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As expected, new Myers is problematic

I can’t believe I’m gonna say this, but Myers need a nerf.

You can barely make distance with his insta pallet break. He’s not fun to face anymore. Please, stop over buffing killers.

Comments

  • SoGo
    SoGo Member Posts: 4,191

    ?

    His break speed with his strike is the exact same.

    Or do you mean him breaking pallets normally (+Hairbrush add-on)?

  • Elan
    Elan Member Posts: 1,402

    You can stack 80 % breaking speed with add ons, basekit and perks. Which I think is fine when you dedicate over half build for it. He defienetly doesn't need nerf, he might see some more buffs. Just those buffs should be done in PTB, cause I've never seen such a big buff in hotfix.

  • tyantlmumagjiaonuha
    tyantlmumagjiaonuha Member Posts: 757

    No way! You think a killer with this level of loop counterplay is too strong? You can probably only handle trappers without traps or regions now, right?

  • Colt45m
    Colt45m Member Posts: 246

    You realize slaughtering strike can now circle loops and its a 1 hit down? He was fine before the buff. Please stop pampering killers who dont want to take the time to get good with a killer.

  • tyantlmumagjiaonuha
    tyantlmumagjiaonuha Member Posts: 757

    If there were no issues before the buff, why was this reworked Shape so unpopular worldwide?

    I sent feedback to the official forums multiple times since the PTB phase. Overall, using Tier 2 felt pointless, and the survivor notifications and movement speed reduction when upgraded to Tier 3 were fatal. The slow activation of the charge attack and poor handling due to camera work made him weaker than before the rework. It's unclear if this adjustment is optimal, so stats may change, but at least in the current environment where most maps exceed 20 pallets and loops connect, he simply cannot be called a strong killer. He's at best mid-tier.

  • Yoshirama
    Yoshirama Member Posts: 502

    as expected, for killers a killer is good and viable if they're broken and with too little counterplay