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Feedback on the Myers buffs.

TheGoon224
TheGoon224 Member Posts: 507
edited October 2025 in General Discussions

so Myers kinda got buffed I’m saying kinda because most of the buffs are just reverting things were Nerfed post PTB and while a lot of these changes are good I’m still not going to be playing much of Myers just because this just doesn’t feel like Myers anymore and a good chunk of the Myers Players (at least the ones I know) think the same thing with many of them still calling him big Chucky.

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Comments

  • Rudjohns
    Rudjohns Member Posts: 2,814

    They should revert Myers

    Not playing him as well anymore

  • Abbzy
    Abbzy Member Posts: 3,256

    I havent played him but from what patch notes have I think these buffs are ok but let's not be fooled here most of his buffs now are things he had before and they took it from him, why Im not sure because they are very scared to not make him strong too much and then release broken killer krasue which was strong in ptb and they buff her when she came to live and nerfed mayers when he went live which just doesnt make any logical sence only explanation is bhvr moment.

  • Coffee2Go
    Coffee2Go Member Posts: 788

    Im still going to main bubba until devs decide to revert pallet density, add more deadzones and make it rng based so neither survivor or killer can get used to it.

    And i will still continue abusing gen regress with bamb and corrupt combo and hook basement and tunnel.

    Not stopping until these changes happen

  • Abbzy
    Abbzy Member Posts: 3,256

    Bubba needs speed thats why every bubba you see uses beast marks because his last buffs made chilly basekit with speed but he still sucks with speed without that addon, then his power when charging multiple times you will reach meter and all charges will be lost and you will get into tantrum which is something that should stop his facecamping but now there is antifacecamp meter so this part of his power is no longer needed as feature, he should get some power mode like billy or something because only thing he is good as is guarantee kill when gates are powered and survivor is hooked thats all he offers mostly which is kinda sad.

    But I see your point and its valid because there isnt much you can do with weaker killers tbh.

  • Xray
    Xray Member Posts: 460

    I still think he is pretty bad, this rework has been a complete failure the fact he has to look at his knife for unknown reasons and his strike has a cooldown is beyond lunacy.

  • Coffee2Go
    Coffee2Go Member Posts: 788

    Lowkey out of all m1 killers i have played in this new update, bubba has to take the victory here due to his sheer force of insta down from healthy, dh, scyptic and pretty much anything he can tank unlike myers over here which i did main before the whole rework, then before myers i mained legion double iri + same perks as bubba im running on.

    The great thing with bubba is his potential to just rev up chainsaw when survs nowadays go pallet to pallet and its basically just eliminating any potential spot for further time wasting.

    Like trust me im the last person to play toxic but dbd at least in europe at 80% killrate the lobbies are filled with tbag sweats who run no mercy perk builds revolving that, so what i do is run as i said corrupt + bamb to make up for that speed and not trade off my 1st gen, get a guaranted hook and from that point on its "enjoyable".

    Myers over here he has so much maintainance with his insta down unlike bubba who has to right click hold to rev up, potential for insta chain down unlike myers.

    Yes myers breaks pallets faster, bubba is 2nd to him and sometimes 1st if timed rev correctly relating to mindgames and map knowledge.

    Like literally bubba is THE only fun killer out of all m1 killers to play as, not againts though unless basement bubba.

    People will dislike me but i have fun personality i can do basement bubba too and joke around if they are funny survs.

    If i see 0% personality i put my game face on and do what i said in upper post reply

  • Coffee2Go
    Coffee2Go Member Posts: 788

    Oh and another thing is, since bubba is 4.6ms he has better methods of dealing with pallets and windows than michael.

    Like i will be reaching bloodlust tier 2 on myers while with bubba at worst case scenario just first bloodlust tier briefly if i get greedy and refuse to keep bamb and breaking pallets.

    Like its just unreal to me lol

  • Abbzy
    Abbzy Member Posts: 3,256

    The great thing with bubba is his potential to just rev up chainsaw when survs nowadays go pallet to pallet and its basically just eliminating any potential spot for further time wasting.

    Yeah this works but why he still has that anticamp meter on his saw when facecamp meter is now basekit for every hooked survivor until gates are powered, why is he punished for using his power because he already has to go through tantrum when he hits object.

    Like trust me im the last person to play toxic but dbd at least in europe at 80% killrate the lobbies are filled with tbag sweats who run no mercy perk builds revolving that, so what i do is run as i said corrupt + bamb to make up for that speed and not trade off my 1st gen, get a guaranted hook and from that point on its "enjoyable".

    Look I get you i play on europe servesr too and at evenings its just swf and sweat, all meta and no mercy or fun just one day I had almost 2+ styptic in every match which was very enjoyable when playing ghostface so I play dirty too because now you wont get rewarded by spreading hooks just you will give survivors strong perks like deli,dead hard or otr with ds which they use agressively and it happens quite often.

    Myers over here he has so much maintainance with his insta down unlike bubba who has to right click hold to rev up, potential for insta chain down unlike myers.

    Mayers no is solid b-tier in my opinion because he can do m1 stuff but better and has instadown and he is very good with chase perks like brutal,fire up,baboozle or superior anatomy because of his basekit buffs to his actions speed and lunge.

    Yes myers breaks pallets faster, bubba is 2nd to him and sometimes 1st if timed rev correctly relating to mindgames and map knowledge.

    The slaughtering strike destriction is bad so its better to break it with normal animation, bubba is better at forcaing pallets down but without knowledge and correct play without mistakes with beast marks addon he isnt capable to pull mindgames with his saw on more safe loops with longer walls and he is countered just by windows they force him to be m1 killer agains without bamboozle and beast marks he can outplay TL wall with his power, still he is better at forcing pallets but when survivors do gens he will loose.

  • Abbzy
    Abbzy Member Posts: 3,256

    For me bubba can force more pallets down and break them faster if mayers has no breaking perks like brutal or fire up, the windows are very dependent what windown is it and bubba still needs bamboozle to close them and if there are two like TL wall loop then beast marks are needed compare to michael who has better synergy with vault perks now stronger than before and he can outplay windows better and get faster down after vault with strike or bigger lunge (those 20% longer reach makes some difference compare to normal m1 killers), now I would say if you arent bubba main with many hours and sick mind games and reads with good build then bubba is weaker than mayers after his current buffs (like half of the buffs are just stats he had before rework the terror radiuses and vault increase) he feels more smoother than before especialy the tier 3 and strike can be finally used normaly on loops.

  • Coffee2Go
    Coffee2Go Member Posts: 788

    Yeah i agree with your both replies to me, for me personally bubba fits my playstyle due to how i can pre-rev my chainsaw with pure map knowledge and seeing the pallet infront of me its technically insta break no time wasted compared to if i go main myers they will for sure drop me down to 0 gens left and gates powered up moment.

    With bubba and my playstyle and bamb × corrupt i basically get 4k if i fully sweat and tunnel at like 2 to 3 gens left which is really nice because i care a lot about gens left as its my panic meter.

    Something that ruins dbd for me is the pure sheer panic mode when playing killer and gens are being done and there is no proper counterplay to the whole pallet density unless im playing nurse i cant simply outflick them, running coup also wont cut it if they run finess too.

    Like what im trying to say bubba for me personally feels really good all around, i wish the devs would respect his whole tantrum thing.

    I never face camp, i will usually hook 1 on basement, try to zone out remaining gens with my terror radius, i head back to the basement if i cant find anyone which means one is 100% going for a save, i get 2 downs hook both in basement, i will proceed to expand my search further safely now with 2 survs alive at 4 gens left.

    I have an option to face cam and proxy camp but i dont do it, but i will tunnel the best player out aka the one that wastes the most time from me to make it 1v3