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What's The Point Of Playing Survivor?

Every patch Survivors receive nerfs, Killers get buffed, and every time something that actually aid Survivors even a little is added to the PTB Killer mains complain and get it nerfed or removed. Almost every new Killer is beyond broken, with Springtrap probably being one of the few exceptions in terms of semi-balanced Killers. They buff Killers who don't need it and constantly punish Survivors for simply wanting to play the game.

The biggest bias? Survivors don't like tunneling, slugging or camping? Too bad. But oh, Killers don't like gen rushing? Buff and add more and more gen regression perks.

So what's even the point of playing Survivor anymore? BHVR clearly doesn't want the role to be played, so why bother?

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Comments

  • cutofffrequency
    cutofffrequency Member Posts: 10

    It goes back and forth. Some patches favor survivors, some favor killers. Killers have had the advantage for a little while. For a long while before that Survivors did. The state of this game changes like the weather.

  • Rapid99
    Rapid99 Member Posts: 326

    It's so funny people bring up them scrapping the anti slug and tunnel like it's some "we hate survivors!" thing, as if those changes weren't objectively horrid. They were changes that affected beyond what they were intended to affect.

  • Alicia_Tried6041
    Alicia_Tried6041 Member Posts: 277

    I'm starting to think this is the case. You need to be able to communicate whats going on and solo q has none of that.

  • Rapid99
    Rapid99 Member Posts: 326
    edited September 2025

    It's only subjective to those who are disingenuous in wanting a "fair game" like people claim, because if you want an actual fair game, there is zero chance you looked at those changes and claimed them to be fair for both sides. It was entirely inarguable that the changes were simply entirely lobsided. When a set of changes intended for one purpose, extends far beyond that one purpose, yes… they are in fact horrid changes that shouldn't have gone through.

    That doesn't mean anti-tunnel or anti-slug mechanics in general are a bad thing, it means the ones they did and tried to implement were horrid.

    Hell nor does it mean BHVR isn't incompetent for nerfing things that were nerfed due to the anti-whatever mechanics that didn't get pushed through. But… that's BHVR. I doubt it's "we don't want survivor players" it's "we're dumb". They've showcased that clearly, this is like what… the 10th massively controversial decision they've made in the past 2-3 months with their game?

  • bleep275
    bleep275 Member Posts: 645

    if its subjective to some, then its not objective at all..so plz…no more hyperbole. Its great for story telling, poetry, and manipulation. Not real discussion. And yes...I loved the changes as killer because it gave me a massive buff for a playstyle that i have already been playing for several years prior to the PTB.

    Things that ARE objective:

    2+2=4

    Triangles have 3 sides

    A kilogram is 1000 grams.

    Things that are NOT objective:

    Anyone's opinion ever.

  • Rapid99
    Rapid99 Member Posts: 326

    Ok fine let me rephrase:

    It's not objective, and it is subjective. If you liked the changes, you do not believe in wanting a "fair game" because the changes objectively (and yes this part actually is objective) they were affecting things that they were not intended to affect and were never the problem.

  • JustWhimsical
    JustWhimsical Member Posts: 617
    edited September 2025

    Respectfully, what tangent are you even going on here? Rapid’s point was clear, he wasn’t asking for killer buffs, just pointing out that the changes felt undercooked and affected things they really shouldn’t have. I get that people are frustrated with how bad this update turned out, but that doesn’t mean the discussion has to get derailed. And calling everything hyperbole when it isn’t even relevant isn’t an argument, it’s just tossing around buzzwords. That doesn’t make your point stronger, and it doesn’t change the fact that Rapid’s criticism was fair and not really an exaggeration especially when they expanded on it. Please learn when to use the word hyperbole because you are using it incorrectly like the first time you used it was ok, but now you just are misusing it lmao.

  • bleep275
    bleep275 Member Posts: 645
    edited September 2025

    reread my first reply to them on sept. 24. my only point to them. my only argument to them. Was to stop using the word "objectively" for an opinion. That word is becoming a buzzword and used in hyperbole to make opinions seem like fact. I see it used everywhere and never for truly "objective" things…only ever opinion. Like when im in a lab and they instruct us to record objective observations only…im not gonna be like "I really feel like this bacteria is cooler than the other ones". Its a pet peeve of mine. Seeing words like "objectively" tossed around willy nilly until they lose their meaning entirely.

    TLTR: I wasn't arguing their point. I was telling them to stop using the word "objectively" for opinions. thats it.

  • cogsturning
    cogsturning Member Posts: 2,267

    Yeah. I like darks and mids. I'm hopng to do the whole house like that eventaully. Maroon, navy, mustard, plum, etc. Unfortunately everything but the library is still the default gray because paint is expensive and I'm also lazy.

    My next smaller project is actually to make a DbD totem mood lamp now that the plastic skulls are back out for Halloween. I haven't found any good bones for the base yet though.

  • UnicornMedal
    UnicornMedal Member Posts: 1,568

    I love that. I wanted to do navy and forest green but I'm moving in the next few years so I decided against it.

    It's an approachable project for sure. You can do it any sort of way at any skill level. It might be fun to attach it to an existing lamp base.

  • Roco45
    Roco45 Member Posts: 345

    RN? There really isn't one. New broken killer aside, who's only goal is to get people buying cells to purchase her or to grind away for shards to inflate player numbers, the game is pretty awful for Survs rn. Nerfing Surv perks while scrapping the anti-tunneling/slugging system they were going to implement, ontop of buffing some killer perks, the game is digustingly awful to play.

    I truly would love to see the Devs livestream their 4man SWF matches against pub Killers, would truly love to see it. I bet they don't even have the stomach to sit through 5 matches doing that, and even less so if they were to play SoloQ.

  • cogsturning
    cogsturning Member Posts: 2,267

    Yeah I've been wallowing in white, beige, and gray for too long as a renter but now I have a house and the neutrals gotta go.

    I'm hoping to make it really accurate. I've got some fake candles in different heights that can change colors. Got the skulls, but I need a dremel to cut them properly. I need three good sticks. Somehow "sticks" is the hardest item on the list.

  • UnicornMedal
    UnicornMedal Member Posts: 1,568

    I hear you there. It's a nightmare. A greige nightmare. 😭

    Amazon is constantly having sales on tools. Add them to your cart and save for later and you'll get periodic updates on price fluctuations. Always Harbor Freight too, if there's one near you. The sticks you have to find yourself most likely. If you're around any nature at all, a good hike should yield some. Then you just have to sanitize them to make sure there's no bugs to sabotage it down the line. And hopefully avoid any Karens that wanna yell at you for taking the sticks out of nature. 😡

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    Sorry sir, that opinion is not allowed here πŸ˜‰

    Seriously though, I love the downvotes. A lot of people genuinely believe that it’s not possible to have fun playing survivor and I wonder why they keep playing the game at all. I play solo queue, I’m really not very good, so I am like the most likely type player to hate the survivor role. But I still have fun, against all (apparent) odds. I escape just over 40% of the time, according to my stats. Rather than coming to the forums to constantly complain and demand killer nerfs, I work to improve my own gameplay. Are some killers busted? Yes, absolutely. But a vast majority of the killer roster is fine and counterable if you know how to play the game.

    Ok I’m done - downvote away, folks.

  • KajdanKi
    KajdanKi Member Posts: 224

    I am survivor main and I do not see any problem with current changes and meta. What do you mean only killer gets buffs?

    Didnt they nerf Dead Man's switch for example? Off the record was nerfed because trolls use it the most which is unjustified and I hope they revert it.

  • BbQz
    BbQz Member Posts: 414

    First sentence "I have no problem".

    Second "actually I Do"

  • BbQz
    BbQz Member Posts: 414

    Also didn't it just get a text correction? And was already giving a 60%. It just can't stack now and from looking it up it was giving 66% before so it actually got nerfed.

  • NODD3RS
    NODD3RS Member Posts: 196
    edited September 2025

    I really wish theyd bridge the gap between soloq and swf. They need to add base kit kindred, a call out wheel, self pick up after 90 seconds slugged, survivor perks in pregame lobby, and a ping system. Im just confused how DEAD BY DAYLIGHT MOBILE had almost all these features. Dbd mobile had survivor perks show in the loading screen all the way back in 2020. We’re nearing 2026 and we still dont have important QOL features in the base game.

  • VibranToucan
    VibranToucan Member Posts: 674

    "But oh, Killers don't like gen rushing? Buff and add more and more gen regression perks."

    Over the past 3 YEARS we have gotten TWO new gen slowdown perks. And both are them are widely considered to be pretty bad. And yeah, they buff terrible perks, including terrible regression perks. Ruin and Oppression both got buffed this patch, but that's because they were bad perks, not because the Devs hand killers free regression. Dead Man's Switch was also nerfed and Friendly Competition was buffed.

  • sethrollins
    sethrollins Member Posts: 56
    edited September 2025

    i have 2k in DBD, 1.5k on killers and 500 on survivors and i almost stop playing cause killers are boring, 8 of 10 games are very easy and survivors are unplayable and frustrating in Soloq, 1-2 of 20 games are ok when you can get a little fun and others are complete wasting time..

  • MashedBroccoli
    MashedBroccoli Member Posts: 283
    edited September 2025

    the anti tunnel and slug was fine and should’ve went live with zero changes for months while they collect data.

  • Rickprado
    Rickprado Member Posts: 893

    Sorry but the game was everything but balanced back then (2019-2020). I've started playing around this time and both sides had so many stupid stuff that was incredible to consider this game had a playerbase.

    I remember doing gens in killers face because i had Decisive Strike and even if i got down, i could put the killer into a lose-lose situation with DS + Unbrekable; Medkits could heal you 3 times in 8 seconds each heal with the right addons; BNPs were stronger;

    Spirit was at her prime with Mother-Daughter Ring + Amulet; Nurse had range addons; Freddy was weak but could play "Forever Freddy" which killed people with boredom; 3 Hatchets Instadown Huntress was a thing; Ruin and Pop was a common combo; Mori's didn't need a second hook; there was no basekit BT.

    People really like to hate the 6.1.0 patch but was one of the healthiest change this game ever received. Many killers were nerfed/rework after this, but people seem to forget.

    The only thing i would say is that the game is more and more focused on experienced player than casuals/newer players. But that is something that happens when you have a game with people for 10k hours of gameplay.

    The game is in a much healthier state now than it was ever before.

  • TheTom20
    TheTom20 Member Posts: 689

    The only issue i have as survivor is poor team mates or cheaters when team mates make effort I have no problem.

  • hermitkermit
    hermitkermit Member Posts: 996

    I don’t think people are downvoting you for saying you enjoy survivor, liking the game you’re playing is a good thing. I believe the issue is more where and how you said it.

    The OP clearly titled their post about struggling with survivor and questioning if there’s even a point to playing. Dropping in with β€œI’m having fun” reads as dismissive, because it directly opposes their point without actually engaging with it. Its kind of like if someone vented about being frustrated with a dairy allergy, and the reply was β€œwell I love dairy.” It doesn’t add anything constructive, it just comes across like writing off their frustration. ( I am allergic to dairy and I can't tell you how many times I say that i can't have something because of it and i'm bummed and the person follows up with: OMG i would kill myself if i couldnt eat cheese!! And I.. well what am I supposed to say to that lol it just makes me feel worse. )

    Enjoying survivor isn’t the problem. I think it's that your comment didn’t contribute beyond a declaration that you don’t share their struggles. If instead you’d framed it as β€œhere are some of the things that make survivor fun for me, maybe they could help”  that would have been constructive and I doubt it would receive as much negative reactions.

    In your follow-up, you leaned into a personal generalization, saying a lot of survivors only think the game is fun if they win. In the context of a post about survivor fatigue, it’s like dismissing others frustrations (including OP) as invalid because they don’t think the way you do, and assuming that the only reason they are unhappy is because they only find joy in winning, which again, is a generalization.

    I’m not accusing you of intentionally invalidating like this, I know how text can be really difficult to pull tone out of, so I’m just trying to explain the way it might have come across and why it may have got the reactions it did.

    It's cool you’re enjoying the role, GLIYN :)

  • cogsturning
    cogsturning Member Posts: 2,267

    I just had one of these unfun wins:

    19965d0327422-screenshotUrl.jpg 19965d0611d23-screenshotUrl.jpg

    Totally perplexing and boring. Killers was not AFK. I triggered his Iron Maiden with my BtL. He came by. I just walked away and he couldnt find me. He hit my friend and ran off at one point. Ran past me a few times without seeing me. We won. I did not have fun.

  • Rickprado
    Rickprado Member Posts: 893

    People have seem to been unreasonably mad after the PTB anti-tunnel and anti-slug changes did not went live.

    I'm playing survivor a lot recently it was being fun with the exception of some situations where randoms just throw the match or i get a comp player with a strong killer.

  • Deathstroke
    Deathstroke Member Posts: 3,709

    I don't know maybe achievements and challenges but not really the experience. Tunneling funnily enough got buffed with OTR nerf...

    I haven't played much after 2vs8 left and after heard all the survivor buffs were delayed. Also the bp gains are so small now that I hardly have motivation to play even. B

  • UnicornMedal
    UnicornMedal Member Posts: 1,568

    And yet it was still more fun. I remember it sucking and being frustrating, but I felt like I had more agency.

    Year 5 was the first noticeable shift with MMR, but year 6 was ground zero. My earliest memories of 6.1.0 was having gens regress on their own while the Killer stood in front of hooks and nobody could do anything about it, hence the birth of "going next" every single trial. I can respect that we feel differently about it, but it was far less about health and more about making one side incredibly appealing over the other and that's still going strong to this day.

    That's why I'll play poorly as Killer on purpose. Too friendly to kill anyone, but also too friendly to give them a boring terrible experience. 😝 I like to think that they get a confidence boost thinking they got one over on me.

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  • Rickprado
    Rickprado Member Posts: 893
    edited September 2025

    Well, gen could regress on their own better before 6.1.0, as ruin was 200% before that patch. In 6.1.0. ruin was 100% and turned off if someone dies. Eruption was quite stupid at the time but at least it required the killer to get a down. Camping was much easier before 6.1.0 than after it. And one year after came the anti-facecamp feature.

    In the situation you describe, survivors could do even less before the 6.1.0 because there was no basekit endurance and the killer could just hit the hooked survivor after the end of the animation and get them back on the hook if they did not have DS. The gen kick meta was horrible, the worst thing that came with that patch, but it was changed with time.

    Fun is something we can discuss because it has some subjective elements, but, at least for me, DBD is quite fun still. When its not i will just quit the game, as i did with other games i've played through my life.

    I rather much more play the 2025 DBD than the 2020 version.

    Edit: I understand we have different views on the matter, i am just trying to prove my point.