapable of good sportsmanship, I slug for the 4k.
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