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I am once again asking for some simple changes to make Cybil Bennett more appealing as a Legendary

As the title says, Cybil Bennett is a legendary and iconic character in the survival Horror space, I feel DBD has done her so dirty. She is so close to looking fine and I feel BHVR really do deface a lot of their crossover characters to the point they are unappealing:

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Nothing is wrong with her face, its the texture of it, and how wrong and overgrown and horribile her hair is. Also can we clean up survivors a bit more? I think them being excessively dirty is really offputting ESPECIALLY for iconic characters, it often feels insulting to them.

Characters already get sick/infections etc to make them look damaged, I think the excessive dirt is unnescessary, Also her lobby animations are bugged and her face looks like she is having a stroke.

Last but not least her pants are too low down, it made sense when you treat legendaries like unlinked sets, but linked sets have no reason to be linked at the waist. Can we please bring it up a little to be more like her actual look in SH1?

0e159baa003053b1b0e751775ab17e6e.jpg image.png

With the remake on the way, it's probably in your best interest to clean these up before they get popular. It made sense you put little effort into them when Silent Hill wasnt as popular before the series revival, but now its mainstream again, can we treat the IP with more respect?

Also add Harry Mason, fix Maria's back and give her heels (ada too plz), Fix Cheryl's face and hair and clean up her legs.

All of my friends are sad when we play as our favourite characters, coz they just don't look or feel like them. Also what is going on with Alessa.

I feel like DBD is just amounting more and more cosmetic bugs and ugly errors, not to mention so many licensed females shoulders implode when they don't have sleeves. Which years later is still not fixed, and there is no excuse coz as soon as they have clothes on they dont explode and mikaela's etc dont explode when in their swim suits.

Please fix them

Comments

  • ShanoaLegendaryPlz
    ShanoaLegendaryPlz Member Posts: 1,206
    edited November 11

    If i could vote up 100 times i would lol she was the first survivor i tried to main. I kinda liked her old voiceacting better than the new - that was shared with lisa garland until they both got unique voices. Would be nice to swap them as an option like french sable.

    If theyd did touch up her textures like the first picture id be playing her allot more

  • Rigbeta
    Rigbeta Member Posts: 292

    She just looks more realistic I dunno why that's a problem. The only change I'd say she needs is making her arms unique and not just Cheryl's.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,787

    Realistic isnt' having a dirty dish cloth as a hair card thats attatched to the crown of her head rather than the back of her head, Spin her in the lobby or wait until she leans her head back, you'll see what I mean, its ugly.

    DBD does not do "Realism", you just need to compare their proportions with other game models to see that, even the SH ps1 cutscenes look more realistic than DBD LOL.

    As soon as the remake comes out, that will be the "realistic" take coz it will be actually based on an actor scanned and mocapped in.

  • Rigbeta
    Rigbeta Member Posts: 292

    I main her along with Cheryl and her other skins, I know what she looks like. She's an awesome rendition of Cybil. Also, the images you used for her were those terrible Ripped models that are posted on like, Deviantart. In the end, Konami signed off on these versions and I don;t see why they should be changed. If they do? Sure, cool yeah. But this is definitely something of a non-issue. They've always taken liberties with rendering characters from the OG source. Same dealio with James Sunderland's Model.

    image.png image.png image.png image.png
  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,787
    edited November 11

    Idk coz like even looking at her in blender:

    image.png

    Compared to some really simple editing:

    image.png

    they have her hair cards on literally thinning strands of hair. all they have to do is shape it to her head more and retexture the hair and she'd be in a much better state. The dirt on her neck etc could easily be cleaned up to make her more appealing, then bring her pants up which is more "Realistic" for a cop in the era she is from.

    If you think she is realistic or close to her I just outright disagree. So if your bar for quality is that far in the ground, I ask you just disagree and move on. I want a better representation of one of my favourite characters and your feedback isn't helpful in the slightest.

    I'll take the arm comment and agree with that and move on, so unless you have more to add about what you want improved about her coz she deserves it, thanks I'm done here.

    Post edited by Rokku_Rorru on