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"feels too punishing for Killers" - what kind of pathetic excuse is this?

Amanova
Amanova Member Posts: 392

I understand that I'm going overboard with rudeness and probably gonna be banned, but what kind of pathetic post is this on your part!? There are clearly signs that you favor one side, you're just making a shitstorm of posts "us vs them" because of your twitter post!
My opinion is why you shouldn't have cancelled it:

  1. If you don't have time to rework these changes, then release them as is, but with minor changes to the numbers, and then in the live release, listening to feedback from not only the killer mains and then adjust it again.
  2. By not releasing this update, you are depriving all other platforms of the opportunity to try out the content and give an opinion about it. Do you think it's right that only Steam players give feedback? Again, a one-sided decision on your part
  3. Killers will also continue to exploit the game's flaws in the form of slug and tunnel, understanding that even in the next PTB they can vote against it and you will cancel again like cowards
  4. If a player chose to play as a killer, he must understand that he is creating a match, that he must try a bit harder if he wants a lot of hooks, this is not walking in the park to give them everything in their hands

But I understood one thing for sure, you are not interested in the opinion of survivors for more than a year, especially solo survivors. The best example is a dead item called fog vials, the stupidest rework of maps and keys that are so useless, especially their iri addons

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Comments

  • Rickprado
    Rickprado Member Posts: 892

    These changes are probably coming to the game anytime soon. They just didn't want to implement it the way it is because numerical changes wouldn't be enough to fix it.

    Also, i do believe that SoloQ needs more better matchmaking and info perks as basekit than an antislug and anti-tunnel system. You can still have a dogshit experience if your teammates are potatoes or you don't have any info on what your teammates are doing and the perks they have.

  • Emeal
    Emeal Member Posts: 6,619

    I think there is some merit to that complaint, cause you never know where in the MMR system a Killer is and how much skill they have. My solution is to make the penalty scale based on a number of factors:

    I think we need to show some humanity to these Killers and make sure to tailor the system better to them.

  • CrossTheSholf
    CrossTheSholf Member Posts: 868

    It punished people who weren't tunneling too tho. And was easily weaponized, enabled bad macro, and messed with several killers powers

  • Amanova
    Amanova Member Posts: 392

    cheaters do the same to others and it yet still not addressed, go next prevention is still a joke and I made a post about it here

    https://forums.bhvr.com/dead-by-daylight/discussion/453210/go-next-prevetion-yet-again-sucks-why-are-you-enabled-it#latest

  • BlackRabies
    BlackRabies Member Posts: 1,320
    edited September 6

    I'm glad this didn't went through it was going to do far more damage than intended. Wasn't going to affect just the problem hard tunneling at 4 or 5 gens when it was most problematic instead it would've affected everything across the board forcing every single killer to play as if they're walking around Lego pieces. The anti-slug/tunnel also could easily be weaponized by the survivor players.

    • Trap killers are the weakest in the game, they can't be picky who they chase and it's the survivors fault for triggering any traps.
    • 2 survivors on death hook are being aggressive taunting the killer and the other 2 have no hooks and playing like rats being very hard to find. What the hell is the killer suppose to do when the killer is being taunted by the 2 on death hook?
    • What if 3 survivors are being the biggest rats not taking chases and only one survivor is being found? Can't blame the killer for tunneling that one person out when it's the survivors fault that happened.
    • Base kit Tenacity was stupid. Killers that has a mean to down survivors from a long range like Huntress, Artist, Knight, Twins, etc would easily lose the person they downed and maps with a lot of tall grass like Dead Dog Saloon they're not ever going to find them.
    • Immunity to killer instinct also stupid as it would allow the survivor to hard counter certain killer powers with ZERO risk.
    • May as well delete Sadako and Pig with how their kits work.

    Yeah i've would've completely quit the killer role if the changes went through it would've feel miserable being forced to play by the survivor rule book. Then survivor mains would be at fault wondering why the que times are so much longer.

  • Alice_pbg
    Alice_pbg Member Posts: 6,722

    kinda weird to look at someone going "I realize I made a mistake and decided to think about it more." and calling it pathetic.

  • Amanova
    Amanova Member Posts: 392
  • MechWarrior3
    MechWarrior3 Member Posts: 5,376

    Plain and simple. It was way too punishing for killers. I spent hours on that PTB being punished when I wasn’t even tunneling. Hours. Let’s be so for real. Even the survivors AGREED with me in the PTB itself.

    Go play killer on there for a day or so. Then come back to me

  • AbsolutGrndZer0
    AbsolutGrndZer0 Member Posts: 1,847

    Same "pathetic" excuse survivor mains gave about the original Finisher Mori? Newer players don't remember that, but almost universally survivor mains hated it and killer mains loved it.

  • CompetitifDBD
    CompetitifDBD Member Posts: 839

    These posts Ik are gonna be populated with people who think 2016 infinites were okay. The bias to favoring survivor is strong with this one.

  • mecca
    mecca Member Posts: 554

    They only care about what is inconvenient for killers. It's so freaking hilarious survivors have been punished for how long? Slugging, humping, tunneling......perks that punish survivors for doing the objective. It is amazing they would say that considering the suffering and punishing of survivors always faced when playing the game.

  • CrossTheSholf
    CrossTheSholf Member Posts: 868

    You say that while talking about the ptb that did the same to killer. You don't want it fixed you just want to make killers miserable for a perceived slight

  • mecca
    mecca Member Posts: 554

    Awe, punishing killer for tunneling and slugging? What a shame.

  • OnryosTapeRentals
    OnryosTapeRentals Member Posts: 1,782

    Only on the DbD forums would the developers rightly postponing an underbaked system be construed as "pathetic" and "cowardly". Like come on guys, the game has survived without these systems long enough that you can wait a few months for them to perfect it before pushing it out. Because I can guarantee that if they pushed it out as is, y'all would be the first ones to complain about how you're only seeing Nurse.

    Go play killer on there for a day or so. Then come back to me

    These people don't play Killer, at least not consistently enough to understand the VERY obvious and flaws and oversights of the systems on the PTB. They don't see us as real players who value our own experience just as much as they do. Instead, we're just a tool to facilitate THEIR experience of the game. Which is why they don't care whatsoever that the proposed PTB changes would have completely nuked the role.

  • OnryosTapeRentals
    OnryosTapeRentals Member Posts: 1,782

    If your definition of "healthy" is completely killing the game then sure.

  • XboxPlayur
    XboxPlayur Member Posts: 64

    how about if survivors want real change instead of crying that a horrible anti-hooking punishment for killers in the guise of “anti-tunnel” didn’t get pushed to live and force a mass exodus of killers. Survivors come up with actually ways to change the system to actually target tunneling and slugging? Killers have spent the last week telling BHVR that these changes didn’t target just hard tunneling and toxic slugging and giving alternative solutions as well as pointing out the flaws in this system. And now survivors just keep crying “well they should’ve pushed it live and broke the game before they fixed it.. somehow”. Maybe BHVR saw the valid points killers made about how this system just wasn’t the right way to go at all? You have anti-tunnel and anti-slug tools in the game, use them. But I’m willing to bet after half the comments I’ve seen this past week you don’t actually get hard tunneled or slugged as often as you claim. Just because you hop back in a generator before you heal doesn’t mean you’re getting tunneled, it means you’re getting punished for making a bad choice, learn from it. Same with getting caught healing under hook. And im tired of the soloQ comments. It’s a TEAMWORK game, you’re naturally going to be at a disadvantage if you’re playing with people you don’t know, that’s just how it works. It might not be fair but there’s not much that can be done to balance that. You can adapt your play style to better work with however you’re teammates are playing but that gonna be a tough thing to do and likely require a lot of skill at the game. I get that you’d rather just have free perks base kit to make up for the disadvantage but then what’s the point of having perks in the first place?

  • MechWarrior3
    MechWarrior3 Member Posts: 5,376

    Absolutely my friend 💯

    I also read your post this morning and upvoted it. Very detailed. I wrote up my own as well, as I learn more and more about all the details the more my opinion is shifting to understanding that these changes were an obvious issue.

  • OnryosTapeRentals
    OnryosTapeRentals Member Posts: 1,782

    Just gave your posts a look though — very much agree. I think I forgot to mention the Krasue's add-ons in my post, but you're completely right that a lot of them are very samey. Would like to see more variety when she hits live.

  • sinkra
    sinkra Member Posts: 545

    So, what was your kill rate on the supposedly survivor-sided PTB?

  • OnryosTapeRentals
    OnryosTapeRentals Member Posts: 1,782

    Notice how you're being heavily downvoted but no one has attempted to counter your point.

    Absolutely. I'm firmly in the camp that extreme tunneling and slugging need to go. They make Survivor (which can already be very unpleasant in solo queue) an even worse experience, but these changes were SO overboard that they just made Killer overall horrible. Simply shifting problems from one side to the other helps no one — at that point it's about vengence and not game balance.

  • 3AMandLost
    3AMandLost Member Posts: 20

    you understand if these changes went through you would only get nurse, blight, billy, ghouls in your match cause they are the only ones who would be able to consistently keep up with all of it right? even if u nerfed the numbers or did tweaks on it. no one would even think for a sec playing someone like Pig, sadako, bubba cause it would just be a huge miserable handicap

    as someone who love playing both roles equally, my option would either play soloq surv vs a meta Nurse or play the Meta nurse myself if this patch went through

  • MechWarrior3
    MechWarrior3 Member Posts: 5,376

    There is no way to check for stats on a PTB. I also didn’t say it was survivor sided. The reduction anti tunnel/slugging isn’t a reduction. It’s a complete ban. Quite a difference.

  • MechWarrior3
    MechWarrior3 Member Posts: 5,376

    And your solution is? Rollout what they had on the PTB or?


    Genuinely curious.

  • MechWarrior3
    MechWarrior3 Member Posts: 5,376

    I love how you’re getting downloaded just because you looked at my post. 🤣

    God forbid.

  • Raccoon
    Raccoon Member Posts: 8,134

    Most people aren't here for honest discourse / actually don't know what they're talking about, so it is to be suspected that there's a lot of reactionary nonsense.

  • coolgue1
    coolgue1 Member Posts: 249

    honey that's your problem not to use aura reading perks at all don't blame it on the survivors when u are out right refusing to put on a perk that solves your problem and gives u more pressure BBQ is all u need it just a joke be be like i can't find anyone

  • ChurchofPig
    ChurchofPig Member Posts: 2,936
    edited September 6

    Maybe it's just me, but I personally saw maybe 1 appreciation post for the changes for every 50 posts that were mad about the changes. Also "My opinion is why you shouldn't have cancelled it" is an entitled statement to make. Like sorry you have to wait a little bit longer for them to make it better? I know this may be hard for survivor mains to hear, but the reason the developers aren't listening to you in the way you want to is this mentality survivors have had for years that their opinions are superior and killers aren't allowed to have any strategies and have to play in a way that caters specifically to their wants, which is to escape. For that reason they can't just destroy all forms of every killer strategy. I know it's so shocking to find out that the other sides job isn't to cater to you in a pvp game, wild concept.

    They will do their best to make it so there's still instances where strategy is allowed, but also still punishing the forms you all actually hate which is the hard tunneling early in the game. Personally when I play survivor that's all I ask, I don't want to be the first one found then the killer ignores everyone else on the planet to go after me then tries to claim it was "because I was the weakest link" but they didn't go after anyone else to know that for sure. I made a massive uproar about it during blood moon because that's all killers were doing.

    That is not what that system in the PTB is promoting. There were instances in the PTB where a survivor wouldn't be tunneled AT ALL, but it was still possible to punished by the anti tunnel system. You call that a good system that should be implemented? I sure as ######### don't. I don't even care that that will be bleeped out because it's stupid. It's stupid.

  • Ragna_Rock
    Ragna_Rock Member Posts: 207

    The soloq one trick circle jerk is insane rn. I swear trapper with his m2 unbound is too much for these people.

    Your loud minority balancing opinion didn't make it to live (yet) so you came on the forums to have a melt down.

    "not interested in the opinion of survivors for more than a year " I have never seen a role with so many tools, basekit perks and mitigation systems at their disposal get pampered more than any other game. All the base kit additions are not good enough, the resolve meter is not good enough, all the powerful tools are not enough.

    But then again I think this sums up the mentality of most people on here.

    image.png

    Too much ig.

  • BlackRabies
    BlackRabies Member Posts: 1,320

    I hardly use any aura reading perks cause i can find survivors just fine without it mostly i use other unconventional perks to locate survivors like Surveillance and Spies from the Shadow for the slower killers and Lethal Pursuer + one other aura reading perk for high mobility killer. BBQ isn't that good either we've had it for years and survivor players already know full well how to counter it by either hiding in a locker or behind a gen. Slow killers that don't really have any mobility can't really benefit from it so only killers like Nurse, Billy, Ghoul, Blight, Wesker etc with high free mobility can benefit the most from it.

  • Amanova
    Amanova Member Posts: 392

    Nothing will change because right now most of the time I face them so your post is kinda non valid

  • Amanova
    Amanova Member Posts: 392

    So true hun, game is stale and it's 2025 yet we still have same old boring tunneling/slugging and this ptb just scrapped without any changes devs are so scared to push it live and let us players from other platforms to test it and make our own opinion, they literally just limiting any ptb to steam dictators that nukes it few days by doomposting

  • Raccoon
    Raccoon Member Posts: 8,134

    This is going to be the norm for a while until the crashing out is over.

  • UnicornMedal
    UnicornMedal Member Posts: 1,530

    I think it's a fair reaction to be honest. Retribution is ultimately the wrong path to take and giving the system more time is good, but players need time to doom post about losing what would have made the game feel better for them. Especially given how chaotic people on the opposite end of the changes were acting before the delay was announced.