Perk Rework Ideas
This is not happening - When tunneled (hooked consecutively) gain 60 extra seconds on your hook timer and also gain 50% wiggle progress instantly when picked up within 60 seconds of being unhooked, disabled in endgame(In my opinion should be basekit)
Better than new - After healing another survivor from injured to healthy gain 25% haste for 3 seconds and cause exhaustion for 20 seconds OR instead Add 5% gen repair speed when healed with the other bonuses
Visionary - Share your aura reading with other survivors within 5 meters OR see auras your teammates see when within 16 meters has a cool down of 10 seconds
Saboteur - ADDED See the killers aura when they are carrying another survivor (I like to run this with repressed alliance to deny pain res, this would make it easier to use this pair)
Invocation treacherous crows - instead of aura reading when the killer scares a crow while in chase they gain 3% hindered for 2 seconds
I'd love to hear feedback and other perks you think need a rework :3
Comments
-
I think invocation on its own should be completely reworked… broken effect is the worst thing ever u have and no reward can compensate it without making this perk broken
This is not happening sounds great tho. But it would more likely to work with comms only. In solo survivors have a tendency of Insta unhook for whatever reason
0 -
Yeah invocations should probably be completely changed, maybe give you a hook state or idk just rework into regular perks
0 -
I desperately want Visionary reworked. I'd really just like it to show all gen auras at all times, making it a solid option over Deja Vu. I'd rather be able to keep track of what gens everyone has done and be strategic than get the speed boost.
2
