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Do all developers only play killers?

dkssudtjtp
dkssudtjtp Unconfirmed, Member Posts: 1

I seriously wonder whose idea it was to give the clown a 15–20% movement speed buff.I'm running on two legs, but the clown feels like he's chasing me on a bike. That's how powerless I feel, and honestly, I don't even want to play anymore. I used to love Dead by Daylight, even when you kept buffing killers and nerfing survivors—but now, every time I go up against the clown, I can’t escape no matter what I do, and it's killing my desire to keep playing. Give survivors some decent perks for once!

Comments

  • PetTheDoggo
    PetTheDoggo Member Posts: 2,355

    You can't really blame this one even on killer mains…

  • TheSingleQuentinMain
    TheSingleQuentinMain Member Posts: 173

    I'm not saying it's good, but the movement speed buff was only 2%. It's more so the instant usability of Yellow Bottles than it is the haste that's a problem. Regardless, I think they were trying to vary Clowns toolkit a little, as he's really chase oriented, with not much else to help him. The idea, I presume, was to make clown have some map mobility.

    They went about it wrong though.

  • dark_hunter92
    dark_hunter92 Member Posts: 60

    That's what it seems like.

  • Araphex
    Araphex Member Posts: 788

    They should really sit down and play survivor on solo queue. Almost every game all survivors are killed even before the fiest gen ever gets done. Oddly, when I play killer, I always go up against swfs, so they definitely aren't seeing the whole picture.

  • Elan
    Elan Member Posts: 1,747

    True. Killer mains (along with me) don't really like this Clown state. It was purely decision of devs. While I still say that antidotes were as powerfull as now before, but were not so braindead to use.