Ghostface needs a change o rework
In addition to Ghostface being weak and needing a buff, something I feel he needs even more is a change in his gameplay. Ghostface is an important character for DBD since he is a horror character and fits in very well with the theme of the game, so I think a change in his gameplay would be important. I suggest that one change could be to add a mechanic where you can stalk through windows, or that survivors who are hanging or dying cannot reveal you. Also, survivors could take longer to reveal you, for example, 6 seconds. They could make it so that if two survivors look at you at the same time, the time is 3 seconds. They could improve his stealth abilities and add an option in the game to leave them at 99%.
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I don't feel that Scream is a horror movie at all. But I'd agree that GF might need some buffs as he's very hard to play and only people dominating with him are those p100s who play exclusively just him. And going against good GF feels terrifiyng
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I had made a post on ghostface a bit back, so i might as well just share a few things here:
- Revealing Ghost Face should take longer if you are more than 16 meters away.
- If you are in stealth mode and more than 8 meters from the nearest unmarked target, you gain 5 or 10% haste.
These changes would make ghost face more consistent at map mobility, being able to pop out of different spots and stalk from varied angles, whilst still needing to rely on stealth and marking to properly chase survivors, as they can't use the extra mobility in chase otherwise.
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