http://dbd.game/killswitch
Can someone or has someone made a bug report about Springtrap's audio?
Since 9.2.0, Springtrap received a bug that altered the SFX of his footsteps that sounds more like a survivor's shoes, and it affects every cosmetic from the default to every variant of it. Yellow Rabbit and Glitchtrap might have the opposite effect where their walking SFX is louder than normal. This has led to The Animatronic being pretty shadowbuffed in terms of stealth, but it feels super off not hearing the mechanical stomping as if he's chasing you via tiptoe.
The point of the question is for someone other than me to create an eligible report on it with footage as I cannot properly send footage for evident bugs. Thank you.
Answers
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It was actually a fix, in the most recent patchnotes they mentioned they were louder than intended.
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Hopefully this is done in good time. While the aesthetic of the killer is still very much there, it feels funny witnessing his large frame not making much of a sound.
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Bugfix 9.2.1 specificlaly
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The 9.2.1 fix actually did nothing to fix the issue and I'm baffled how it fixed anything at all for Springtrap's audio specifically. This "fix" happened after he was already bugged, and as of the current patch, he is still insanely quiet.
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Idk, from the survivor POV he is still very loud, I played against one yesterday and I could hear the stomping, from killer pov it is quieter.
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I should clarify on what you hear to be honest. You'll still hear faint metal shifting, but his more noticeable stomping is absent and it sounds like a survivor moving. The audio is bugged in both POVs.
Surely it couldn't be port specific, could it? I'm on PS5 and it is consistent.
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I am on PC and he is still loud, watched some streamers also on pc today, still loud, possibly platform specific then.
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You know you can like, search the bug report forum for posts right?
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The bug is pretty easy to notice, speaker or headphones in use.
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