http://dbd.game/killswitch
Snowballs affected by Interaction Behaviour?
I m am PS player and throwing snowballs is a terrible experience this year. I have to tap the event ability button twice to shoot a single snowball, while others constantly shoot them at me with a single tap. It is so slow that i barely hit moving targets unless someone is running in a straight line. I assume this comes from the toggled interaction behaviour I use to avoid holding buttons. I don't want to put it back on hold, because toggle is much better if you just want to have some stressless matches. Whos stupid idea was this to connect the event ability button to the interaction behaviour option anyway?
Anyone else who finds this very annoying or is there a benefit i havn't seen yet?
Comments
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Im on Playstation. I only have to tap it once or hold it if I want to shoot further. Hmm.
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Do you have the controls option INTERACTION BEHAVIOUR on HOLD or TOGGLE?
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I have my settings on toggle. It took a bit of practice but I worked it out. It's easier when they're closer to me, just double tap.
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I play on PC with an Xbox controller. I'm grateful for the throwing animations, but yeah, tapping the button just to throw doesn't work, it just puts me in the aiming animation. So I also have to double-tap to throw the snowskull without aiming. And yeah, I have my interactions set to toggle as well.
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Yep that settles it. Interaction behaviour affects also snowballs…
I mean i already get used to it, but quick throws are impossible for me now and hitting other players is much harder. Also the throwning curve doesn't really show me correctly where I hit. I tried a few long throws on a stationary target and still missed…
I guess no snowballs for me this year…
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