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Why doesn't a chase start when Pig is crouching?

BHVR got rid of the playstyle of camping a box to guarantee a kill.

Now the Pig can just crouch behind you and you can't do anything about it. When your trap is active you are ######### no matter what. In my opinion a chase should start like normal, when the Pig is crouching, so there is at least some counter play.

I don't want to get the Pig nerfed, since I also like to playing her, but his is just bullshit design.

Before anyone says: "ThEn DOn'T ComPleTE AnY GeNs" go ahead and tell this randoms in your lobby, when you're not a 4 people SWF.

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Comments

  • Destaice
    Destaice Member Posts: 114

    I'm confused. What was preventing you from taking the trap off?

    Was the pig body blocking you into a poorly placed box? Because thats bannable.

  • PetTheDoggo
    PetTheDoggo Member Posts: 1,982

    Well, you are 100% dead if she decides to do it, but you can force her to down/hook you when you just start solving the box in front of her.
    You are still screwed, but it's not difficult to get 3 escapes out of this. I would say it's basically form of tunneling, just worse.

  • Memesis
    Memesis Member Posts: 729

    If that were the case there wouldn't be so many add-ons that apply debuffs to trapped survivors, specifically the exhaustion addon

  • ImWinston
    ImWinston Member Posts: 645
    • I understand your complaint, but I don't think anything should change. Pig playing this way is simply "ensuring" a kill, but is losing the game/generators.
  • ShanoaLegendaryPlz
    ShanoaLegendaryPlz Member Posts: 1,260

    If the pig follows you while crouched, your timer keeps ticking. And if u try to take your trap off, the hit you or knock you down. In otherwords the only possible way that 1 player can live is by getting the hatch as you are not allowed to leave with the hat active either. So she basicly prevents you from ever taking the hat off and can bypass the timer stopping from chase by crouching when following you.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,796

    Yeah it's one of the worst things about facing Pig, especially those who have the scream and slower box search builds.

  • Abbzy
    Abbzy Member Posts: 2,195

    Fact is it creates huge potencial for tunnel to survivors dont heal like half the time and go to get the trap off their head and its easy to find them which is the closest search box near the location there were last time like hook and thats perfect for tunneling too with fact that pig is bad killer in chase and is more like jack of all trades she has many things but none one that would be somehow strong and consistent (traps slowdown isnt bad but still survivors can get it off with few tries and she has hard time to get downs for using her traps early where it is more needed).

  • AssortedSorting
    AssortedSorting Member Posts: 1,520

    Probably given she has old "Undetectable" (likely ripped from Wraith's cloaked form) where chase cannot be started while "being sneaky". I suspect both Wraith and Pig still have their underlying old "undetectable" code with the new undetectable slapped ontop.

    But yeah, as others have said, just repeatedly try to get the trap off, force the pigs hand.

  • AssortedSorting
    AssortedSorting Member Posts: 1,520

    But in general, now that Pig can hit 4.4m/s with combat strap in crouch, probs should initiate chase.

  • Royval
    Royval Member Posts: 1,116

    you aren’t 100% dead. I’ve done it a few times and players have escaped via hatch.

  • CompetitifDBD
    CompetitifDBD Member Posts: 839

    Helps with the stealth aspect. If you're crouching behind someone running and looking infornt, they won't see or hear you coming until you ambush or uncrouch.

    For this strategy with the RBT, its pretty redundant and irrelevant. Yes, you'll die, but you're going to waste her time all the remainder of the game if you just keep getting on the box in her face and eating the down, which pauses your timer and once you're picked up, restarts the cycle of her getting a single kill. This strategy is unavoidable for that one survivor, but it also means she can only get one kill cus she's not pressuring the others.

  • JPLongstreet
    JPLongstreet Member Posts: 6,997

    The Pig doing this will only get that one kill at best, and is actively throwing the game doing so. As others have said, stay on the boxes to force her to grab or down you. Your team wins when she tries this.

  • Atsuka_Anarchy
    Atsuka_Anarchy Member Posts: 524

    So lemme get this straight, you're suggesting that Pig has her undetectable status when crouching removed because some pig players like to throw the entirety of their games and crouch to someone the whole or most of the match to prevent box searches? Yeah, that's called a nerf, especially on a m1 killer with already little map presence or pressure to begin with. The best solution is to get her out of crouch mode by searching boxes and forcing the down, making your timer go on standby mode, as stated by a few forum members; buys you more time and wastes the Pig player's time even more than they're already wasting by following you around.

  • PetTheDoggo
    PetTheDoggo Member Posts: 1,982
    edited November 4

    Ok, so 99%… Pig needs to leave you so you even have chance to find hatch in this situation.
    You can escape with active trap, but that doesn't really happen if she follows you.

  • FusselTeddy
    FusselTeddy Member Posts: 17

    I never said, taht her undetectable should get removed. Just, that a chase should start. You can still initiate chases while undetectable by whatever other means.

    The timer going into standby doesn't pause the bleedout timer, Sherlock. So you are dead 100% of the time, which is unavoidable.
    Forcing a grab off a box leads to a hook, because you cannot guarantee, that random people save you all the time from being hooked (flashlight/pallet save or sabotage).

    So you are dead 100% of the time, no matter what you do. That is the EXACT same as camping a box.