Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Ok guys, how fast would this idea end poorly?

Survivors now have voice chat and their talking can be heard by the killer.

How good or bad would this fully be?

«1

Comments

  • AcesSpeedo
    AcesSpeedo Member Posts: 268
    edited August 15

    voice chat would save solo q but no one wants solo q to be fixed it seems.

    anyone saying it would be bad has never played any other multiplayer games, buff killer if you need to, but comms would revive whats missing from solo q, whether people would like it or not.

  • TerraEsram
    TerraEsram Member Posts: 750

    I just want voice chat only in custom, where we can just having a button to activate in before match, for playing with friend, not with stranger

  • Reinami
    Reinami Member Posts: 6,605

    Its a neat idea, but discord removes the disadvantage. Carnival hunt i believe is doing that, and its interesting, but once you get organized teams using discord its over.

  • AcesSpeedo
    AcesSpeedo Member Posts: 268

    no they wouldnt, idk what bubble you're living in but every game where comms is available to be used, it gets used.

  • AcesSpeedo
    AcesSpeedo Member Posts: 268

    tell that to all the 60%+ solo q players, or people wanting to play with their crossplatform friends

  • HeroLives
    HeroLives Member Posts: 3,233

    there’s an app called discord everyone that plays cross platforms uses it. It even transfers to my PlayStation. I play with ppl on pc in a party chat, on discord.

  • AcesSpeedo
    AcesSpeedo Member Posts: 268
    edited August 15

    you're acting like i dont know what discord is lmao, i play with my friends on discord regularly, but if solo q ever wants to have a "feel good" play, comms is the only thing that can and will ever revitalise it. no amount of QOL will ever bring what comms could. youre so condescending for no reason

  • HeroLives
    HeroLives Member Posts: 3,233

    I’ll just disable it or quit playing soloQ all together if I can’t. When I play soloQ it’s because I don’t want to talk to nobody. I’m just trying to chill out. You’re asking people to disable a “hypothetical feature” because you can’t be bothered to use discord? I’m not acting like anything you were the one saying “what about cross platform” and didn’t like the answer you supposedly knew about. Where’s this 60% of soloQ? If voice is that important to you start a group chat and party up. The resources are there.

  • tes
    tes Member Posts: 1,223

    that’s fine, but basically means this system will be half used

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,764

    I remember one time coordinating an escape plan with a kid in F13 and met up but he bamboozled me it was actually Jason Vorhees :( i can't believe i fell for such a classic blunder

    occasionally you'd be talking to somebody, then all of a sudden your convo gets interrupted abruptly as your friend screams and mic gets cut off by being killed.

    the vc in Friday was annoying at times but it had its moments. I don't think it'd fit dbd but I've had some interesting encounters

  • CompetitifDBD
    CompetitifDBD Member Posts: 839

    Why does the killer need to hear? Unless its proxy chat then that makes sense, but if its just a vc with map wide audio, theres no point.

  • BbQz
    BbQz Member Posts: 414

    Like who cares? It's a rated M game. So what if people say no no words on the internet. They should just add voice chat to the game in general I would love some before and after game banter with the killer. In game not so much how would it work if you were hiding in a locker and your dog barks. I'm fine with proximity chat for survivors though would be really cool

  • BbQz
    BbQz Member Posts: 414

    Also people don't realize that voices give people identity the nerds you see raging at you in text chat would do it because your nothing in there eyes just a name on the screen but voice chat while people still say crazy stuff they generally treat each other better. If you remember the Internet in the late 90s early 2000s people had incredible fun with voice chats

  • Thusly_Boned
    Thusly_Boned Member Posts: 3,426
    edited August 15

    This, and if you take a step back and look at it for even a minute it's pretty clear why. The language issue alone makes it a non-starter.

    And as long as people have Discord, there's no huge loss for those who want it and can actually make use of it

    The most we'll ever see in terms of built in comms would be a basic text wheel or something. Integrated VC isn't a thing that is going to happen.

  • SoGo
    SoGo Member Posts: 4,255

    Yes.

    I can guarantee half of the people would turn it off instantly, so it would eventually go to waste.

  • PetTheDoggo
    PetTheDoggo Member Posts: 1,962

    You think majority of players in Dota use voice chat?

    Sure, it gets used by some players. But at what game it is used by majority? You would need game where basically majority of player base is competitive for voice chat to be used.
    And I am in a bubble… lol

  • Shroompy
    Shroompy Member Posts: 7,779

    For me its a double edged sword

    On one hand, I would absolutely love to sort of "roleplay" and just mess around sort of like in Friday the 13th

    On the other, being called a slur a few too many times might not be the most pleasant experience

  • Ryuhi
    Ryuhi Member Posts: 4,432

    Our community can't even handle end game chat, and thats only even available to a limited portion of the userbase. Though even for the ones who aren't, people still send direct messages on consoles to show off the depth of their character.

    Not only are you introducing a worthless mechanic if for most people the default would be to disable it entirely, but you're also expanding on an existing balancing quagmire: Comms via SWF are already an advantage, but they aren't directly targeted with balancing considerations because they are independent of the game itself, among other reasons of varying validity. If you were to make it an integrated mechanic, you would then have to balance around having it enabled, which would indirectly nerf anyone who doesn't use them. Or ignore it and make almost every perk or mechanic that relies on surprise to be useless. Either way its going to be negative for a pretty relative portion to anyone who it would possibly improve the game for. Just stick with discord or console party chat systems.

  • oecrophy
    oecrophy Member Posts: 448

    It would be absolutely terrible, regardless of the toxicity that would come with it. This already happens often enough in Hunt, where people crank their soundboard to full volume to completely ruin the acoustics for the other player… and that community is overall much more mature. In DBD, it would be a complete disaster.

  • BbQz
    BbQz Member Posts: 414

    Is this a post of positives or negatives? Your really giving me mixed signals here.

  • thrawn3054
    thrawn3054 Member Posts: 6,357

    It would not save solo-queue at all. F13 and TCM both had voice chat built in. They were rarely used and when they were it was 50/50 at best whether it would be used for the intended purpose. Now try and tell me that the DbD community wouldn't be at least as bad if not worse.

  • AmpersandUnderscore
    AmpersandUnderscore Member Posts: 2,962

    Dbd does not need voice chat (even if the engine actually supported it). In addition to toxicity, you'd get trolling, and (especially if the killer can hear it) bargaining. People would absolutely work with the killer, even though it's against game rules.

    What would be useful is either a ping system, or even just a pre defined set of common phrases, like "I've got the save".

    You can prevent spamming automatically, it doesn't need to be moderated, and isn't prone to, let's just call them "content issues" or other abuse.

  • jjthejetplane3
    jjthejetplane3 Member Posts: 67

    When I originally posted this, DbD was in a very different state than it is now… so I definitely see the issues some commenters have brought up about the VC being nasty for killers if you get a particularly mouthy SWF. But I do think it still could add an interesting fun twist and interesting gameplay. Plus having the option for all parties to toggle it on or off is a good feature. If you don't want to use it, don't. if you do, go for it :-)

  • THE_Crazy_Hyena
    THE_Crazy_Hyena Member Posts: 1,313

    You should come and banter with me and @HeroLives sometime. We don't bite
    Often times we band together a group of people and doing customs too.
    And yeah, we are both adults

  • UnicornMedal
    UnicornMedal Member Posts: 1,528

    Have you ever been in a social situation where everyone is busting each other's balls but it's pretty playful/casual and then you have that one person that doesn't get it and they take it to heart and storm off and kinda ruin the whole thing? No one will ever admit it, but that one person is the DBD community.

    You're right that comms would save solos by bridging the gap between them and SWFs. Like any comm system, it'd give you the ability to opt in or out as well. But no matter how you package it, the devs and the community will always reject it.

    BHVR has managed to change the way the game is played in all kinds of ways, veering heavily away from the hide and seek model, but they are still adamant that a lack of information is vital while ironically the game is gearing up to be tourney ready; Killers reject it wholesale because it eliminates the age-old "but SWFs cheat by using comms" argument and gives them less to feel victimized over; and Survivors are terrified of being called mean names, as if this is the first game they've ever played and they can't handle social interactions that aren't always the most pleasant.

    This is all my opinion, naturally. But I do believe it to be true.

  • HeroLives
    HeroLives Member Posts: 3,233

    yeah we got a little group of like 5 people. All chill. Some join the voice chat but don’t talk, but texts in chat. No pressure to play if you don’t feel like joining. Kinda come and go as you please type of group. People run whatever they want. We meme sometimes. Everyone’s respectful. I take pictures of Hyena getting moried daily. All adults. If you wanna join we can add you to the group, if not that’s cool too.

  • Royval
    Royval Member Posts: 1,116

    they could go the overwatch route and just record vc other than that vc would be really cool

  • Nazzzak
    Nazzzak Member Posts: 7,335

    Swfs would create code words to communicate that the killer wouldn't understand, and solo queue would either not bother talking and if they did would just lie about their location etc and confuse not just the killer but their team mates too.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,961
    edited August 16

    Thank you for the offer, that is very kind. It's nice to know there are other adults playing.

    I don't play DbD like I used to, though. I mostly play when my irl friend wants to play, it's an activity for us to do while we spend time together, so we hang out and focus on doing challenges or something. The console optimization issues, the bugs, SBMM, the console optimization issues, we'd have moved on and uninstalled if it weren't for the PS4 and Switch cross-play that allows us to bond over our shared struggles to overcome performance problems and do things the game wasn't made to handle… you know, like drop pallets, hit skill checks, the really hardcore stuff. lol

    Post edited by TragicSolitude on
  • TheGoone
    TheGoone Member Posts: 571

    More worse then a Cod lobby every slur and insult in the book would be used

  • BlackJimmy88
    BlackJimmy88 Member Posts: 71
    edited August 16

    On paper, sure, but in practise it would ruin the game. People aren’t going to want to play if they have to deal with people insulting you all the time, terrible mic quality with TVs, fans, and baby’s in the background. A ping system is all we need.

  • HeroLives
    HeroLives Member Posts: 3,233

    yeah I also think they could look into optimization for consoles. I dare not play this game on my ps4. It runs better on ps5, but even then consoles still take the backseat to pc. Which makes me sad because like they quickly let pc go up to 120 fps, but ps5 can do 100fps and have been capped at 60fps for a long time. Makes me salty ngl. It feels like favoritism. I tell hyena sometimes I feel like cross play was a bad idea because the performance differences, even though I like playing with them.